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	<title type="text">Chaim Gartenberg | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2024-08-30T13:24:45+00:00</updated>

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		<entry>
			
			<author>
				<name>Barbara Krasnoff</name>
			</author>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[How to use iOS’s Live Text feature]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/22559167/ios-15-live-text-feature-how-to" />
			<id>https://www.theverge.com/22559167/ios-15-live-text-feature-how-to</id>
			<updated>2024-08-30T09:24:45-04:00</updated>
			<published>2024-08-30T09:24:45-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="How to" /><category scheme="https://www.theverge.com" term="iOS" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[I&#8217;m something of a hoarder when it comes to interesting facts &#8212; I&#8217;ll see something online or in a photo, and a small voice in my brain says, &#8220;You&#8217;ll be able to use that reference somewhere, somehow. Save it so you can find it later!&#8221; Which is fine if it&#8217;s just a line or two [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Samar Haddad / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24205851/HT015_S_Haddad_ios_iphone_14_slideshow.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>I&rsquo;m something of a hoarder when it comes to interesting facts &mdash; I&rsquo;ll see something online or in a photo, and a small voice in my brain says, &ldquo;You&rsquo;ll be able to use that reference somewhere, somehow. Save it so you can find it later!&rdquo; Which is fine if it&rsquo;s just a line or two of text, but what if that info is within an image &mdash; a photo, say, or even a drawing?</p>

<p>Luckily, back in 2021, Apple introduced a feature in iOS 15 called Live Text, which makes it possible for iPhone users to grab text, email addresses, phone numbers, and more from images. Live Text works with both handwritten and typed text and supports <a href="https://www.apple.com/ios/feature-availability/#live-text-live-text">a variety of languages</a>.</p>

<p>Once you&rsquo;ve captured text from an image, you can paste it into a document, an email, a text message, etc., just as you would any copied text. (A suggestion: you might want to proofread it before you send or post it, especially if you&rsquo;ve copied handwritten text &mdash; Live Text is pretty good, but it&rsquo;s not perfect.) Just press on the selected text and choose Copy. You can also select Translate if you want to translate it to another language or Look Up to get more information.</p>

<p>You can use Live Text with your camera app or directly from Photos or Safari. Here&rsquo;s how to capture the text in these three apps.</p>
<h2 class="wp-block-heading" id="Db9ALA">Capture text using the camera app</h2>
<p>One of the handiest ways of using Live Text is on documents or objects that are around you in real time. If you have an iPhone XS or later, you can use the camera app to quickly grab some text &mdash; say, the name on a product label, or of a book you want to remember to buy &mdash; and drop it into another app. <strong>You don&rsquo;t even have to snap a photo. </strong>It&rsquo;s very easy:</p>
<ul class="wp-block-list"><li>Open the camera app and point it at the text you want to copy. You’ll see a faint outline around the text, and a live text button will appear in the corner of the viewfinder.</li><li>Hit the button, and you’ll get a pop-up with the text inside. Highlight the part of the text you want to copy (or hit Select All) and choose Copy.</li><li>If there is an email address, phone number, or link, you will be given the option of interacting with it directly.</li></ul><figure class="wp-block-gallery has-nested-images columns-1 wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"><img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25594936/Screenshot_2024_08_29_at_2.48.00_PM.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="piece of paper with send email to barbara.krasnoff@theverge.com surrounded by a yellow outline." title="piece of paper with send email to barbara.krasnoff@theverge.com surrounded by a yellow outline." data-has-syndication-rights="1" data-caption="&lt;em&gt;When you point the camera at some text, it will be outlined; use the symbol in the lower right corner to grab it.&lt;/em&gt; | Screenshot: Apple" data-portal-copyright="Screenshot: Apple" />
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25594910/Screenshot_2024_08_29_at_11.55.19_AM.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="Pop-up white box of the piece of paper with the email address underlined, and a button with the email address in the left corner." title="Pop-up white box of the piece of paper with the email address underlined, and a button with the email address in the left corner." data-has-syndication-rights="1" data-caption="&lt;em&gt;If the text has an email address or phone number, you can use it to send an email or a text message.&lt;/em&gt; | Screenshot: Apple" data-portal-copyright="Screenshot: Apple" />
</figure><h2 class="wp-block-heading" id="2RbLOQ">Capture text from photos</h2>
<p>If you&rsquo;re viewing any pictures with text in the Photos app, you can select and interact with text there. It works just like selecting actual text anywhere else on iOS: tap and hold on the text in an image and you&rsquo;ll see the familiar-looking blue highlights pop up.</p>

<p>The search bar in Photos will also search for text within images in your photo library, which is handy if you know you took a screenshot or photo of a receipt and just aren&rsquo;t sure when. Once you find it, you can copy it using the steps above.</p>
<figure class="wp-block-gallery has-nested-images columns-1 wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex"><img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25594941/View_recent_photos.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="A photo of a landscape with Year in Review outlined, and a box labeled Copy, Select All, Look Up, and Translate above." title="A photo of a landscape with Year in Review outlined, and a box labeled Copy, Select All, Look Up, and Translate above." data-has-syndication-rights="1" data-caption="&lt;em&gt;You can capture text from photos....&lt;/em&gt; | Screenshot: Apple" data-portal-copyright="Screenshot: Apple" />
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25595816/View_recent_photos_3.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="Screenshot of Settings screen with one line highlighted and bubble above saying Copy, Select All, Look Up, Translate." title="Screenshot of Settings screen with one line highlighted and bubble above saying Copy, Select All, Look Up, Translate." data-has-syndication-rights="1" data-caption="&lt;em&gt;...or from screenshots&lt;/em&gt; | Screenshot: Apple" data-portal-copyright="Screenshot: Apple" />
</figure><h2 class="wp-block-heading" id="ZiGX9k">Capture from web images in Safari</h2>
<p>Text can also be selected directly from images on the web in Safari. To grab text, just highlight the text in the image as you would any text, and hit the Copy button.</p>

<p><em><strong>Update, August 30th, 2024: </strong>This article was originally published on July 1st, 2021, and has been updated to account for changes in the OS.</em></p>
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					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[The BlackBerry Storm showed why you should never turn a touchscreen into a button]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/23002238/blackberry-storm-surepress-screen-button-touchscreen-technology" />
			<id>https://www.theverge.com/23002238/blackberry-storm-surepress-screen-button-touchscreen-technology</id>
			<updated>2022-03-31T09:00:00-04:00</updated>
			<published>2022-03-31T09:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="BlackBerry" /><category scheme="https://www.theverge.com" term="Button of the Month" /><category scheme="https://www.theverge.com" term="Column" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Mobile" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[In 2007, the iPhone ushered in an era of touchscreen gadgets that caused most buttons to vanish from our phones forever. But there was one brief moment in the gray, transitory haze between buttons and touchscreens that an unlikely company tried to fuse the two together. BlackBerry split the difference by boldly asking, &#8220;What if [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Photo by Amelia Holowaty Krales / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23351837/akrales_220328_5025_0006.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>In 2007, the iPhone ushered in an era of touchscreen gadgets that caused most buttons to vanish from our phones forever. But there was one brief moment in the gray, transitory haze between buttons and touchscreens that an unlikely company tried to fuse the two together. BlackBerry split the difference by boldly asking, &ldquo;What if a touchscreen was <em>also</em> a hardware button?&rdquo;</p>

<p>Thus was born the BlackBerry Storm, a device whose entire touchscreen doubled as a pressable button. The Storm was one of the first (and last) attempts to <a href="https://www.theverge.com/2012/6/5/3064674/tactus-technology-prototype-touchscreen-appearing-disappearing-keys">bridge the legacy world</a> of physical keyboards and the modern world of touchscreens. But to understand the existence of the BlackBerry Storm and its bizarre clicking screen, we first need to go back and understand BlackBerry at the height of its power &mdash; and why it wanted to keep buttons alive.&nbsp;</p>
<div class="wp-block-vox-media-highlight vox-media-highlight alignnone"><h3 class="wp-block-heading" id="x2koW6"><a href="https://www.theverge.com/button-of-the-month">Button of the Month</a></h3>


<p>In today&rsquo;s digital age, it sometimes feels like hardware has taken a back seat to the software that drives our devices. <a href="https://www.theverge.com/button-of-the-month">Button of the Month</a> is a column that explores the physical pieces of our phones, tablets, controllers, and beyond.</p>
</div>
<p>To BlackBerry, buttons<em> were</em> the entire point of its products. When you picture a BlackBerry phone in your head, you&rsquo;re not seeing an interchangeable slab. You&rsquo;re seeing a full QWERTY keyboard that spans the lower third of a phone, with impossibly small keys that are somehow perfect to type on. A BlackBerry without the ubiquitous, clicky keyboard for firing off BBM messages and emails was hardly a BlackBerry at all. Even the company&rsquo;s logo evokes the chiclet keys that built its brand.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23351840/akrales_220328_5025_0045.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="Photo by Amelia Holowaty Krales / The Verge" />
<p>But even the most beloved buttons can&rsquo;t beat back the inexorable waves of progress: touchscreens were the future, and BlackBerry had to jump on board. As Steve Jobs commented in his <a href="https://youtu.be/MnrJzXM7a6o?t=331">now-famous 2007 iPhone introduction</a>, phones like the BlackBerry or Palm Treo &ldquo;all have these keyboards that are there whether you need them or not to be there, and they all have these control buttons that are fixed in plastic.&rdquo; And as such, they&rsquo;re unable to adapt to specific applications or user interfaces. It was an observation that would precede the announcement of the touchscreen-only iPhone and the beginning of the end for hardware buttons on phones.&nbsp;</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>Touchscreens were the future, and BlackBerry had to jump on board</p></blockquote></figure>
<p>BlackBerry got the message. And so, in 2008, the company made the Storm, its first touchscreen phone. At the time, the device had a 3.25-inch screen, much larger than its then-typical 2.5-inch screens. And it didn&rsquo;t have a physical keyboard.</p>

<p>Instead, the Storm had a unique &ldquo;SurePress&rdquo; display: rather than keyboard buttons, the <em>entire display</em> was a gigantic button that could be clicked down like a trackpad. On an iPhone, you simply tapped away at a virtual keyboard with no real indication that you were pressing anything. On the BlackBerry Storm, you physically had to &ldquo;press&rdquo; each key to type, complete with an ultra-satisfying &ldquo;click&rdquo; sound, thanks to the mechanical switch underneath.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23351841/akrales_220328_5025_0053.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="Photo by Amelia Holowaty Krales / The Verge" />
<p>It was a great idea, in theory. In practice, the Storm was terrible to type on. (There&rsquo;s a reason we use lots of little keys to type rather than one giant button.) The huge screen on the Storm was slow and had to fully lower and raise before you could press another key. The lightning-fast typing that BlackBerry power users had grown used to slowed to a glacial pace &mdash; typing out one letter at a time.&nbsp;</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>In practice, the Storm was terrible to type on</p></blockquote></figure>
<p>The company would try to tweak the formula on the <a href="https://www.engadget.com/2009-11-12-blackberry-storm2-hands-on-and-impressions.html">Storm2</a> a year later, replacing the single mechanical switch with <a href="https://www.engadget.com/2009-08-25-blackberry-storm-2-and-its-piezoelectric-soul-finally-diss.html">four piezoelectric switches</a> at the corners of the display (making it possible to &ldquo;press&rdquo; multiple keys at once). It also added a full-size QWERTY keyboard in vertical orientation (where the original only offered a strange two-letter-per-key option). But even then, the SurePress technology wasn&rsquo;t good enough to replicate the feeling of typing on one of BlackBerry&rsquo;s normal keyboards.&nbsp;&nbsp;&nbsp;</p>

<p>BlackBerry tried to offer customers the best of both worlds when it made the Storm; instead, it managed <a href="https://www.engadget.com/2008-11-19-blackberry-storm-review.html">to harness the worst qualities</a> of both physical hardware and touchscreen typing. It resulted in a laggy, slow experience that wasn&rsquo;t particularly enjoyable or easy to type on. The physical elements were louder and more fatiguing for users than a traditional QWERTY keyboard, without any of the tactile benefits of multiple hardware keys. The added friction from the physical switch detracted from any major benefits of a touchscreen for typing, too.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23351838/akrales_220328_5025_0036.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="Photo by Amelia Holowaty Krales / The Verge" />
<p>It&rsquo;s no wonder that BlackBerry would abandon its SurePress technology shortly afterward: in 2010, its subsequent flagship, the BlackBerry Torch, would offer a display that was the same size as the Storm but with a traditional BlackBerry QWERTY keyboard.&nbsp;</p>

<p>BlackBerry would bounce between full touchscreen devices and its familiar hardware keyboard for years after the Storm (even offering both in many cases). But the company never tried to build a tactile touchscreen again.&nbsp;</p>

<p>Because while buttons can be a good way to use a phone &mdash; and touchscreens can be a good way to use a phone &mdash; a massive touchscreen-button hybrid turned out to be a terrible idea.&nbsp;</p>
						]]>
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					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Intel shows off its first Arc desktop GPU, coming summer 2022]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/30/23003097/intel-arc-desktop-gpu-release-date-preview-summer-2022" />
			<id>https://www.theverge.com/2022/3/30/23003097/intel-arc-desktop-gpu-release-date-preview-summer-2022</id>
			<updated>2022-03-30T11:34:46-04:00</updated>
			<published>2022-03-30T11:34:46-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Intel" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Intel&#8217;s Arc GPUs debuted today for laptops, but the company hasn&#8217;t forgotten its highly anticipated re-entry into the world of desktop graphics cards, either: the company showed off a first look at the final Arc hardware, along with a reveal that the first GPUs will arrive this summer as a &#8220;limited edition&#8221; release. The company [&#8230;]]]></summary>
			
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<p><a href="https://www.theverge.com/2022/3/30/23000576/intel-arc-gpu-a-series-laptop-gaming-release-date">Intel&rsquo;s Arc GPUs</a> debuted today for laptops, but the company hasn&rsquo;t forgotten its highly anticipated re-entry into the world of desktop graphics cards, either: the company showed off a first look at the final Arc hardware, along with a reveal that the first GPUs will arrive this summer as a &ldquo;limited edition&rdquo; release.</p>

<p>The company isn&rsquo;t offering too many details on the desktop Arc cards beyond the quick glimpse of the hardware itself, although presumably, more details will arrive before the summer. The video does show that the Arc card has a dual-fan design, along with a single HDMI port and three DisplayPort ports on the side, although it&rsquo;s not clear what the specifications for those ports are from appearance alone.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23355320/Screen_Shot_2022_03_30_at_11.02.14_AM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p>Intel is also calling the new Arc card a &ldquo;limited edition.&rdquo; However, it&rsquo;s not clear whether that means the company will have a limited stock of cards when they launch this summer or if it&rsquo;s an appellation for its in-house GPUs (similar to Nvidia&rsquo;s Founder&rsquo;s Edition branding).</p>

<p>The desktop Arc GPUs won&rsquo;t be the only Arc products arriving this summer: Intel&rsquo;s more powerful Arc 5 and Arc 7 laptop GPUs, as well as its <a href="https://www.theverge.com/2022/3/30/23001801/intel-xess-ai-upscaling-arc-gpu-release-date">XeSS AI-based super-sampling</a>, are also set to arrive in &ldquo;early summer,&rdquo; too.</p>
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					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Intel’s first Arc GPUs are launching today for laptops]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/30/23000576/intel-arc-gpu-a-series-laptop-gaming-release-date" />
			<id>https://www.theverge.com/2022/3/30/23000576/intel-arc-gpu-a-series-laptop-gaming-release-date</id>
			<updated>2022-03-30T11:00:00-04:00</updated>
			<published>2022-03-30T11:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Intel" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Intel&#8217;s discrete GPU revolution is finally beginning after months of previews and teasers, with the company launching its first Arc A-series GPUs for laptops today. They bring support for DirectX 12, dedicated ray-tracing hardware, and &#8212; at least for the first batch of GPUs &#8212; only around twice the power of Intel&#8217;s integrated Xe graphics. [&#8230;]]]></summary>
			
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<p>Intel&rsquo;s <a href="https://www.theverge.com/2021/8/16/22626912/intel-arc-gpu-brand-alchemist-codename-release-date">discrete GPU revolution</a> is finally beginning after months of previews and teasers, with the company launching its first Arc A-series GPUs for laptops today. They bring support for DirectX 12, dedicated ray-tracing hardware, and &mdash; at least for the first batch of GPUs &mdash; only around twice the power of Intel&rsquo;s integrated Xe graphics.</p>

<p>Today&rsquo;s launch is just a small taste of what Intel&rsquo;s full picture for Arc will look like, though: to start, the company is only launching its least powerful Arc 3 series GPUs: the A350M, which has six Xe-cores and six ray-tracing units, and the A370M with eight Xe-cores and eight ray-tracing units. Given the 25W to 50W range for power, they&rsquo;re meant for ultraportable devices that intend to offer more graphical firepower than integrated graphics alone, not dedicated gaming machines. Anyone looking for a true gaming laptop will have to wait for the Arc 5 and Arc 7 GPUs &mdash; which will offer significantly more graphics cores, ray-tracing units, memory, and power &mdash;  set to arrive later this year in &ldquo;early summer.&rdquo;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353289/Screen_Shot_2022_03_29_at_1.58.45_PM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p>Also not available at launch: <a href="https://www.theverge.com/2021/8/19/22631061/intel-arc-gpu-alchemist-xe-ss-super-sampling-ai-architecture-day-preview">Intel&rsquo;s XeSS</a> AI-powered super-sampling system for upscaling games to a higher resolution on the fly, which the company says <a href="https://www.theverge.com/e/22765842">will also be available</a> in a similar &ldquo;early summer&rdquo; window. <em>Death Stranding: Directors Cut, </em>for example, launched today without the feature in tow, despite <a href="https://www.theverge.com/2022/1/4/22866918/death-stranding-directors-cut-pc-epic-games-store-steam-kojima-productions">serving as one of Intel&rsquo;s key demos</a> for XeSS back at CES 2022.</p>

<p>Customers are also still waiting for desktop versions of Arc GPUs, too, which the company previously promised <a href="https://www.theverge.com/2022/2/17/22939025/intel-geforce-now-arc-gpu-q2-project-endgame-desktop-laptop">would finally arrive in Q2 2022</a>, with workstation cards following sometime in Q3. There&rsquo;s also &ldquo;Project Endgame,&rdquo; <a href="https://www.theverge.com/2022/2/17/22939025/intel-geforce-now-arc-gpu-q2-project-endgame-desktop-laptop">a mysterious service</a> that will let customers access Arc GPUs &ldquo;for an always-accessible, low-latency computing experience&rdquo; sometime later this year.</p>

<p>That all makes today&rsquo;s Arc announcement feel a little more like a trial run than the grand debut of Intel&rsquo;s next big platform.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>How good <em>are</em> Intel’s new GPUs?  </p></blockquote></figure>
<p>But that still leaves the biggest question: how good <em>are</em> Intel&rsquo;s new GPUs?</p>

<p>The answer, at least for now, is &ldquo;better than Intel&rsquo;s integrated Xe graphics,&rdquo; which was the primary comparison that the company gave as part of its announcement. Unfortunately, Intel glaringly <em>didn&rsquo;t</em> provide benchmarks on how any of its Arc GPUs, present or future, might compare to competing discrete Nvidia or AMD or against the integrated GPUs in Apple&rsquo;s M1-series chips.</p>

<p>&ldquo;We&rsquo;re focused on delivering a good experience,&rdquo; Roger Chandler, Intel VP and GM of client graphics products and solutions, tells <em>The Verge</em>, &ldquo;and there&rsquo;re going to be some benchmarks where we lose and some benchmarks&nbsp;where we win.&rdquo;</p>

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<p>Instead, Intel focused on the performance that its Arc GPUs will offer compared to its own Iris Xe integrated graphics (specifically, those found in its Core i7-1280P chip from earlier this year). The Arc 3 hardware, as you might expect, handily outdoes the integrated Iris graphics in both gaming and creative tasks, sometimes by nearly twice as much &mdash; something that&rsquo;s certainly good to see. On the other hand, the Arc GPUs also draw nearly as much power as Intel&rsquo;s CPUs do.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>Intel isn’t showing benchmarks against Nvidia or AMD yet</p></blockquote></figure>
<p>And it&rsquo;s important to remember that this is just the first and least powerful version of Intel&rsquo;s dedicated GPU hardware. And we&rsquo;ll have to wait and see how well performance scales up to the more powerful laptop models (and the desktop versions), along with how Intel&rsquo;s chips compare to AMD and Nvidia&rsquo;s existing GPUs later this year.</p>

<p>One thing that does seem certain, though, is that Intel&rsquo;s best GPUs &mdash; at least this year &mdash; won&rsquo;t be aiming to be the absolute best graphics you can get on a laptop. &ldquo;We&rsquo;re not going to be scaling it to, like, the absolute ultra performance, that type of thing,&rdquo; says Chandler. &ldquo;It&rsquo;s really kind of that mainstream performance where you can a really solid gaming experience [and a] great creator experience.&rdquo; Intel has made similar comments around its desktop hardware, too, noting that it won&rsquo;t have a product to &ldquo;address the ultra-enthusiast segment&rdquo; until its third-gen &ldquo;Celestial&rdquo; GPUs.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353579/Screen_Shot_2022_03_29_at_3.54.46_PM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p>All the Arc GPUs will feature some innovative features beyond sheer power, though, that may help them stand out from competitors. Intel is including full AV1 hardware acceleration support (a first for the industry, according to the company), enabling faster video encoding in a variety of apps &mdash; one example shown was how AV1 encoding would make for smoother game streaming using XSplit.</p>

<p>Another key part of all the Arc GPUs will be Intel&rsquo;s Deep Link technology, which leverages the complete hardware stack of Intel processors and graphics cards to optimize power-sharing (based on whether the CPU or GPU needs more juice for a given task). Deep Link will also let the computer do things like harness both the integrated and discrete GPUs simultaneously for faster media encoding or machine learning-based image processing. It&rsquo;s not a wholly unique approach, either: <a href="https://www.theverge.com/22865535/nvidia-3080-ti-3070-ti-mobile-laptop-max-q-intel-amd-alder-lake-rembrandt">Nvidia&rsquo;s latest 3080 Ti and 3070 Ti laptop GPUs</a> have a similar feature, too.</p>

<p>There&rsquo;s also a new Arc Control app, which will let customers handle game driver updates, tweak and monitor performance, stream gameplay, and more. It&rsquo;ll also offer in-game overlays, so you&rsquo;ll be able to keep an eye on your graphics performance while playing and won&rsquo;t require that customers make an account to use.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353577/Screen_Shot_2022_03_29_at_3.53.54_PM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p>Intel is kicking off its Arc era today with the Samsung Galaxy Book2 Pro, the first laptop to offer Arc 3 GPUs as an option. The company promises a lot more designs will trickle out in the coming weeks and months, calling out partners like Acer, Asus, Dell, HP, Lenovo, MSI, and more, with Arc laptops set to start as low as $899.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Intel’s XeSS AI upscaling won’t be available until sometime in ‘early summer’]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/30/23001801/intel-xess-ai-upscaling-arc-gpu-release-date" />
			<id>https://www.theverge.com/2022/3/30/23001801/intel-xess-ai-upscaling-arc-gpu-release-date</id>
			<updated>2022-03-30T11:00:00-04:00</updated>
			<published>2022-03-30T11:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Intel" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Intel&#8217;s first Arc GPUs are launching today, but one of the biggest features for the new discrete graphics cards will be absent when the first Arc-powered laptops arrive: the company&#8217;s XeSS AI-powered upscaling technology, which Intel says won&#8217;t be available until sometime in &#8220;early summer.&#8221; XeSS is meant to compete with other AI-based upscaling techniques, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353300/Screen_Shot_2022_03_29_at_1.58.16_PM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Intel&rsquo;s <a href="https://www.theverge.com/e/22764617">first Arc GPUs are launching today</a>, but one of the biggest features for the new discrete graphics cards will be absent when the first Arc-powered laptops arrive: the company&rsquo;s <a href="https://www.intel.com/content/www/us/en/architecture-and-technology/visual-technology/arc-discrete-graphics/xess.html">XeSS AI-powered upscaling technology</a>, which Intel says won&rsquo;t be available until sometime in &ldquo;early summer.&rdquo;</p>

<p>XeSS is meant to compete with other AI-based upscaling techniques, like Nvidia&rsquo;s own Deep Learning Super Sampling (DLSS), and promises to offer players better framerates without compromising on quality. (AMD&rsquo;s <a href="https://www.theverge.com/2021/6/22/22545441/amd-dlss-fidelityfx-super-resolution-fsr-supersampling-tests-benchmarks">FidelityFX Super Resolution</a> aims to offer similar results, too, but doesn&rsquo;t use the same super sampling methods as Intel and Nvidia.)</p>

<p>The goal of XeSS is similar to other upscaling techniques, offering players 4K-quality visuals without having to deal with the far more demanding hardware and power requirements for running actual 4K gameplay in real time (something that only the most powerful and pricey graphics cards like the <a href="https://www.theverge.com/2020/9/1/21417048/nvidia-rtx-3090-gpu-flagship-8k-pc-gaming-price-specs">RTX 3090</a> or the <a href="https://www.theverge.com/21572796/amd-radeon-rx-6800-review-4k-gaming-test-benchmarks">RX 6800</a> can really achieve right now).</p>

<p>Like Nvidia&rsquo;s DLSS, games have to be specifically optimized to work with XeSS, with Intel touting a list of titles that includes <em>Death Stranding: Directors Cut</em>, <em>Legend of the Tomb Raider</em>, <em>Ghostwire Tokyo</em>, <em>Chorus</em>, <em>Hitman 3</em>, and more. And while all those games are already out, the fact that XeSS won&rsquo;t arrive until the summer means that you won&rsquo;t get Intel&rsquo;s upscaling benefits on them even if you do pick up an Arc-powered laptop now.</p>

<p>The silver lining is that the bulk of Intel&rsquo;s Arc products &mdash; including its more powerful laptop GPUs and its long-awaited desktop cards &mdash; also won&rsquo;t be arriving until later on in the year. Intel&rsquo;s launch today is just for the company&rsquo;s least powerful Arc 3 discrete graphics for laptops. But hopefully, by the time XeSS does arrive in early summer, Intel will have some more powerful GPUs waiting for it.</p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Dyson’s bizarre new headphones have a built-in air purifier]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/30/23000577/dyson-zone-noise-cancellation-headphones-built-in-air-purifier" />
			<id>https://www.theverge.com/2022/3/30/23000577/dyson-zone-noise-cancellation-headphones-built-in-air-purifier</id>
			<updated>2022-03-30T01:00:00-04:00</updated>
			<published>2022-03-30T01:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Health" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Science" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Dyson is getting into headphones in the most Dyson way possible: the Zone, a pair of noise-canceling Bluetooth headphones with air purification technology built in, thanks to a bizarre-looking magnetic face visor. It&#8217;s both the strangest and most ambitious product that the company has ever made. Today&#8217;s announcement is just an initial reveal of the [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Dyson" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353677/Screen_Shot_2022_03_29_at_4.32.01_PM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Dyson is getting into headphones in the most Dyson way possible: <a href="https://www.dyson.com/wearables/dyson-zone-air-purifying-headphones/announcement">the Zone</a>, a pair of noise-canceling Bluetooth headphones with <a href="https://www.theverge.com/2020/2/4/21122107/dyson-patent-application-wearable-air-purifier-headphones">air purification technology built in</a>, thanks to a bizarre-looking magnetic face visor. It&rsquo;s both the strangest and most ambitious product that the company has ever made.</p>

<p>Today&rsquo;s announcement is just an initial reveal of the Zone headphones ahead of a fall release date, and Dyson isn&rsquo;t announcing specific details like price or specifications (including how much the headphones weigh or how long the battery will last) at this time.</p>

<p>The goal of the Zone is to make living in urban spaces more comfortable by attempting to mitigate both air and noise pollution.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>No word on price yet</p></blockquote></figure>
<p>The air purification half of the Zone doesn&rsquo;t reinvent the wheel for Dyson. Instead, it miniaturizes the company&rsquo;s existing air filtration technology into a unique form factor. The Zone pulls in air through each earpiece using a pair of tiny compressors. The air is then filtered and piped through the (slightly bizarre-looking) &ldquo;visor&rdquo; for the user to breathe in &mdash; sans most of the particles and pollutants.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23354868/WBbhoTS.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The visor doesn’t touch your face.&lt;/em&gt; | Image: Dyson" data-portal-copyright="Image: Dyson" />
<p>Despite what it looks like, the visor doesn&rsquo;t make contact with your face like a mask would. Instead, it sits in front of your face, creating a gap where a bubble of clean air can gather and be breathed in. (The company showed off a separate attachment that could be clipped on in instances where you might need a proper full-contact face mask, too.)</p>

<p>The visor snaps on through a series of magnets, allowing for it to be removed if you just want to use the headphones as headphones. It also has hinges that flip it down so that you can talk to people normally without having to take off the whole apparatus. The Zone&rsquo;s filtration system also offers multiple settings for different levels of exertion. For example, if you&rsquo;re running up a flight of stairs or trying to catch a bus, you&rsquo;ll breathe heavier (and need more air) than if you&rsquo;re on a leisurely stroll. There&rsquo;s even an automated setting that uses accelerometers to automatically adjust the airflow.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>The mask is removable, and flips down for “conversation” mode</p></blockquote></figure>
<p>Dyson says the Zone can filter out up to 99 percent of particle pollution &mdash; although the filters aren&rsquo;t reusable and will need to be replaced after about a year. (The company says the exact amount of time will depend on how much air pollution you encounter and how actively you use the headphones.)</p>

<p>The headphone part is a little more traditional, despite being a new product category for Dyson. The company says its goal with the Zone was to create &ldquo;faithful&rdquo; reproductions of a musician&rsquo;s original tracks. Noise cancellation is provided through a mix of passive cancellation from the overall design and active noise cancellation through a series of microphones.</p>

<p>There are three different modes for noise cancellation on the Zone. Isolation mode has active ANC when the face visor is raised. Lowering the visor automatically shifts into conversation mode, which disables ANC so you can hear the person you&rsquo;re talking to. There&rsquo;s also a transparency mode, which filters out important sounds like car horns and sirens. Charging is done over USB-C, and the headphones connect to a Dyson Link app, which can provide more detailed information on the air quality around you.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23353718/Screen_Shot_2022_03_28_at_8.06.57_AM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The Dyson Zone on the company’s testing platform, Frank.&lt;/em&gt; | Image: Dyson" data-portal-copyright="Image: Dyson" />
<p>I was able to try a prototype of the Zone a few weeks ago, and it certainly seems to do what the company claims. I could feel the jets of air being pumped in front of my face &mdash; although I was indoors, so it was hard to tell just how much cleaner it was.</p>

<p>ANC worked well, too (but, again, a quiet hotel room isn&rsquo;t the best test scenario), and the audio quality for music was good without particularly dramatic bass (which, arguably, was the company&rsquo;s goal).</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>Despite Dyson’s efforts, the Zone headphones are big and heavy</p></blockquote></figure>
<p>On the flip side, the Zone headphones are also <em>very</em> big and noticeably heavy. Dyson has done an admirable job of cramming all this technology into a pair of headphones, but they&rsquo;re still comparatively bigger and bulkier than, say, a pair of Sony WH-1000XM4 headphones. Additionally, the whirring of the compressors was still slightly audible when the motors were running at faster speeds and I wasn&rsquo;t listening to music to drown it out, even despite the noise cancellation.</p>

<p>The Zone is certainly one of the most unique products from Dyson (or likely any company) that we&rsquo;ll see this year. There are still a lot of crucial details we don&rsquo;t know &mdash; including price and battery life. And while mask-wearing has been normalized considerably over the past two years, we&rsquo;ll have to see whether customers will be willing to embrace this extremely odd-looking product.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[The Legend of Zelda: Breath of the Wild’s sequel is delayed to spring 2023]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/29/23001375/the-legend-of-zelda-breath-of-the-wild-2-sequel-delay-release-date" />
			<id>https://www.theverge.com/2022/3/29/23001375/the-legend-of-zelda-breath-of-the-wild-2-sequel-delay-release-date</id>
			<updated>2022-03-29T10:13:37-04:00</updated>
			<published>2022-03-29T10:13:37-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Nintendo" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The still-unnamed sequel to The Legend of Zelda: Breath of the Wild has been delayed to spring 2023, producer Eiji Aonuma announced today in a video update. The game had previously been set for a 2022 release window. &#8220;We have decided to extend our development a bit and change the release to Spring 2023,&#8221; Aonuma [&#8230;]]]></summary>
			
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<p>The still-unnamed sequel to <em>The Legend of Zelda: Breath of the Wild</em> has been delayed to spring 2023, producer Eiji Aonuma <a href="https://www.youtube.com/watch?v=f_vgseuw_o8">announced today in a video update</a>. The game had previously been set for a 2022 release window.</p>

<p>&ldquo;We have decided to extend our development a bit and change the release to Spring 2023,&rdquo; Aonuma said. &ldquo;In order to make this game&rsquo;s experience something special, the entire development team is working diligently on this game, so please wait a while longer.&rdquo;</p>
<div class="youtube-embed"><iframe title="Launch Timing Update for The Legend of Zelda: Breath of the Wild Sequel" src="https://www.youtube.com/embed/f_vgseuw_o8?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p>Nintendo first revealed that it was working on a <a href="https://www.theverge.com/2019/6/11/18661533/nintendo-legend-of-zelda-breath-of-the-wild-sequel-e3-2019">sequel to <em>Breath of the Wild</em> in 2019</a>, followed by a brief look at the upcoming title&rsquo;s new gameplay at <a href="https://www.theverge.com/2021/6/15/22533513/nintendo-switch-legend-of-zelda-breath-of-the-wild-sequel-trailer-e3-2021-release-date-trailer">E3 2021 last year</a>. According to Aonuma will see gameplay extend up into the skies of the vast, open-world iteration of Hyrule, along with new gameplay elements and encounters.</p>

<p>Much of the information about Breath of the Wild 2 is still being kept secret, though, including its actual title &mdash; Nintendo still refers to the game as &ldquo;The Sequel to The Legend of Zelda: Breath of the Wild.&rdquo; With the game now set to release next year, though, there&rsquo;s still plenty of time for Nintendo to reveal more about Link&rsquo;s next big adventure.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Intel’s unlocked Core i9-12900KS processor claims to be the ‘world’s fastest desktop processor’ with 5.5GHz speeds]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/28/22999926/intel-unlocked-core-i9-12900ks-processor-price-release-date-desktop-chip" />
			<id>https://www.theverge.com/2022/3/28/22999926/intel-unlocked-core-i9-12900ks-processor-price-release-date-desktop-chip</id>
			<updated>2022-03-28T12:52:47-04:00</updated>
			<published>2022-03-28T12:52:47-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Intel" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Intel has officially announced its new Core i9-12900KS processor, an unlocked version of its flagship Core i9-12900K that ups the maximum boosted clock speed even higher to 5.5GHz for what the company claims is &#8220;the world&#8217;s fastest desktop processor&#8221; and &#8220;the ultimate gaming experience.&#8221; The Core i9-12900KS has a lot in common with its predecessors&#8217; [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23350454/intel_core_i9_12900ks_1_16x9.jpg.rendition.intel_.web_.1648.927.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Intel has officially announced its <a href="https://www.intel.com/content/www/us/en/newsroom/news/12th-gen-intel-core-i9-12900ks-worlds-fastest-desktop-processor.html">new Core i9-12900KS processor</a>, an unlocked version of its <a href="https://www.theverge.com/22763042/intel-core-i9-12900k-review">flagship Core i9-12900K</a> that ups the maximum boosted clock speed even higher to 5.5GHz for what the company claims is &ldquo;the world&rsquo;s fastest desktop processor&rdquo; and &ldquo;the ultimate gaming experience.&rdquo;</p>

<p>The Core i9-12900KS has a lot in common with its predecessors&rsquo; hardware, including the same 16 cores (split up between eight Performance-cores and eight Efficient-cores) and 24 threads and 30MB of L3 cache memory. But Intel has boosted the base power from 125W to 150W and allowed the Core i9-12900KS to run unlocked, allowing it to hit up to 5.5GHz on up to two cores (compared to the maximum 5.2GHz speed on the regular i9-12900K).</p>

<p>For those keeping track at home, AMD <em>also </em>recently claimed the title of the &ldquo;world&rsquo;s fasted gaming CPU&rdquo; <a href="https://www.theverge.com/2022/3/15/22978087/amd-ryzen-7-5800x3d-processor-price-release-date-stacking-v-cache">earlier in March</a> when it announced the availability for its new Ryzen 7 5800X3D processor. Like Intel, AMD is offering a souped-up version of its older model (in this case, the Ryzen 7 5800), although AMD&rsquo;s differs by introducing a new, 3D V-Cache technology to deliver speeds that it claimed would be able to top the Core i9-12900K.</p>

<p>The Ryzen 7 5800X3D is significantly cheaper than the Core i9-12900KS, with a $449 price tag compared to Intel&rsquo;s $739 sticker price. But Intel does AMD solidly on sheer processing frequency &mdash; the Ryzen 7 5800X3D only touts a maximum boosted clock speed of 4.5GHz, compared to the 5.5GHz maximum speed on Intel&rsquo;s new chip.</p>

<p>How the Ryzen 7 5800X3D stacks up again the newly announced Core i9-12900KS, however, will have to wait until both chips arrive in April and can be put to the test head to head. AMD will also get another shot at the crown later this year, too, when <a href="https://www.theverge.com/2022/1/4/22856151/amd-ryzen-7000-desktop-cpu-5nm-next-gen-zen-4-release-date-ces-2022">its Ryzen 7000 desktop chips</a> arrive in the second half of 2022.</p>

<p>The Core i9-12900KS will be available starting April 5th for a recommended consumer price of $739. That marks a significant increase over the recommended $589 price tag for the Core i9-12900K, which itself is almost impossible to find at Intel&rsquo;s recommended price (most retailers charge at least $600, if not more, for the Core i9-12900K today). In other words, you should probably expect to have to shell out some extra cash beyond that $739 number for the Core i9-12900KS when it arrives next month.</p>
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			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Apple will reportedly sell the iPhone as a subscription service]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/24/22994814/apple-iphone-hardware-subscription-bundle-report" />
			<id>https://www.theverge.com/2022/3/24/22994814/apple-iphone-hardware-subscription-bundle-report</id>
			<updated>2022-03-24T13:43:39-04:00</updated>
			<published>2022-03-24T13:43:39-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="iPhone" /><category scheme="https://www.theverge.com" term="Mobile" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Apple is reportedly working on selling iPhones and iPads themselves as part of a hardware subscription service, according to a new report from Bloomberg, whose author Mark Gurman writes the service could arrive next year. The move would fit into Apple&#8217;s ongoing push towards subscription services as a whole. Over the past several years, Apple [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Photo by Vjeran Pavic / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/22863283/vpavic_210916_untitled_0004.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Apple is reportedly working on selling iPhones and iPads themselves as part of a hardware subscription service, <a href="https://www.bloomberg.com/news/articles/2022-03-24/apple-aapl-is-working-on-a-hardware-subscription-service-for-iphones?sref=9hGJlFio">according to a new report from <em>Bloomberg</em></a>, whose author Mark Gurman writes the service could arrive next year.</p>

<p>The move would fit into <a href="https://www.theverge.com/2019/3/20/18273179/apple-icloud-itunes-app-store-music-services-businesses">Apple&rsquo;s ongoing push</a> towards subscription services as a whole. Over the past several years, Apple has increasingly been emphasizing recurring subscriptions like Apple Music, Apple TV Plus, Apple News Plus, Apple Fitness Plus, and Apple Arcade as key new revenue streams for the company. Many of those services have already been bundled together into the company&rsquo;s <a href="https://www.theverge.com/2020/10/30/21541685/apple-one-subscription-individual-family-premier-music-tv-plus-arcade-icloud-news-fitness">Apple One bundles</a>, too.</p>

<p>We&rsquo;ve already seen a similar shift on the hardware front: Apple added a monthly subscription model for its AppleCare extended warranties back in 2019. And Apple has offered its <a href="https://www.apple.com/shop/iphone/iphone-upgrade-program?">iPhone Upgrade Program</a> &mdash; which allows customers to pay for the combined cost of AppleCare and an iPhone over 24 months and the option to trade in their device after 12 months of payments &mdash; <a href="https://www.apple.com/shop/iphone/iphone-upgrade-program">since 2015</a>. Both those programs already resemble a hardware subscription in many ways.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>Apple already offers monthly iPhone payments</p></blockquote></figure>
<p>According to<em> Bloomberg</em>&rsquo;s report, the monthly charge wouldn&rsquo;t simply be the price of the device divided by 12 or 24 months, but rather be a still-undecided monthly cost, potentially with the option to upgrade to new hardware as its released. And like Apple&rsquo;s other subscriptions, it would be tied to a user&rsquo;s existing Apple ID account, with the possibility of bundling in AppleCare or Apple One services as well.</p>

<p>Right now, you can pay Apple monthly for its services, and you can pay it monthly for an iPhone &mdash; but they&rsquo;re still separate fees and plans to manage.</p>

<p>It&rsquo;s hard to imagine that Apple will simply be lending out devices on a monthly basis &mdash; will you really be able to just pay to &ldquo;subscribe&rdquo; an iPhone for a single month, like you can for Apple TV Plus to binge a season of <em>Ted Lasso</em>? Similarly, a world where Apple has customers invest months of capital to rent a device only to have them return it at the end of the process seems equally unlikely.</p>

<p>It&rsquo;s possible that Apple is simply looking to cut out the middleman and expand its installment-based payment offerings to other products. The iPhone Upgrade Program effectively has customers take out an interest-free loan with Citizens One, which they then repay over the course of the 24-month plan. Apple also allows Apple Card customers to pay for Apple products over monthly installments without paying interest, but that too is only limited to a small subset of Apple customers. An Apple-based subscription service could eliminate those requirements, and allow Apple to expand it to other hardware products (like the iPad or its Mac computers) too.</p>

<p>But while details are still slim, one thing is clear: Apple&rsquo;s subscription ambitions are still only just getting started.</p>
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			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Spotify’s 2021 royalty report paints a rose-tinted vision of the music streaming industry]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/3/24/22994404/spotify-2021-royalty-report-music-streaming-industry-revenue-artists-loud-clear" />
			<id>https://www.theverge.com/2022/3/24/22994404/spotify-2021-royalty-report-music-streaming-industry-revenue-artists-loud-clear</id>
			<updated>2022-03-24T11:16:46-04:00</updated>
			<published>2022-03-24T11:16:46-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Spotify" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Spotify is continuing its effort to offer some transparency to musicians who are unhappy with its streaming rates. The company updated its &#8220;Loud &#38; Clear&#8221; website today, providing a breakdown of some 2021 metrics for how artists, publishers, and rights holders actually make money off Spotify streams. As one might expect, Spotify chooses to call [&#8230;]]]></summary>
			
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<p>Spotify is continuing its effort to offer some transparency to <a href="https://www.latimes.com/entertainment-arts/music/story/2022-03-01/spotify-protest-songwriters-royalty-rates">musicians who are unhappy with its streaming rates</a>. The company updated <a href="https://loudandclear.byspotify.com/">its &ldquo;Loud &amp; Clear&rdquo; website</a> today, providing a breakdown of some 2021 metrics for how artists, publishers, and rights holders actually make money off Spotify streams.</p>

<p>As one might expect, Spotify chooses to call out here are positive improvements <a href="https://www.theverge.com/2021/3/18/22336087/spotify-loud-clear-website-launch-pay-artists-streaming-royalities">over 2020</a>. Spotify paid out over $7 billion to artists, labels, and the other moving pieces of the music industry last year, up from $5 billion last year. Over 16,500 artists&rsquo; catalogs earned at least $50,000&nbsp;in royalties in 2021, compared to 13,400 in 2020, and over 1,000 artists cracked $1 million from Spotify streaming for the first time (versus 870 artists hitting that high watermark last year). Meanwhile, over 52,600 artists earned at least $10,000 from Spotify streams last year, compared to 42,500 in 2020.</p>

<p>And like last year, there&rsquo;s still a calculator where artists (and fans) can input their monthly listener count or song streams to see how their stats compare to the rest of Spotify.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23342272/T00_Overview.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p>Of course, Spotify seems to be specifically picking numbers that showcase its contributions to the music industry in the best light &mdash;&nbsp;nothing on the Loud &amp; Clear website portrays Spotify&rsquo;s royalty rates as anything other than a net positive for the industry, something that musicians clearly don&rsquo;t see eye to eye on (as a <a href="https://www.latimes.com/entertainment-arts/music/story/2022-03-01/spotify-protest-songwriters-royalty-rates">recent protest</a> in LA shows).</p>

<p>Spotify&rsquo;s site emphasizes those big wins, but is quieter at highlighting the context of the far larger number of artists who <em>aren&rsquo;t</em> pulling in thousands of dollars every year from the streamer. According to Spotify, there are over 8 million artists on its platform, of which about 2.6 million have uploaded at least ten songs. And of those 2.6 million artists, only 165,000 of them averaging at least 10,000 streams a month &mdash; compared to the 52,600 artists that Spotify says made at least $10,000 through its platform last year, a gulf that speaks to the spectrum of success on the platform.</p>

<p>The overall growth is encouraging &mdash;&nbsp;but as Spotify grows more popular, the relative numbers for &ldquo;success&rdquo; shift. And given that Spotify divvies out earnings based on how well a song or artist does compared to the rest of the platform, it doesn&rsquo;t just matter how popular an artist&rsquo;s catalog is &mdash; it&rsquo;s how popular it is compared to everything else on Spotify. The company calls out as an example that over 230,000 songs broke 1 million streams in 2021, something that would have been a rarified achievement back in the service&rsquo;s earlier days when it had far fewer listeners.</p>

<p>Spotify&rsquo;s increased transparency is a good thing, especially as the music industry continues to hold streaming platforms to increasing scrutiny over how they pay artists. But there&rsquo;s clearly still a lot of work to be done in translating streaming music success into monetary success for most artists on the platform.</p>

<p><em><strong>Correction March 24th, 12:10pm: </strong>This article originally stated that Spotify did not provide context for the number of total artists on its platform compared to its revenue goalposts. That information has been added to this post. We regret the error.</em></p>
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