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	<title type="text">Sean Hollister | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-07-24T22:28:16+00:00</updated>

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		<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[After backlash, Meta pauses plan to ‘rate limit’ its smart glasses]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/970970/after-backlash-meta-pauses-plan-to-rate-limit-its-smart-glasses" />
			<id>https://www.theverge.com/?p=970970</id>
			<updated>2026-07-24T18:28:16-04:00</updated>
			<published>2026-07-24T18:27:46-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Meta" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Remember when Meta was planning to charge a $20 monthly subscription fee for the smart glasses feature that lets people hear each other more clearly — even though that feature runs locally on your glasses and doesn’t require the cloud? Meta has paused those plans, spokesperson Tyler Yee confirms to The Verge. The company is [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Photo: Amelia Holowaty Krales / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/268640_RayBan_Meta_Gen2_AKrales_0075.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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<p class="wp-block-paragraph">Remember when Meta was planning to <a href="https://www.theverge.com/gadgets/959899/meta-ai-glasses-paywall-rate-limit">charge a $20 monthly subscription fee for the smart glasses feature</a> that lets people hear each other more clearly — even though that feature runs locally on your glasses and doesn’t require the cloud? Meta has paused those plans, spokesperson Tyler Yee confirms to <em>The Verge</em>.</p>

<p class="wp-block-paragraph">The company is <em>not</em> giving up on the idea of a subscription fee for certain features — that’s still moving forward. Yee confirms that “some premium features will be subscription-based over time.”</p>

<p class="wp-block-paragraph">But Conversation Focus, the accessibility feature, “will remain available for free through our Early Access Program for early testers while we work on a better approach.”</p>

<p class="wp-block-paragraph">Here’s one of the company’s statements to <em>The Verge</em>:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><em>Meta’s AI glasses pack a lot of value for free, and some premium features will be subscription-based over time—and conversation focus is one we want to make sure we get right. We heard the feedback so we&#8217;re pausing its subscription test for now. Conversation focus will remain available for free through our <a href="https://www.meta.com/help/ai-glasses/391918083181734/" data-type="link" data-id="https://www.meta.com/help/ai-glasses/391918083181734/">Early Access Program</a> for early testers while we work on a better approach.</em></p>
</blockquote>

<p class="wp-block-paragraph">The most ridiculous part of Meta’s original plan was the “rate limits.” Meta made it sound like it <em>needed</em> to charge a subscription for Conversation Focus because running that service had an incremental cost, to the point that even paid subscribers would only get 15 hours of Conversation Focus per month. That was easy to disprove: When I disconnected my own Meta Ray-Bans from the internet, the feature kept on working. </p>

<p class="wp-block-paragraph">But Meta isn’t actually promising to abandon those “rate limits.” </p>

<p class="wp-block-paragraph">I asked: “Given that Conversation Focus is on-device and Meta understands the backlash, is the thinking that it will no longer be rate-limited?” </p>

<p class="wp-block-paragraph">Meta’s answer: &#8220;We don’t have any more details to share, but its subscription test is currently paused and we’re still exploring all our options for the best approach.&#8221;</p>

<p class="wp-block-paragraph">Yee says that “not all” premium features will be subscription-based, though. He hints the reason Meta is charging a subscription is so it can subsidize the price of hardware, not to maintain the features themselves: </p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">We sell hardware at accessible prices to get AI glasses into the hands of as many people as possible and they pack a lot of value for free, so some premium features will be subscription-based over time. Charging power users for expanded use of premium features is how we sustain this strategy and keep investing in breakthrough capabilities.</p>
</blockquote>

<p class="wp-block-paragraph">I don’t know if I would call my $299 Meta Ray-Bans “free.” But I do know that Meta <a href="https://www.theverge.com/report/970901/instagram-meta-glasses-prank-harassment-ban">keeps angering people who <em>don’t</em> like its glasses</a>, so it’d be risky to anger those who <em>do</em> like them, too. I suspect the company has already decided that Conversation Focus will stay free, but is saving that announcement for later — to balance out the reveal of other features that will indeed cost money. </p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[DJI camera clone company Xtra is halting and refunding all preorders]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/policy/970742/dji-camera-clone-company-xtra-is-halting-and-refunding-all-preorders" />
			<id>https://www.theverge.com/?p=970742</id>
			<updated>2026-07-24T14:33:27-04:00</updated>
			<published>2026-07-24T14:27:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Drones" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Policy" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[After selling a barely disguised version of the hit DJI Osmo Pocket 3 in the United States last year, Xtra Technology seemed ready to sneak in its version of the new dual-lens Osmo Pocket 4 Pro, too. But today, Xtra has abruptly removed the new Xtra Muse 2 Pro from its website landing page, is [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="" data-caption="The Xtra Muse 2 Pro. | Image; Xtra" data-portal-copyright="Image; Xtra" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/xtra-muse-2-pro.webp?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The Xtra Muse 2 Pro. | Image; Xtra	</figcaption>
</figure>
<p class="wp-block-paragraph">After selling <a href="https://www.theverge.com/report/795016/xtra-muse-dji-osmo-pocket-3-us-customs-tariffs">a barely disguised version</a> of the hit DJI Osmo Pocket 3 in the United States last year, Xtra Technology <a href="https://www.theverge.com/tech/919014/dji-osmo-pocket-4-4p-dual-camera-stabilizer-extra-technology-muse-2-pro">seemed ready to sneak in</a> its version of the new dual-lens Osmo Pocket 4 Pro, too. But today, Xtra has abruptly removed the new Xtra Muse 2 Pro from its website landing page, is pausing preorders indefinitely, and says it’ll refund all the $20 deposits that it’s already collected.</p>

<p class="wp-block-paragraph">Just days after showing off the camera <a href="https://www.youtube.com/watch?v=1Q1JMe6hgZs">at a Los Angeles launch event</a>, the company is no longer necessarily committing to launch at all: “XTRA has not made a final announcement regarding future product availability. We have not announced a new product launch timeline at this time. Further information will be shared separately once the relevant plans are confirmed,” <a href="https://store.xtra-us.com/pages/muse-2-pro-early-access">it writes</a>.</p>

<p class="wp-block-paragraph">Xtra says the move is because “we are unable to confirm a reliable launch timeline at this stage,” but there’s likely another reason behind that. Over the past two weeks, we’ve explained how <a href="https://www.theverge.com/report/969725/fcc-drone-ban-odyssey-robot-galiview-etak-randolph-howard-eason">an embarrassed FCC</a> is <a href="https://www.theverge.com/news/968310/fcc-dji-drone-camera-ban-skyrover-xtra">cracking down on companies including Xtra</a> for <a href="https://www.theverge.com/policy/964342/fcc-crack-down-dji-front-companies-xtra-skyrover-sgs-lab">helping banned DJI technology</a> enter the United States.</p>

<p class="wp-block-paragraph">Without FCC authorization, Xtra cannot legally import, sell, or market a radio-equipped gadget in the US. </p>

<p class="wp-block-paragraph">To be clear, the US government has never justified its drone ban. We haven’t seen it share a shred of public evidence that Chinese consumer drones pose a national security threat, and it certainly hasn’t explained why pocket cameras would be caught up in that drone ban.  </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/chrome_7hHR0g4ux9.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Xtra explains its “pause.” &lt;a href=&quot;https://store.xtra-us.com/pages/muse-2-pro-early-access&quot;&gt;Here’s an FAQ page.&lt;/a&gt;&lt;/em&gt; | Image: Xtra" data-portal-copyright="Image: Xtra" />
<p class="wp-block-paragraph">But  ahead of the ban, it seems DJI’s reaction was to flood the market with new brands that sell its tech. Xtra already sells five different versions of DJI cameras, <a href="https://www.theverge.com/report/714103/dji-skyrover-x1-evade-ban-amazon">while Skyrover</a> is the most prominent of many new drone brands selling DJI tech. <a href="https://www.prnewswire.com/news-releases/skyrover-debuts-at-best-buy-delivering-premium-drones-with-strong-value-for-us-creators-302719715.html">Skyrover even made it into Best Buy</a>, not to mention Amazon. </p>

<p class="wp-block-paragraph">On July 10th, the FCC proposed <a href="https://www.theverge.com/policy/964342/fcc-crack-down-dji-front-companies-xtra-skyrover-sgs-lab">a $25,000 fine</a> against Xtra and each of Skyrover’s suppliers for failing to respond to questions about where, exactly, their technology actually comes from. On July 17th, the FCC proposed to <a href="https://www.theverge.com/news/968310/fcc-dji-drone-camera-ban-skyrover-xtra">retroactively ban those companies</a> from continuing to sell existing products, too.</p>

<p class="wp-block-paragraph">It’s not clear if Xtra’s products have actually been rejected by the FCC yet. Technically, the DJI Osmo Pocket 4 Pro was <em>approved</em> by the FCC before the drone ban came down last December, and Xtra’s version was <em>also</em> approved on June 17th. But those FCC documents no longer appear in FCC search results — we only have them <a href="https://fccid.io/2BQH2-XCAME02">because bots scraped them</a> before they mysteriously disappeared. The FCC did not reply to our requests for comment.</p>

<p class="wp-block-paragraph">Anyhow, it’s unlikely that Xtra will ever be able to “unpause” its reservations for the Muse 2 Pro. It’s still selling its other cameras for now. </p>

<p class="wp-block-paragraph">If you did put down a reservation for the Muse 2 Pro, <a href="https://store.xtra-us.com/pages/muse-2-pro-early-access">the company’s FAQ page</a> explains that you’ll get a “single-use 10% courtesy discount code as an apology for the inconvenience caused by the pause of the Early Bird program,” one that you have to use within 30 days, only at Xtra’s online storefront. </p>

<p class="wp-block-paragraph">The company says it’ll automatically issue refunds, within 5 to 10 business days, to your original payment method.</p>

<p class="wp-block-paragraph">Last year, we showed you visually just how identical the Xtra Muse and DJI Osmo Pocket 3 truly are:</p>
<div class="youtube-embed"><iframe title="Did DJI just dodge Trump&apos;s tariffs by knocking off its own excellent camera?" src="https://www.youtube.com/embed/f-b7oeGZUGQ?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p class="wp-block-paragraph">Xtra didn’t immediately respond to a request for comment. Questions we’ve sent to DJI about Xtra, and other “DJI front companies,” remain unanswered. </p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Whack-a-drone]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/report/969725/fcc-drone-ban-odyssey-robot-galiview-etak-randolph-howard-eason" />
			<id>https://www.theverge.com/?p=969725</id>
			<updated>2026-07-23T20:30:36-04:00</updated>
			<published>2026-07-24T08:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Drones" /><category scheme="https://www.theverge.com" term="Law" /><category scheme="https://www.theverge.com" term="Policy" /><category scheme="https://www.theverge.com" term="Politics" /><category scheme="https://www.theverge.com" term="Regulation" /><category scheme="https://www.theverge.com" term="Report" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[In Pasadena, California, there’s a cute red brick courtyard where one storefront isn’t like the rest. The glass doors open onto a sparse industrial hallway, which leads to a sunlit foyer with a large spiral staircase. Go up, and you’ll see a typical coworking space: open tables, healthy snacks, a collection of meeting rooms with [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Image: Alex Parkin / The Verge, FCC, DJI, Skyrover" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/FCC_Drone_Ban.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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<p class="has-drop-cap wp-block-paragraph">In Pasadena, California, there’s a cute red brick courtyard where one storefront isn’t like the rest. The glass doors open onto a sparse industrial hallway, which leads to a sunlit foyer with a large spiral staircase. Go up, and you’ll see a typical coworking space: open tables, healthy snacks, a collection of meeting rooms with glass walls. Follow one hallway most of the way back, and you’ll find Office 18.</p>

<p class="wp-block-paragraph">There are no signs of life in this tiny private office that’s supposed to be the headquarters of Odyssey Robot, an upstart US drone company. We saw three small desks and chairs, but no power strips, no monitors, no keyboards or chargers or decorations. Two of the desks were covered with sealed cardboard packages.</p>

<p class="wp-block-paragraph">This room is the latest proof: The FCC’s ban on foreign-made drones is a bad joke.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/odyssey-robot-office-18-john-higgins-the-verge.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;This is where Odyssey Robot claimed to be manufacturing drones.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">On December 22nd, 2025, the US government claimed — without a shred of public evidence — that foreign consumer drones posed an unacceptable threat to national security. With the help of other agencies, FCC Chairman Brendan Carr <a href="https://www.theverge.com/news/849460/fcc-foreign-drone-ban-dji-congress-deadline">banned all future foreign drones</a> from entering the country without a special new waiver. </p>

<p class="wp-block-paragraph">Like with Carr’s make-it-make-sense <a href="https://www.theverge.com/tech/899906/fcc-router-ban-march-2026-explainer">consumer internet router ban</a>, that waiver has nothing to do with the security of these products. The application includes zero questions about restricting or improving the technology itself. </p>

<p class="wp-block-paragraph">Instead, it gives Carr and President Donald Trump the power to decide losers and winners while beating the “America First” drum. Foreign companies have to submit a detailed plan to build their products in the US, including how much they intend to invest in US manufacturing — <a href="https://www.theverge.com/tech/911888/netgear-router-ban-conditional-approval">yet US-based Netgear got a waiver</a> from the router ban even though it made no commitment to produce devices outside Asia.</p>

<p class="wp-block-paragraph">Consumer drones are effectively all made in China, and as of April, it appeared that no one planned to change that as a result of the FCC’s foreign drone ban. Though some US dronemakers exist, they’re pursuing a different and more lucrative opportunity: <a href="https://www.theverge.com/news/906306/fcc-drone-ban-who-will-replace-dji-in-us-antigravity-hoverair-skydio">drones that spy and kill</a>.</p>

<p class="wp-block-paragraph">But Office 18 shows another gaping hole in the FCC’s plan. Instead of creating new US consumer drone companies, it’s incentivizing <em>fake</em> ones instead.&nbsp;</p>

<p class="wp-block-paragraph">How easy is it to fool the FCC? Just lie on the paperwork, it seems.&nbsp;</p>

<p class="wp-block-paragraph">Just whip up a new company that <em>pretends</em> to build brand-new drones in the USA and count on no one noticing — even if your drones clearly use proprietary DJI wireless tech.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/Drones.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The DJI Mini 4 Pro next to the Skyrover X1. &lt;a href=&quot;https://www.theverge.com/report/714103/dji-skyrover-x1-evade-ban-amazon&quot;&gt;It’s not just a clone&lt;/a&gt;.&lt;/em&gt;" data-portal-copyright="" />
<p class="has-drop-cap wp-block-paragraph">DJI, the world’s biggest drone company, didn’t dominate drones just because of <a href="https://en.wikipedia.org/wiki/First-mover_advantage">first-mover advantage</a>. It was technology. DJI’s OcuSync and older Lightbridge real-time video transmission systems were and are the most reliable long-range, low-latency ways to remotely control a consumer-grade drone. Almost every time <em>The Verge</em> has tested another brand, the signal hasn’t been as reliable. It’s a competitive advantage that DJI wouldn’t easily share.&nbsp;</p>

<p class="wp-block-paragraph">But OcuSync has a telltale fingerprint. It uses specific pairs of radio frequencies, pairs that appear in the FCC’s databases.&nbsp;</p>

<p class="wp-block-paragraph">When software developer and journalist Konrad Iturbe began watching FCC databases for those frequencies, he realized that DJI was preparing to play a grand game of <em>Whac-A-Mole</em> in the United States. Well ahead of the December 2025 drone ban, a host of new companies had suddenly appeared selling barely disguised versions of DJI technology. He dubbed them “<a href="https://github.com/KonradIT/dji-front-companies">DJI front companies</a>.”&nbsp;</p>

<figure class="wp-block-embed is-type-rich is-provider-tiktok wp-block-embed-tiktok"><div class="wp-block-embed__wrapper">
<blockquote class="tiktok-embed" cite="https://www.tiktok.com/@verge/video/7559053065475689741" data-video-id="7559053065475689741" data-embed-from="oembed"> <section> <a target="_blank" title="@verge" href="https://www.tiktok.com/@verge?refer=embed">@verge</a> <p>Did DJI just dodge Trump&#8217;s tariffs by knocking off its own excellent camera? The DJI Osmo Pocket 3 costs a pricey $800 these days, but the Xtra Muse seems to be the same exact thing for $500-600, minus DJI Mic support. Watch to see how this isn&#8217;t your typical cheap clone! <a title="dji" target="_blank" href="https://www.tiktok.com/tag/dji?refer=embed">#dji</a> <a title="camera" target="_blank" href="https://www.tiktok.com/tag/camera?refer=embed">#camera</a> <a title="osmopocket3" target="_blank" href="https://www.tiktok.com/tag/osmopocket3?refer=embed">#osmopocket3</a> <a title="techtok" target="_blank" href="https://www.tiktok.com/tag/techtok?refer=embed">#techtok</a> <a title="todayimtoyingwith" target="_blank" href="https://www.tiktok.com/tag/todayimtoyingwith?refer=embed">#todayimtoyingwith</a> </p> <a target="_blank" title="♬ original sound - The Verge - The Verge" href="https://www.tiktok.com/music/original-sound-The-Verge-7559053195687758605?refer=embed">♬ original sound &#8211; The Verge &#8211; The Verge</a> </section> </blockquote> 
</div></figure>

<p class="wp-block-paragraph">One of the most prominent DJI clones to enter the US was Skyrover, which released a budget drone that was a dead ringer for the DJI Mini 4 Pro. Last July, DJI would not confirm or deny to <em>The Verge</em> that “Skyrover” was <a href="https://www.theverge.com/report/714103/dji-skyrover-x1-evade-ban-amazon">a disguised version of its own drone</a>, even though security researchers confirmed its app included DJI code.</p>

<p class="wp-block-paragraph">Then, in October, <a href="https://www.theverge.com/report/795016/xtra-muse-dji-osmo-pocket-3-us-customs-tariffs">Iturbe helped us introduce you to Xtra</a>, the company that lets DJI sneak its popular cameras into the US. When we tested an Xtra camera versus a DJI camera, we found them so identical, it removed any doubt. Again, DJI would not confirm or deny.&nbsp;</p>

<p class="wp-block-paragraph">As a result, US citizens were still able to purchase DJI tech — only now, they were dealing with fly-by-night businesses, with no real guarantee of support in the future.</p>

<p class="wp-block-paragraph">This June, Iturbe discovered the most brazen attempt yet. The DJI fingerprint led him to the FCC filings for a company named Odyssey Robot, which does business as Galiview Tech. In March, it became the first DJI-equipped drone brand to get FCC approval since the drone ban began. DJI did not reply to requests for comment for this story.</p>

<p class="wp-block-paragraph">If Galiview was trying to hide the DJI connection, it didn’t try very hard: The company’s website even listed DJI’s trademarked OcuSync tech as a Galiview feature.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/galiview-ocusync.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Galiview’s website claimed that its drone would have OcuSync, among other DJI trademarks and marketing phrases.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">Wasn’t stopping clandestine Chinese hardware the whole point of the ban? <em>How</em> could the FCC approve this drone?</p>

<p class="wp-block-paragraph">Simple: On February 6th, a “Randolph Howard Eason” declared on an FCC form that Odyssey Robot&#8217;s drone and controller were made in the United States, and nobody ever questioned that before rubber-stamping its application.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/odyssey-robot-us-attestation.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;p&gt;&lt;em&gt;This is Odyssey Robot’s declaration that its drone was made in the USA.&lt;/em&gt;&lt;/p&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">The FCC could have spotted the OcuSync frequencies, or that this supposedly US-manufactured gadget was tested by a Chinese lab, or that it used a Chinese-made antenna also used by another Chinese drone.</p>

<p class="wp-block-paragraph">But it’s easier than that. Odyssey Robot declared that its drone was designed, developed, and manufactured<em> </em>at 21 Miller Alley Suite 210 in Pasadena, California. Even <a href="https://www.google.com/search?q=21+Miller+Alley%2C+Suite+210">a basic Google search can show you</a> that’s not the address of a factory — it’s a coworking space called Industrious that <a href="https://www.industriousoffice.com/access-agreement#:~:text=manufacturing%2C%20or%20for%20any%20other%20use%20prohibited%20by%20the%20Member%20handbook%20is%20not%20permitted">explicitly prohibits members</a> from manufacturing anything onsite.&nbsp;</p>

<p class="wp-block-paragraph">Odyssey Robot also declared that its drones are assembled at eTak Worldwide Corporation in Grand Prairie, Texas. With 80,000 square feet of warehouse space and 15 loading docks, you could theoretically build drones there. But again, a basic Google search would show you that <a href="https://www.etakworldwide.com/">eTak isn’t an assembler</a>; it’s a <em>recycling</em> company that collects e-waste, <a href="https://greentx.wistron.com/en-global/News/press_release/Content?param1=293">including old batteries</a>, then sorts and dismantles them.&nbsp;</p>

<p class="wp-block-paragraph">Still, we wanted to be sure. We called up the receptionist at the coworking space in Pasadena; they confirmed that Odyssey Robot was actively renting a two-person private office. Official California business records claimed the company was operating out of Office 18. You know the rest: We found a lonely room with three unused desks topped with cardboard packages.</p>

<p class="wp-block-paragraph">If the FCC had ever seen the website for these drones, it could have found even more eyebrow-raising contradictions. The website claimed that “Galiview Inc.” was founded in 2022 and headquartered in San Francisco, even as it provided a Las Vegas phone number and a Pasadena address.&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/galiview-website.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Galiview’s website falsely claimed it was a corporation headquartered in San Francisco and founded in 2022.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">“Based in the heart of San Francisco’s technology innovation hub, we’ve been pushing the boundaries of what’s possible in consumer drone technology,” it claimed.</p>

<p class="wp-block-paragraph">In reality, public records show that Galiview is not a corporation. It’s a trademark of Odyssey Robot, LLC, which was formed in Delaware in January 2025 and registered in California last December, after what seems like an aborted attempt to call the brand “Flyon” instead. Other trademark filings from February 2026 show it planning at least three products: a Galiview Titan, Galiview Venus, and Galiview Nova.</p>

<p class="wp-block-paragraph">The company never replied to my emails to contact@flyondrone.com, the one and only email address it has provided publicly. We found its only phone number disconnected: “The subscriber you have dialed is not in service.” </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/SCR-20260702-ksri.jpeg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;eTak’s website.&lt;/em&gt;" data-portal-copyright="" />
<p class="has-drop-cap wp-block-paragraph">eTak Worldwide, the recycler, also wasn’t answering emails or picking up the phone. “Sorry, but the user’s mailbox can’t accept any more messages,” I heard time and again. We had no better luck with “iNet Expert,” an earlier company from eTak’s founder that claimed to offer wholesale computer parts. Every time I tried the company’s phone tree, the answer was always a robotic “No one is available.”&nbsp;</p>

<p class="wp-block-paragraph">But when I realized iNet Expert was just 30 minutes from my house, I decided to pay it a visit.&nbsp;</p>

<p class="wp-block-paragraph">The building was locked, but through the window I saw something strange. The primary decoration was a nearly floor-to-ceiling marketing image for a smartphone screen protector from 2014, from a company called Rudaor. It appears that iNet tried to become a US distributor, judging by the <a href="https://www.youtube.com/@inetparts/videos">roughly 300 views on YouTube</a>. On the windows of iNet’s office, there were also signs <a href="https://web.archive.org/web/20180825053417/http://www.hirutech.com/we-represent">for Hirutech USA</a>, the defunct US arm of a Taiwanese electronics business development firm that once occupied the same address.&nbsp;</p>

<div class="image-slider">
	<div class="image-slider">
		
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/20260701_160734.jpg?quality=90&amp;strip=all&amp;crop=0,5.5555555555556,100,88.888888888889" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The iNet Expert sign seemed quite old.&lt;/em&gt;" data-portal-copyright="" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/20260701_160900.jpg?quality=90&amp;strip=all&amp;crop=0,5.5555555555556,100,88.888888888889" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The front office at iNet Expert.&lt;/em&gt;" data-portal-copyright="" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/20260701_161452.jpg?quality=90&amp;strip=all&amp;crop=0,5.5555555555556,100,88.888888888889" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Another sign for Hirutech USA.&lt;/em&gt;" data-portal-copyright="" />
	</div>
</div>

<p class="wp-block-paragraph">The whole building was a time capsule — and yet, it’s still getting a few shipments from overseas, including on July 15th, <a href="https://www.importyeti.com/company/inet-expert">according to import records</a> collected by ImportYeti. </p>

<p class="wp-block-paragraph"><em>eTak’s founder has a history of lending out his business address</em>, I thought.&nbsp;</p>

<p class="wp-block-paragraph">But when I finally stumble across a cell phone number for Richard Lee, founder of eTak and iNet Expert, he says he’d never heard of Odyssey Robot until a week or so earlier.</p>

<p class="wp-block-paragraph">“I’m happy you called me, because we totally have no idea what’s going on,” Lee told me on July 13th. “Why are people using our company name to do this kind of thing? It’s kind of ridiculous.”&nbsp;</p>

<p class="wp-block-paragraph">When I show him Odyssey Robot’s sworn attestation that eTak assembles its drones, he says it must have picked his address out of a search engine.&nbsp;&nbsp;</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/etak-worldwide-google-maps.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;eTak Worldwide, as seen in Google Street View.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">“No, we don’t assemble anything, we only refurbish,” he says when I ask, adding that eTak doesn’t have the manpower. He says he’s recycled batteries for Taiwanese computer maker Wistron (which builds laptops for giants like HP and Dell), UV ink cartridges for Anker, and vacuums for Ecovacs, but he’s never had a relationship with dronemaker DJI.&nbsp;</p>

<p class="wp-block-paragraph">“They are a huge company, they will not choose us,” he says. “If they use our company name, it’s not fair for us, it’s not right.”</p>

<p class="wp-block-paragraph">But whoever’s behind Odyssey Robot is likely to get away with the lies.</p>

<hr class="wp-block-separator has-alpha-channel-opacity" />

<p class="has-drop-cap wp-block-paragraph">Since 2023, every foreign company selling wireless gadgets in the United States has theoretically needed an extra human in the loop, based in the United States. <a href="https://www.fcc.gov/laboratory-division/equipment-authorization-approval-guide/equipment-authorization-system#:~:text=beginning%20February%206%2C%202023">That February</a> is when the FCC added the requirement for a “US agent” who it can legally serve papers to, and communicate with, so the FCC can enforce against a company that might be unreachable under international law.</p>

<p class="wp-block-paragraph">But there’s nothing in <a href="https://www.ecfr.gov/current/title-47/chapter-I/subchapter-A/part-2/subpart-J#p-2.911(d)(7)">the rules</a> that requires anyone to verify the US agent is a known, reputable person with a working telephone number and email address, working out of an actual permanent office. And though the FCC might have <em>guidelines</em> suggesting those things, Keller &amp; Heckman partner Greg Kunkle tells <em>The Verge</em> that it’s unlikely anyone’s bothering to check.</p>

<p class="wp-block-paragraph">“To my knowledge, there’s no real vetting of the US agent,” he tells <em>The Verge</em>. “If you’re making a misstatement, that’s a rule violation, but I don’t think the FCC or TCB is checking those actively. I’m not sure anybody is.”&nbsp;</p>

<p class="wp-block-paragraph">Kunkle says that for the past decade or so, FCC authorizations haven’t actually been handled by the FCC at all — the agency outsourced that role to <a href="https://www.fcc.gov/sites/default/files/34-TCB-Market-Surveillance-TCB_Apr_2026.pdf">roughly 40</a> private companies called TCBs, short for Telecommunications Certification Bodies. “Once the TCB finishes its process, you’re good to go,” says Kunkle, adding that those authorizations go straight into the FCC database with no more FCC input at all.</p>

<p class="wp-block-paragraph">A TCB could theoretically get in trouble for letting banned companies through, even lose its status — and the FCC <em>does</em> ask TCBs not to take the “US agent” at their word. The agency added <a href="https://apps.fcc.gov/kdb/GetAttachment.html?id=XwvSuxlozSVEhSKc15aQPw%3D%3D&amp;desc=986446%20D01%20Covered%20Equipment%20Guidance%20v04&amp;tracking_number=325672">specific guidelines this past December</a> about that, including the requirement for “a valid physical US mailing address,” not just a virtual mailbox or a vacant lot:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/chrome_oBma5NDpx7.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="“TCBs should perform due diligence to validate the information provided,” the guidelines begin." title="“TCBs should perform due diligence to validate the information provided,” the guidelines begin." data-has-syndication-rights="1" data-caption="&lt;em&gt;The FCC would like TCBs to check if companies are physically located at the address they provide — but it may just be a guideline.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">“TCBs should not rely solely on the applicant’s certification,” the FCC writes. If a TCB has any reason to believe that a gadget <em>may</em> be banned, the FCC says it shouldn’t process the application at all. And if a TCB decides it did the wrong thing, it should “immediately submit a KDB inquiry explaining the issue to the FCC,” the agency adds.</p>

<p class="wp-block-paragraph">But does that happen? We reached out to TÜV Rheinland, the TCB that approved Odyssey Robot’s FCC authorization, to let it know we were writing a story about Odyssey Robot making potentially fraudulent attestations, and the company <em>still</em> couldn’t find anything wrong.</p>

<p class="wp-block-paragraph">“As of today, we do not have any concrete evidence for questioning our certifications to Odyssey Robot. If there is a reasonable basis for questioning a certification, we will follow the procedures established by the FCC for such cases,” TÜV Rheinland communications manager Maximilian Grün told <em>The Verge</em> on July 15th.</p>

<p class="wp-block-paragraph">TÜV Rheinland said it hadn’t received any communication from the FCC regarding Odyssey Robot, but also that Odyssey Robot did not forge the TÜV Rheinland test reports attached to its FCC filing. Those were genuine.&nbsp;</p>

<hr class="wp-block-separator has-alpha-channel-opacity" />

<p class="has-drop-cap wp-block-paragraph">If the TCBs do their jobs, it’s possible they would catch some fake brands. <a href="https://apps.fcc.gov/kdb/GetAttachment.html?id=dQfN6tcMcj%2FrEmjHGZ%2B3dw%3D%3D&amp;desc=610077%20D01%20TCB%20Post%20Market%20Surveillance%20v06r02&amp;tracking_number=20540">The TCBs are supposed to audit 5 percent of all devices</a> they certify in a calendar year and report back to the FCC with their findings — including whether a company fails to provide a sample of a product for testing. Perhaps Odyssey Robot would have been the 1 in 20 and get caught that way.</p>

<p class="wp-block-paragraph">But so far, the only “DJI front companies” we’ve seen targeted by the FCC are the ones that journalists brought to the agency’s attention.</p>

<p class="wp-block-paragraph">On July 10th, <a href="https://www.theverge.com/policy/964342/fcc-crack-down-dji-front-companies-xtra-skyrover-sgs-lab">the FCC proposed $25,000 fines</a> against eight of the “DJI front companies,” noting that they were alerted to the brands through research from Konrad Iturbe and my own coverage on <em>The Verge</em>. It justified the fines, and possibly further action, because those companies’ US agents didn’t even bother replying to the agency’s letters. <em>&nbsp;</em></p>

<p class="wp-block-paragraph">In 2024, the FCC similarly proposed <a href="https://www.theverge.com/2024/11/21/24302544/eken-video-doorbell-fcc-fine-fishbot-cutepanda">over $700,000 in fines against Eken</a>, a Hong Kong-based video doorbell manufacturer that also failed to provide working contact information for a US agent. That time, it was journalists <a href="https://www.consumerreports.org/home-garden/home-security-cameras/video-doorbells-sold-by-major-retailers-have-security-flaws-a2579288796/">at <em>Consumer Reports</em></a> who prompted the FCC to act.&nbsp;</p>

<p class="wp-block-paragraph">But even if the FCC can issue a fine, it probably won’t be able to collect.</p>

<p class="wp-block-paragraph">Earlier this year, the agency <a href="https://docs.fcc.gov/public/attachments/DOC-420714A1.pdf">cited the Eken case as evidence</a> that “foreign actors in our equipment authorization have been able to evade US law when products they are responsible for have harmed American consumers.” Even if a company pretends to be based in the US, the FCC can’t reach them if they’re actually in China instead.</p>

<p class="wp-block-paragraph">There might still be real financial consequences for some DJI front companies. On July 17th, the FCC took things up a notch by threatening to <a href="https://www.theverge.com/news/968310/fcc-dji-drone-camera-ban-skyrover-xtra">retroactively ban the DJI fronts’ already-approved products</a> from import, sale, marketing, and distribution, which could be the end for successful brands like Xtra and Skyrover that snuck in before the ban.</p>

<p class="wp-block-paragraph">But it seems like that might be where the FCC’s direct powers of enforcement end. Former FCC enforcement chief Peter Hyun tells <em>The Verge</em> that the agency will want to send a message to other companies not to do this thing, but the tools it has in its tool belt are forfeitures, cease and desist letters, and “show-cause” orders where a company has to explain why its license shouldn’t be revoked. The FCC could also theoretically help the Department of Justice bring a smuggling charge, he says.</p>

<p class="wp-block-paragraph">Lying smugglers hiding behind disconnected phone numbers won’t be stepping forward to provide their real identities, of course.</p>

<p class="wp-block-paragraph">On July 21st, a month and a half after Iturbe and <em>The Verge </em>asked the FCC about Odyssey Robot for this story, the agency revealed <a href="https://docs.fcc.gov/public/attachments/DA-26-746A1.pdf">it had sent a “show-cause” order to the company</a> a few days after we tipped them off. The FCC’s investigation was limited to sending letters to Odyssey and eTak and noting whether the two entities responded. Odyssey didn’t respond. eTak denied any relationship with Odyssey.&nbsp;</p>

<p class="wp-block-paragraph">eTak replied to the FCC on July 13th, the same day I spoke to its founder on the phone.&nbsp;</p>
<div class="documentcloud-embed"><a href="https://embed.documentcloud.org/documents/28508188-da-26-746a12/?embed=1" target="_blank" rel="noopener noreferrer">View Link</a></div>
<p class="has-drop-cap wp-block-paragraph">The question now isn’t what happens to the empty husk of Odyssey Robot, but how many other smugglers might sneak through when the agency <em>isn’t</em> tipped off. If the only reason the FCC caught Odyssey is a guy named Konrad — well, that’s not how government agencies are supposed to work.&nbsp;</p>

<p class="wp-block-paragraph">The FCC’s consumer gadget bans are broken if they don’t require anyone to do a basic Google search before legally approving banned gadgets for import and sale. They’re broken if the FCC can’t track down and make a meaningful example of a bad actor even after they’re caught, because the same lies that made them invisible also shield them from consequences.&nbsp;</p>

<p class="wp-block-paragraph">Since Odyssey hadn’t yet begun selling drones in the US, revoking its FCC authorization likely wouldn’t matter to its mystery owners. It wouldn’t be surprising if their takeaway is to lie more carefully, rather than not lying at all.&nbsp;</p>

<p class="wp-block-paragraph">But it does seem that the FCC is attempting to close some loopholes.</p>

<p class="wp-block-paragraph">At first, it seemed that the FCC was following the America First formula of punishing Chinese entities based on their affiliation rather than their actions — it took action <a href="https://docs.fcc.gov/public/attachments/DOC-414369A1.pdf">against eight so-called “bad labs”</a> that test radios in China simply because Chinese state-sponsored entities had more than 10 percent equity. When it moved against <a href="https://docs.fcc.gov/public/attachments/DA-26-744A1.pdf">SGS-CSTC Shenzhen</a>, a lab used by at least one DJI front, it didn’t mention that front in its justification for the move.&nbsp;</p>

<p class="wp-block-paragraph">But on July 21st, the FCC <a href="https://docs.fcc.gov/public/attachments/DA-26-745A1.pdf">moved against test lab Shenzhen STS</a> because it “willfully provided false test results” for a variety of Bluetooth headsets, phones, and tablets, which the lab blamed on negligent staff. Perhaps the FCC will act against TCBs and test labs that aren’t carefully checking banned gadgets, too.</p>

<p class="wp-block-paragraph">The agency is also now proposing to make online retailers like Amazon display the FCC IDs of each device on their product pages so that consumers can check for themselves whether the names line up, at least. Amazon already collects those FCC IDs from sellers, but spokesperson Juliana Karber confirms the company’s never required them to actually display the IDs publicly.</p>

<p class="wp-block-paragraph">The FCC did not respond to any of our repeated requests for comment over the past two months.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/tuv-rheinland-tcb-2.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;TÜV Rheinland is the TCB that processed Odyssey Robot’s paperwork. &lt;/em&gt;" data-portal-copyright="" />
<p class="has-drop-cap wp-block-paragraph">So far, we’ve been unable to track down “Randolph Howard Eason,” the “compliance director” who submitted Odyssey Robot’s paperwork. No one we’ve found by that name or similar seems likely to be a fit, and those who might have been paid by Odyssey — like the coworking space and TÜV Rheinland — declined to tell <em>The Verge</em> anything more about their clients.&nbsp;</p>

<p class="wp-block-paragraph">Not that we’d necessarily get very far, because Odyssey Robot used middlemen to cover its tracks. For example, Sean Hartlieb, an attorney in Hawaii who processed the “Galiview” trademark, tells <em>The Verge</em> that he never interacted with the company at all. He says he processes trademark filings for all sorts of Chinese companies as a side gig, getting his assignments from a Chinese firm that charges a flat fee for US trademarks.&nbsp;</p>

<p class="wp-block-paragraph">By paying small standardized fees, it might not be that expensive for a big company to build lots of shell companies and see which ones escape notice. “$20,000, maybe something like that?” Kunkle suggests each might cost. “Trademarks, TCBs, test labs, it’s probably somewhere in that range. It’s not much more than that.”</p>

<p class="wp-block-paragraph">So what keeps a big foreign brand from sneaking through?</p>

<p class="wp-block-paragraph">“I hate to say it, but it would be pretty easy,” says Kunkle. “I think just the volume of devices coming into the United States — if you&#8217;re the type of person that&#8217;s willing to fudge this paperwork and you reside in some place where you think you&#8217;re unreachable by the US government, I don&#8217;t think this would be hard to fake at all.”</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whack-a-drone_5c290e.webp?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Alex Parkin / The Verge, FCC, Skyrover" />
<p class="has-drop-cap wp-block-paragraph">If anyone were to make a definitive link between Odyssey Robot and DJI, I thought it would be one of the firms that registered its LLC in the United States. Odyssey Robot is currently registered through Delaware Business Incorporators and California Registered Agent.&nbsp;But Delaware is a state that lets companies set up LLCs anonymously.</p>

<p class="wp-block-paragraph">“Unfortunately, it opens up the door to fraud and there’s not much recourse,” says the receptionist at Delaware Business Incorporators.</p>

<p class="wp-block-paragraph">If I want to reach Odyssey Robot, the receptionist at California Registered Agent tells me, I can try mailing the message to her office in Sacramento instead.</p>

<p class="wp-block-paragraph">“We&#8217;re real!” she says. “Sometimes our clients are not, unfortunately.”</p>

<p class="wp-block-paragraph"><em>Additional reporting by John Higgins.&nbsp;</em></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Lego’s Donkey Kong arcade machine lets Mario jump endless barrels — Miyamoto is reportedly happy]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/gadgets/969668/lego-donkey-kong-arcade-machine" />
			<id>https://www.theverge.com/?p=969668</id>
			<updated>2026-07-23T05:06:17-04:00</updated>
			<published>2026-07-22T20:30:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Toys" />
							<summary type="html"><![CDATA[Carl Merriam has designed some of my favorite nostalgia-inducing Lego sets, including the Lego Nintendo Game Boy and Piranha Plant. He’s assisted on the incredible Lion Knights’ Castle, Galaxy Explorer, and Pirates of Barracuda Bay. Now, he’s helped the company create a $200 Donkey Kong arcade machine set that managed to win even Mario creator [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Image: The Lego Group" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/lego-donkey-kong-5.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Carl Merriam has designed some of my favorite nostalgia-inducing Lego sets, including the <a href="https://www.theverge.com/games/787849/lego-nintendo-game-boy-review">Lego Nintendo Game Boy</a> and <a href="https://www.theverge.com/23884011/lego-piranha-plant">Piranha Plant</a>. He’s assisted on the <a href="https://www.theverge.com/2022/6/18/23173256/lego-lion-knights-castle-90th-anniversary-birthday-price-release-date">incredible Lion Knights’ Castle</a>, <a href="https://www.theverge.com/23173235/lego-galaxy-explorer-90th-anniversary-birthday-price-release-date">Galaxy Explorer</a>, and <a href="https://www.youtube.com/watch?v=6NL0T0aO-V8">Pirates of Barracuda Bay</a>. </p>

<p class="wp-block-paragraph">Now, he’s helped the company create <a href="https://lego.com/en-us/product/donkey-kong-arcade-72051">a $200 <em>Donkey Kong</em> arcade machine set</a> that managed to win even Mario creator Shigeru Miyamoto’s favor — or so he’s told.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/lego-donkey-kong-2.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: The Lego Group" />
<p class="wp-block-paragraph">It doesn’t play quite like <em>Donkey Kong</em>, of course. Jumpman, the character that would be renamed Mario, can never reach the top under his own power. But like <a href="https://www.theverge.com/tech/951465/lego-icons-space-arcade-pinball-machine-astronaut-minifigure">Lego’s $230 pinball machine</a>, it <em>does</em> contain a basic fully functional game. There’s a working joystick to move Mario left and right a bit, and a button to make him leap. Throw a lever, and you’ll release one of an endless series of barrels for him to jump. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/donkey-kong-lego.webp?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Here’s how the mechanism works, &lt;a href=&quot;https://www.lego.com/cdn/cs/set/assets/bltd2afa2fd49e11f63/72051_AID261GLa230c292_ShopperVideo_15s_16x9_WoText.mp4&quot;&gt;from this longer video&lt;/a&gt;&lt;/em&gt;. | Video: The Lego Group" data-portal-copyright="Video: The Lego Group" />
<p class="wp-block-paragraph">They’re the same original barrels that Lego released in 1989 for its first pirate sets, Merriam confirms, saying it’s his favorite thing about the set — and the biggest challenge was figuring out how to make them roll slowly enough without getting stuck. “I rolled thousands of barrels down those tracks to figure it out,” he tells <em>The Verge</em>. </p>

<p class="wp-block-paragraph">I’ll share his full answer about how the mechanism works at the bottom of this post.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/lego-donkey-kong-3.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Levers in back let Jumpman move, and two sliding doors presumably let you clear any jammed barrels.&lt;/em&gt; | Image: The Lego Group" data-portal-copyright="Image: The Lego Group" />
<p class="wp-block-paragraph">I’d heard that Nintendo actually works with Lego on its sets, and I was curious if Shigeru Miyamoto himself, the creator of Donkey Kong and Mario, might have been involved. Merriam says he hasn’t met Miyamoto yet — “but I did hear that he is very happy with the execution of this set.” </p>

<p class="wp-block-paragraph">Nintendo did have one specific piece of feedback, Merriam says: “One small request was to make the poison barrels heavier than the regular ones, so we added Minifigure heads inside them.”</p>

<p class="wp-block-paragraph">Theoretically, you <em>could</em> reunite Mario with damsel-in-distress Pauline (who has <a href="https://www.theverge.com/nintendo/703468/donkey-kong-bananza-developer-interview-switch-2">a lot more agency these days</a>) by simply moving him with your fingers. Merriam confirms that the new Jumpman Lego element is detachable. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/lego-donkey-kong-4.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;There’s a slot to load barrels to begin with.&lt;/em&gt; | Image: The Lego Group" data-portal-copyright="Image: The Lego Group" />
<p class="wp-block-paragraph">So, how does a single lever release endless barrels? I’ll let the designer speak for himself:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Q:&nbsp;How does the barrel mechanism work, and how many barrels fit inside of it at a time?</strong>&nbsp;</p>



<p class="wp-block-paragraph">The barrel mechanism is essentially a pump. It uses a stack of 14 Barrels going up the side of the model. Each time the barrel lever is pulled,&nbsp;it adds one barrel to the bottom of the&nbsp;stack&nbsp;and one falls out the top. The system holds 20 barrels so there can be 6 barrels rolling down at a time.&nbsp;</p>



<p class="wp-block-paragraph"><strong>Q:&nbsp;Do the barrels roll all the way down to the bottom? Do they fall out of the set, and need to be reinserted into the slot, or does the mechanism bring them back to the top?&nbsp;</strong>&nbsp;</p>



<p class="wp-block-paragraph">The barrels roll all the way from the top to the bottom where they are collected in a hopper that is connected to the barrel pump. This forms an infinite barrel loop which is, by definition,&nbsp;“barrels of fun”.&nbsp;</p>



<p class="wp-block-paragraph"><strong>Q:&nbsp;What was the biggest hurdle in designing and testing that mechanism?</strong>&nbsp;</p>



<p class="wp-block-paragraph">The biggest challenge was getting the barrels to roll down slowly without stopping or getting stuck. This was achieved through a combination of rolling&nbsp;over steps, LEGO studs, slopes, bows and using LEGO Technic beams which are slightly thinner than LEGO Bricks. This allowed us to capture the feeling of the gameplay where the barrel rolls down slowly. I rolled thousands of barrels down those tracks to figure it out… Those barrels drove me&nbsp;bananas!&nbsp;</p>



<p class="wp-block-paragraph">The second biggest hurdle was finding a way to get the barrel from the bottom to the top again. We built&nbsp;all kinds of stuff;&nbsp;things to shoot one barrel from the bottom to the top, worm gears, force multiplication levers, and more. But it turned the right answer was simply a lot more barrels.&nbsp;</p>



<p class="wp-block-paragraph"><strong>Q:&nbsp;How do the joystick and button make Jumpman/Mario move?</strong>&nbsp;</p>



<p class="wp-block-paragraph">The joystick moves Jumpman from left to right using a long lever up the back of the model, connected to a&nbsp;dingler. The jump button uses a similar mechanism used in a piano key. When it is pressed down in front of the model, the other end of a see-saw lever presses up on a long rod with Jumpman at the top. When the button is&nbsp;released&nbsp;gravity returns&nbsp;Jumpman&nbsp;to the bottom.&nbsp;</p>
</blockquote>

<p class="wp-block-paragraph">The Lego Donkey Kong arcade cabinet set will release August 1st <a href="https://lego.com/en-us/product/donkey-kong-arcade-72051">for $200</a>, <a href="https://www.lego.com/en-ca/product/donkey-kong-arcade-72051">$270 CAD</a>, <a href="https://www.lego.com/en-gb/product/donkey-kong-arcade-72051">£150</a>, <a href="https://www.lego.com/en-ie/product/donkey-kong-arcade-72051">€170</a>, or <a href="https://www.lego.com/en-au/product/donkey-kong-arcade-72051">$280 AUD</a>. </p>

<p class="wp-block-paragraph"><strong><em>Update, July 22nd: </em></strong><em>Added more prices and official links.</em></p>

<p class="wp-block-paragraph"></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[The FCC is planning to retroactively ban disguised DJI gadgets]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/968310/fcc-dji-drone-camera-ban-skyrover-xtra" />
			<id>https://www.theverge.com/?p=968310</id>
			<updated>2026-07-21T05:51:45-04:00</updated>
			<published>2026-07-20T18:16:14-04:00</published>
			<category scheme="https://www.theverge.com" term="Drones" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Policy" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Last October, we told you how the FCC had given itself the power to retroactively ban gadgets that have already received its approval to be imported and sold in the United States. Now, the FCC’s getting ready to wield that power for the first time, by cracking down on the “DJI front companies” suspected of [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Two drones, one yellow, one grey, almost identical otherwise." data-caption="The Skyrover X1 vs the DJI Mini 4 Pro. | Image: &lt;a href=&quot;https://www.youtube.com/watch?v=sV7VyzTqNXs&quot;&gt;AirPhotography&lt;/a&gt;" data-portal-copyright="Image: &lt;a href=&quot;https://www.youtube.com/watch?v=sV7VyzTqNXs&quot;&gt;AirPhotography&lt;/a&gt;" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/07/skyrover-versus-air-photography.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The Skyrover X1 vs the DJI Mini 4 Pro. | Image: <a href="https://www.youtube.com/watch?v=sV7VyzTqNXs">AirPhotography</a>	</figcaption>
</figure>
<p class="wp-block-paragraph">Last October, we told you how the FCC had given itself <a href="https://www.theverge.com/report/808104/fcc-order-retroactive-ban-transmitter-national-security">the power to <em>retroactively</em> ban gadgets</a> that have already received its approval to be imported and sold in the United States. Now, the FCC’s getting ready to wield that power for the first time, by cracking down on the “DJI front companies” suspected of sneaking the Chinese company’s tech past <a href="https://www.theverge.com/news/849460/fcc-foreign-drone-ban-dji-congress-deadline">its foreign drone ban</a>.</p>

<p class="wp-block-paragraph">Two Fridays ago, the FCC had <a href="https://www.theverge.com/policy/964342/fcc-crack-down-dji-front-companies-xtra-skyrover-sgs-lab">already proposed a $25,000 fine</a> on eight of those “front companies,” including the ones behind <a href="https://www.theverge.com/report/714103/dji-skyrover-x1-evade-ban-amazon">the Skyrover drones</a> and <a href="https://www.theverge.com/report/795016/xtra-muse-dji-osmo-pocket-3-us-customs-tariffs">Xtra cameras</a>. But now, the FCC is proposing a lot more than a slap on the wrist — <a href="https://www.fcc.gov/document/fcc-proposes-prohibit-import-marketing-covered-equipment">it’s planning to ban those same companies</a> from continuing to import, distribute, market, and sell their existing drones and cameras.</p>

<p class="wp-block-paragraph">For example, we highlighted a deal <a href="https://www.theverge.com/gadgets/961612/xtra-muse-dji-osmo-pocket-3-ipad-air-magic-mouse-deal-sale">on Xtra’s version of the DJI Osmo Pocket 3</a> just two weeks ago, a product that already got FCC approval before the drone ban ever came down, and a product that Amazon offers with next-day shipping. If the FCC’s retroactive ban goes into effect, that product should disappear from all major online retailers and Xtra’s own website, and the company may even need to write off however many cameras are still sitting in US warehouses like Amazon’s.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/10/sean-hollister-verge-331A1409.jpg?quality=90&amp;strip=all&amp;crop=6,0,94,95.799934373975" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The Xtra Muse and the DJI Osmo Pocket 3 — &lt;a href=&quot;https://www.youtube.com/shorts/f-b7oeGZUGQ&quot;&gt;too close to even call it a “clone.“&lt;/a&gt;&lt;/em&gt; | Photo by Sean Hollister / The Verge" data-portal-copyright="Photo by Sean Hollister / The Verge" />
<p class="wp-block-paragraph">The ban <em>wouldn’t </em>affect gadgets that have already been purchased, and it wouldn’t happen immediately. The FCC’s currently taking public comments for 30 days first. While the FCC has “tentatively” concluded that these companies are selling equipment that should be banned over national security fears, it claims it’ll listen to “specific evidence” otherwise. </p>

<p class="wp-block-paragraph">But that should maybe be taken with a grain of salt:<a href="https://www.theverge.com/2017/11/22/16689838/fcc-net-neutrality-comments-were-largely-ignored"> The FCC largely ignored public comments about net neutrality</a> and <a href="https://www.theverge.com/2018/8/8/17664386/fcc-net-neutrality-ddos-attack-congress-doj">lied about a cyberattack</a>. It’s also worth pointing out that the US government has never provided specific public evidence that foreign drones pose a national security threat to begin with, or why other products like cameras should be caught up in that ban. If you want to comment anyhow, <a href="https://www.fcc.gov/ecfs/search/docket-detail/26-184">you can do so with an “Express Filing” here</a>.</p>

<p class="wp-block-paragraph">In the meantime, the FCC says it has “temporarily deferred the grantee codes of these companies,” a phrase that it does not define. (A former FCC official tells <em>The Verge</em> he’s never heard that phrase before; we’re asking the FCC if that means these companies can’t get future gadgets authorized for import and sale.)</p>

<p class="wp-block-paragraph">The specific companies that the FCC is targeting include Cogito Tech, Fixaxo Technology, Lyno Dynamics, Skyhigh Tech, Spatial Hover, SZ Knowact and WaveGo Tech (both of whom are behind Skyrover), and Xtra Technology, none of which responded to the FCC’s requests for information. It also includes agricultural drone brand XAG, which did reportedly reply to the FCC once, but not with the information that the FCC asked for. </p>

<p class="wp-block-paragraph">All save XAG were brought to the FCC’s attention by Konrad Iturbe, who <a href="https://github.com/KonradIT/dji-front-companies/blob/main/to-catch-a-vibe-paper.pdf">figured out how to track</a> the “FCC front companies” last year. The FCC also cites <a href="https://www.theverge.com/report/795016/xtra-muse-dji-osmo-pocket-3-us-customs-tariffs">our story about Xtra</a>.</p>

<p class="wp-block-paragraph">Today, the FCC is also announcing that <a href="https://www.fcc.gov/document/oet-institutes-proceeding-withdraw-recognition-sgs-cstc-shenzhen">it’s parting ways</a> with one of the Chinese test labs that helped some of these products make it to market: SGS-CSTC Shenzhen. While SGS-CSTC did reply to the FCC to claim it’s not controlled by the Chinese government, as the China-owned CSTC only has 15 percent ownership of the lab, US law currently considers another entity to have control if it has 10 percent or more or a company — <a href="https://www.ecfr.gov/current/title-47/chapter-I/subchapter-A/part-2/subpart-J">at least when it comes to authorizing radios</a> for use in the US. </p>

<p class="wp-block-paragraph">On July 10th, the FCC said it might take even more actions against the eight “DJI front companies” if they didn’t reply by today, July 20th. We’ll let you know what we hear. </p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Valve says iFixit will keep selling Steam Deck batteries after all]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/966106/valve-ifixit-will-keep-selling-steam-deck-lcd-battery" />
			<id>https://www.theverge.com/?p=966106</id>
			<updated>2026-07-15T18:22:50-04:00</updated>
			<published>2026-07-15T18:16:46-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" />
							<summary type="html"><![CDATA[Valve has been incredibly friendly to customers who need repairs — which is why it was so surprising to hear that Valve was already discontinuing the battery for the Steam Deck LCD handheld. It would have meant you could no longer just buy a battery from iFixit and install it yourself. Why would Valve stop [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="The Steam Deck’s internals, including the L-shaped battery." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25070039/DSCF9076.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The Steam Deck’s internals, including the L-shaped battery.	</figcaption>
</figure>
<p class="wp-block-paragraph">Valve has been incredibly friendly to customers who need repairs — which is why it was so surprising to hear  <a href="https://www.reddit.com/r/SteamDeck/comments/1uvl4fg/comment/oxc5d1j/?utm_source=share&amp;utm_medium=web3x&amp;utm_name=web3xcss&amp;utm_term=1">that Valve was already discontinuing the battery</a> for the Steam Deck LCD handheld. It would have meant you could no longer just buy a battery from iFixit and install it yourself. Why would Valve stop stocking the most important replacement part just as people are starting to need it?</p>

<p class="wp-block-paragraph">Here is Valve’s answer to <em>The Verge</em>, as of 5PM ET: “We just confirmed with iFixit that they plan to have batteries back in stock by next week.” </p>

<p class="wp-block-paragraph">“iFixit will be getting the same OEM parts sourced through Valve’s partners that they always have,” spokesperson Kaci Aitchison Boyle tells me.</p>

<p class="wp-block-paragraph">The Reddit story wasn’t necessarily<em> </em>false. Earlier today, iFixit CEO Kyle Wiens confirmed to <em>The Verge</em> that it had indeed heard that Valve would no longer make replacement batteries or screens for the original Steam Deck LCD. </p>

<p class="wp-block-paragraph">But by afternoon, Valve and iFixit had already managed to change that. “They have hooked us up with a supplier, we’re working on it,” Wiens now tells me. And if Valve does decide to sunset the part in the future, iFixit says it’ll be ready to take up the torch by using an aftermarket supplier instead. “I want people to know we are going to find a way to get batteries for these things,” says Wiens.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/chrome_AXwjez6Ra8.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;iFixit staffers said the other day that Valve was sunsetting the parts. That’s no longer true of the battery, at least not right now. &lt;/em&gt; | Image: Reddit" data-portal-copyright="Image: Reddit" />
<p class="wp-block-paragraph">Wiens says Valve has “been a really great partner.” He suspects that Valve and its suppliers simply bet wrong on how many replacement parts they needed to produce.</p>

<p class="wp-block-paragraph">“If you get the forecast wrong, you run out, or you go wrong in the other direction and spend way too much money on parts sitting around doing nobody any good.”</p>

<p class="wp-block-paragraph">If Valve did discontinue this battery, it likely wouldn’t have anything to do with the EU regulations on user-replacable batteries. Starting in February 2027, new EU laws <em>will</em> require companies to make batteries user-replaceable in the devices they sell. Those regulations have already prompted Nintendo to <a href="https://www.theverge.com/games/961632/nintendo-switch-europe-discontinued">discontinue the original Switch in Europe</a>, and create a new<a href="https://www.theverge.com/games/942808/nintendo-switch-2-replaceable-battery-eu"> EU-only version of the Switch 2 with a replaceable battery</a>. But that shouldn’t affect the Steam Deck LCD, <a href="https://www.theverge.com/news/848595/the-lcd-steam-deck-is-done">because Valve stopped selling it last December</a>.</p>

<p class="wp-block-paragraph">And I’m not sure US laws would necessarily keep the battery alive, either. Some states have right-to-repair laws that <a href="https://www.theverge.com/23910066/right-to-repair-law-newsom-california-sb-244">force companies to offer parts for a certain number of years</a>, but most explicitly exclude game consoles. (Would Valve want to argue it’s a PC instead?)</p>

<p class="wp-block-paragraph">Regardless of how easy it is to get this battery, it’s not the easiest to replace, <a href="https://www.ifixit.com/Guide/Steam+Deck+Battery+Replacement/149070">as iFixit explained in 2022</a> when it <a href="https://www.theverge.com/2022/2/15/22935171/valve-steam-deck-replacement-parts-teardown-ifixit">first started stocking official Steam Deck components</a> with Valve’s help. It’s strongly glued into the frame, and you can’t just rip it out without potentially causing a fire; you have to carefully loosen the glue. <a href="https://www.theverge.com/23499215/valve-steam-deck-interview-late-2022#:~:text=Valve%20is%20making%20the%20battery%20easier%20to%20replace">In a 2022 interview with <em>The Verge</em></a>, Valve designers told me why they used glue, but admitted they weren’t satisfied with that adhesive.</p>

<p class="wp-block-paragraph">I keep hoping we’ll see <a href="https://www.theverge.com/2024/9/22/24251327/iphone-16-teardown-repair-battery-adhesive">electrically removable adhesive</a> in handhelds; iFixit’s CEO tells me shock-to-release glues are “often too expensive to include in the original device,” but are possible aftermarket if you’re willing to spend “a couple bucks extra.”</p>

<p class="wp-block-paragraph">Perhaps by the time you need an aftermarket battery from a different supplier, it’ll be even better than the original. </p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[The PS6 sure sounds like a handheld]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/963132/sony-playstation-future-handheld-pc-business-meeting-end-of-discs" />
			<id>https://www.theverge.com/?p=963132</id>
			<updated>2026-07-14T19:54:46-04:00</updated>
			<published>2026-07-15T06:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Analysis" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[The video game industry is in turmoil. Microsoft and Sony are starting to pivot to their next consoles, but it’s not looking great: Prices are soaring, Sony is killing the video game disc, and Microsoft is jettisoning studios ahead of the transition. What could entice people to pay?&#160; On the Xbox front, we genuinely can’t [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="The PlayStation Portal resting on a glass coffee table." data-caption="The PlayStation Portal — not a new PS6. | Photo by Antonio G. Di Benedetto / The Verge" data-portal-copyright="Photo by Antonio G. Di Benedetto / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25080261/111323_PlayStation_Portal_ADiBenedetto_0001.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The PlayStation Portal — not a new PS6. | Photo by Antonio G. Di Benedetto / The Verge	</figcaption>
</figure>
<p class="wp-block-paragraph">The video game industry is in turmoil. Microsoft and Sony are starting to pivot to their next consoles, but it’s not looking great: <a href="https://www.theverge.com/entertainment/953615/steam-machine-price-game-consoles-future-ps6-project-helix">Prices are soaring</a>, Sony is <a href="https://www.theverge.com/games/960212/sony-playstation-killing-discs-digital-preservation">killing the video game disc</a>, and Microsoft is <a href="https://www.theverge.com/news/961546/xbox-layoffs-studio-sales-2026">jettisoning studios</a> ahead of the transition. What could entice people to pay?&nbsp;</p>

<p class="wp-block-paragraph">On the Xbox front, <a href="https://www.theverge.com/entertainment/961924/xbox-billion-users">we genuinely can’t say</a>. But on June 5th, Sony dropped an unusual number of hints about the future of PlayStation in <a href="https://www.sony.com/en/SonyInfo/IR/library/presen/business_segment_meeting/pdf/2026/GNS_QA_E.pdf">an investor “business meeting” Q&amp;A</a>.&nbsp;</p>

<p class="wp-block-paragraph">This Q&amp;A arrived a month before Sony announced the end of PlayStation discs. But when I reread it with the death of discs in mind… it hits differently. Let’s walk through it, shall we?</p>

<iframe src="https://embed.documentcloud.org/documents/28435006-sony-game-network-services-gns-segment-small-meeting-qa-summary/?embed=1" width="8.5" height="11" allow="fullscreen"></iframe>

<p class="wp-block-paragraph">Page two is where Sony Interactive Entertainment CEO Hideaki Nishino drops the first hints (all bolding mine):</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">In developing the next-generation platform, we <strong>aim to anticipate</strong> <strong>changes in how players play and their evolving needs</strong>, while making the PlayStation ecosystem more accessible and approachable to <strong>a broader range of players</strong>.</p>
</blockquote>

<p class="wp-block-paragraph">Those words might seem trite and meaningless by themselves. Isn’t it every company’s responsibility to skate to where <a href="https://macleans.ca/economy/business/why-business-people-wont-stop-using-that-gretzky-quote/">the puck is going to be</a>?<em> </em>But Sony has a specific idea where that puck is headed.</p>

<p class="wp-block-paragraph">The top of page three begins with an investor question about the price of a next-gen PlayStation. But instead of talking about price right away, Sony intriguingly hijacks the question:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">First, we regard hardware as the base for providing the gaming experience, and <strong>by offering products such as the PlayStation Portal Remote Player</strong> (PS Portal), we aim to provide experiences tailored to <strong>users’ play styles beyond the living room</strong>, which has traditionally been considered the primary usage environment.</p>
</blockquote>

<p class="wp-block-paragraph">First, Sony said the next PlayStation will try to anticipate changes in how users play. Now, Sony’s saying those changes may be about gaming outside the living room, that the living room might no longer be the “primary usage environment” in future, and it uses a handheld<em> </em>as the example.&nbsp;</p>

<p class="wp-block-paragraph">Later, on page five, Sony partly hijacks <em>another</em> question to set the same “beyond the living room” agenda. Asked “How can you bring back to the PlayStation platform users who migrated to gaming PCs during the COVID period,” Sony says that “PlayStation has long been strongly associated with the idea of playing in the living room,” that Sony wants “to break away from the fixed perception that ‘PlayStation equals the living room,’” and that Sony wants “a seamless experience that can be enjoyed naturally beyond the living room.”&nbsp;</p>

<p class="wp-block-paragraph">That’s a lot of hints!</p>

<p class="wp-block-paragraph">Sony also turns the question about PCs on its head: “For the next-generation platform, rather than simply serving as an alternative to PCs, we aim to deliver value that is unique to PlayStation.”&nbsp;</p>

<p class="wp-block-paragraph">What kind of PlayStation is outside of the living room that isn’t just an alternative to PCs? A handheld, I would think.&nbsp;</p>

<p class="wp-block-paragraph">Another possible answer is cloud gaming, but Sony throws cold water on the idea that you’ll just be streaming PlayStation games to a phone or PC — it seems a dedicated handheld is the ticket there, too. Asked about cloud gaming, Sony says:</p>

<ul class="wp-block-list">
<li>“[W]e designed PS Portal as a dedicated device to reliably deliver the PlayStation gaming experience, <strong>which is predicated on controller-based gameplay and a large screen</strong>.”</li>



<li>“Because it is difficult to provide a sufficiently high-quality experience through smartphone touch controls or a PC’s keyboard and mouse, <strong>our cloud strategy is not to rapidly expand to smartphones and PCs</strong>, but rather to focus on environments where quality can be assured.”</li>



<li>“Cloud streaming also requires minimal memory, making it <strong>an increasingly attractive low-cost thin client device</strong> in the current market environment where memory prices are rising.”&nbsp;</li>
</ul>

<p class="wp-block-paragraph">So when Sony’s talking about its “true digital platform” in places “beyond the living room,” it <em>doesn’t</em> sound like it’s talking about turning every screen into a PlayStation — it’s not pulling<a href="https://www.theverge.com/2024/2/16/24074729/microsoft-phil-spencer-xbox-everywhere-memo"> an “Xbox everywhere”</a> with cloud gaming. Sony wants PlayStation controls in your hand, and the “increasingly attractive low-cost thin client device” comment makes it sound like Sony will keep making PlayStation Portal handhelds with those controls built in.</p>

<p class="wp-block-paragraph">But the PlayStation Portal arguably doesn’t have a “large screen,” and it can’t dock to a TV like a Nintendo Switch to gain one. Might a future Sony handheld change that?</p>

<p class="wp-block-paragraph">Sony does address pricing after its first “beyond the living room” hints, warning us that the next PlayStation won’t be cheap:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">As for pricing, <strong>it is not realistic for us to absorb all component cost increases</strong>, and we have already implemented some price increases outside Japan. At present, however, sales are proceeding as planned, and we do not believe this has led to a decline in customer demand. As a principle, <strong>we do not intend to sell hardware at significant losses</strong>. At the same time, we are carefully monitoring the market and continuing to evaluate our approach. We believe it is important for us to make every effort to ensure that customers fully understand <strong>the value we provide in relation to pricing</strong>.</p>
</blockquote>

<p class="wp-block-paragraph">The following question is where Sony sees PlayStation in 10 years. “[W]ill it remain a hardware gatekeeper reliant on console economics and profit from software, or transition toward an IP-led content platform with hardware as just one distribution channel?”</p>

<p class="wp-block-paragraph">In other words: Is Sony sticking with the razor-and-blades model where it sells you a box so it can <em>actually</em> sell you games, or does it just want to sell the games?</p>

<p class="wp-block-paragraph">There’s a bunch to unpack in Sony’s reply:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">The value of our proprietary device <strong>lies in the experience, not the hardware itself</strong>. As a dedicated gaming device, it provides seamless, immediate access to content—unlike general-purpose devices, which involve multiple layers before gameplay. <strong>We aim to expand reach across diverse play styles and environments</strong> while maintaining confidence in our first-party software. At the same time, most of the value of our ecosystem is driven by third-party publishers, who benefit from our large install base, strong community engagement, and monetization tools. <strong>This supports a shift toward a true digital platform business.</strong> While opportunities exist beyond console (e.g., mobile and PC), we aim to proceed carefully, ensuring we are not constrained by our own hardware ecosystem. Overall, we see expansion potential over the next five years.</p>



<p class="wp-block-paragraph">IP is a crucial point of differentiation for our first-party content, and it is part of the virtuous cycle that is the PlayStation experience. We try to create benchmarks, quality bars and inspirational content. <strong>Even though first-party software is a minority of the overall sales of SIE, it serves as a core reason why people enter the PlayStation experience.</strong> Our valuable IP franchises are important in increasing brand loyalty.</p>



<p class="wp-block-paragraph">We are assessing multiple scenarios and options, including technology, hardware and business models. <strong>We are focused on how to optimize profitability in the future.</strong></p>
</blockquote>

<p class="wp-block-paragraph">When I first scanned this in June, I thought Sony was hedging bets about whether it’ll truly keep games exclusive to PlayStation instead of putting them on PCs too. I was fixated on the “ensuring we are not constrained by our own hardware ecosystem” bit.</p>

<p class="wp-block-paragraph">But now that discs are no longer part of PlayStation’s future, Sony&#8217;s “true digital platform business” and profit-led agenda hit different. Sony will have a “true digital” business because it’s not physical; it can profit off every sale because they’ll all go through the digital PlayStation Store, with no disc-slinging retailers or secondhand markets taking a piece of the action.</p>

<p class="wp-block-paragraph">I find the question at the bottom of page 6 particularly intriguing, because whoever asked it seems to think “changes” are coming with PlayStation 6. Did they know Sony was killing off discs before Sony made that official? Take a peek:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">Q: If you introduce changes in the gaming experience on the next-generation platform, do you expect those changes to translate into revenue growth?</p>



<p class="wp-block-paragraph">A: While the overall revenue structure itself is not expected to change significantly, backward compatibility and digitization have clearly expanded the reach of content. One notable example is that when a new PS5 title is released, users can easily revisit and play past PS4 titles from the same IP, making it easier for them to access a wide range of content.</p>
</blockquote>

<p class="wp-block-paragraph">Either way, it sounds like Sony is suggesting the next PlayStation will still be backward-compatible with PS4 and PS5 games, though it’s not yet clear whether Sony has <a href="https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collection">a disc-to-digital solution like Microsoft</a> or if it will make you rebuy content. Backward compatibility is to be expected now that <a href="https://www.theverge.com/column/781303/microsoft-sony-playstation-xbox-future-of-gaming-console#:~:text=fundamentally%20become%20the%20same%20thing">every console is basically a PC</a>, but it’s still nice to hear.</p>

<p class="wp-block-paragraph">Lastly, the Q&amp;A does seem to cement the reports <a href="https://www.theverge.com/games/932817/playstation-exclusive-games-pc">that Sony is mostly done releasing its tentpole single-player PlayStation exclusives on PC</a>. While Sony says that “Creators may push to expand titles to other platforms such as PC to maximize reach,” it clarifies later that “In some areas, such as live service games, broader platform expansion can make sense.”</p>

<p class="wp-block-paragraph">Here’s what I think: Sony is making a handheld PS6, as <a href="https://www.theverge.com/2024/11/25/24305337/sony-handheld-gaming-console-playstation-nintendo-microsoft">has been reported for some time</a>, but it’s no longer a side dish — it might even be the main course. The Nintendo Switch and Switch 2, respectively the company’s <a href="https://www.theverge.com/games/873098/nintendo-switch-era-best-selling-console">best-selling</a> and <a href="https://www.theverge.com/news/685162/nintendo-switch-2-sales-figures-record">fastest-selling game consoles</a>, have cemented that a do-it-all console-handheld hybrid is the most popular and profitable kind of console yet.</p>

<p class="wp-block-paragraph">Sony will still make a beefy box for the living room to compete with Xbox and PCs, but <a href="https://www.resetera.com/threads/kepler_l2-says-the-bom-bill-of-materials-cost-of-the-ps6-has-increased-by-200-since-the-760-number-he-quoted-march-putting-it-close-to-1000.1562929/">the price may be so outlandish</a> amid RAMageddon that traditional console buyers won’t be able to justify the spend. It’ll be the <a href="https://www.theverge.com/reviews/24289319/ps5-pro-review">unnecessary but nice-to-have</a> “PS6 Pro,” perhaps. While the handheld won’t be cheap, either, it’ll be the only way to play Sony’s big single-player games on the go — Sony will no longer let gamers think <a href="https://www.theverge.com/2022/8/10/23298962/steam-deck-marvels-spider-man-remastered-playstation-portable-games">they can buy a PC handheld to play PlayStation exclusives</a>.</p>

<p class="wp-block-paragraph">Once it produces that handheld, Sony will arguably have made its first system where discs no longer make sense. Rumor is the PlayStation handheld should play full-fat PS5 games, but you’re obviously not going to stick Blu-rays into a handheld. Would you really want Sony to create another proprietary mini-disc format like it did for the PSP?</p>

<p class="wp-block-paragraph">It’s not like Sony needs a wall of discs at your local Best Buy or GameStop to get its money’s worth out of that handheld, either. Those who buy Sony’s handheld will experience the Steam Deck effect of suddenly having the ability to play the latest games anytime, anywhere, and wanting all their games to be that way — but when they go to buy more, they’ll only be able to buy brand-new digital titles from Sony.</p>

<p class="wp-block-paragraph">We’re losing something valuable when we lose video game discs. But I doubt Sony’s planners see it that way.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Google and Epic give up fighting — third-party Android app stores are coming next week]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/policy/965792/google-epic-withdraw-injunction-third-party-app-stores-coming-google-play" />
			<id>https://www.theverge.com/?p=965792</id>
			<updated>2026-07-15T05:18:50-04:00</updated>
			<published>2026-07-14T23:28:53-04:00</published>
			<category scheme="https://www.theverge.com" term="Apps" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Policy" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Epic Games and Google have just jointly withdrawn their attempt to retroactively settle the lawsuit that’s changing how Android app stores work in the United States — and that means Google will be forced to carry rival app stores inside of its own. In fact, Google tells the court, it’s ready to begin carrying third-party [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Photo illustration of the Sundar Pichai and Tim Sweeney Epic Games logo and Google logo inside of a Google Play logo." data-caption="" data-portal-copyright="Photo illustration by Cath Virginia / The Verge | Photos by Philip Pacheco, Bloomberg, Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25047551/236883_Epic_Vs_Google_C_CVirginia.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Epic Games and Google have just jointly withdrawn their attempt to <a href="https://www.theverge.com/policy/813991/epic-google-proposed-settlement">retroactively settle the lawsuit</a> that’s changing how Android app stores work in the United States — and that means Google will be forced to carry rival app stores inside of its own. In fact, Google tells the court, it’s ready to begin carrying third-party app stores on Wednesday, July 22nd. Does that mean it’s time for Microsoft to launch <a href="https://www.theverge.com/news/916601/microsoft-xbox-mobile-store-comment">an Xbox game store on Android</a>?</p>

<p class="wp-block-paragraph"><a href="https://www.theverge.com/policy/2024/10/7/24243316/epic-google-permanent-injunction-ruling-third-party-stores">In October 2024,</a> Judge James Donato originally agreed that forcing Google to carry rival Android app stores within its own Google Play store for several years, and forcing it to share its own entire catalog of apps with those stores, would be the best way of undoing the company’s <a href="https://www.theverge.com/23994174/epic-google-trial-jury-verdict-monopoly-google-play">illegal monopoly</a> over Android applications. Google has been fighting that ever since, and eventually convinced Epic to join in, <a href="https://www.theverge.com/policy/813991/epic-google-proposed-settlement">by settling all their legal disputes around the world</a> and making <a href="https://www.theverge.com/policy/866140/epic-google-fortnite-android-unreal-deal-antitrust-settlement">a secret $800 million deal along the way</a>.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/SCR-20260714-raiz.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="“The parties respectfully withdraw their renewed joint motion,” reads the text, adding that Google “is prepared to launch the remedies reflected in paragraphs 11-12 of the permanent injunction on July 22nd, 2026.”" title="“The parties respectfully withdraw their renewed joint motion,” reads the text, adding that Google “is prepared to launch the remedies reflected in paragraphs 11-12 of the permanent injunction on July 22nd, 2026.”" data-has-syndication-rights="1" data-caption="&lt;em&gt;Today’s legal filing in its entirety. Paragraphs 11 and 12, named above, are the ones that force Google to carry rival stores inside its own store and share its app catalog.&lt;/em&gt; | Image: US District Court" data-portal-copyright="Image: US District Court" />
<p class="wp-block-paragraph">But Judge James Donato was skeptical he should abandon his original permanent injunction in favor of Google’s proposed “Registered App Stores” that users would have to sideload — instead of simply downloading third-party stores directly through Google Play. On Thursday, July 16th, both parties were <a href="https://www.theverge.com/policy/951263/heres-a-preview-of-googles-next-arguments-in-epic-v-google">set to appear in court to argue it again</a>, but that may no longer be necessary.</p>

<p class="wp-block-paragraph">Here’s Google’s full statement on withdrawing its proposed modifications to Judge Donato’s permanent injunction, via Google spokesperson Dan Jackson:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><em>We’ve agreed with Epic to withdraw our motion to modify the US Court’s injunction rather than prolonging this process which creates uncertainty for the ecosystem. This allows us to focus on executing our </em><a href="https://android-developers.googleblog.com/2026/03/a-new-era-for-choice-and-openness.html" target="_blank" rel="noreferrer noopener"><em>recently announced</em></a><em> global business model evolution to deliver greater app store choice, lower prices, and more opportunities for developers and users. We remain committed to maintaining Android’s industry-leading security and fostering a competitive ecosystem where every app store and developer has the freedom to compete. In parallel, we continue to comply with the US Court’s injunction.</em></p>
</blockquote>

<p class="wp-block-paragraph">Google had previously announced that it would launch its sideloaded Registered App Store program in the rest of the world, beginning with the new version of Android later this year. That means there may be two different tracks for Android: stores-within-a-store in the United States and Registered App Stores everywhere else.</p>

<p class="wp-block-paragraph">Google <a href="https://support.google.com/googleplay/android-developer/answer/17187609?hl=en&amp;ref_topic=15819563&amp;sjid=17922790483947429196-NC">is already informing US app developers</a> that their apps and game listings will automatically be provided to third-party app stores starting July 22nd, unless they opt out, and it’s launched <a href="https://support.google.com/googleplay/android-developer/answer/17117200?hl=en">a specific page for its Play Catalog Access Program</a> for third-party app stores to enroll. </p>

<p class="wp-block-paragraph">It’s not yet clear if there will be a parallel “program” for third-party app stores inside of the Google Play Store, or if companies will simply submit them the way they’d submit any other app. Technically, the court’s permanent injunction states that Google “may not prohibit the distribution of third-party Android app distribution platforms or stores through the Google Play Store,” not that it has to proactively invite them in.</p>

<p class="wp-block-paragraph">For access to the Google Play catalog of apps, Google will charge stores an annual fee of $5,000 for “security and policy reviews,” and it has many additional requirements, including: stores can’t distribute apps outside of the US, have to be open to all eligible third-party developers, have “clear, non-discriminatory” trust and safety policies, and no more than 1 percent of “install attempts” can be malware. </p>

<p class="wp-block-paragraph">It’s not yet clear how all the other economics around Android app distribution and billing might shake out yet — we may need to wait for more info — but Epic and Google have <a href="https://www.theverge.com/policy/889252/google-app-store-fee-reduction-20-percent-epic-v-google">already set the world on a course for reduced fees</a> and <a href="https://www.theverge.com/policy/956296/google-play-app-store-alternative-billing-fee-antitrust">opened the Play Store to outside payments</a>.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[The OLED Xbox Ally X20 is so good, Asus will sell it solo]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/965123/asus-rog-xbox-ally-x20-oled-preview" />
			<id>https://www.theverge.com/?p=965123</id>
			<updated>2026-07-14T12:23:00-04:00</updated>
			<published>2026-07-14T12:09:09-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[When I first told you about the “OLED Xbox Ally X of my dreams,” I had to curb my enthusiasm a bit. That’s partly because I hadn’t yet tried the handheld myself, and partly because Asus was only planning to sell it bundled with a pair of expensive AR glasses! I’m happy to say both [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Two OLED screen handhelds face the camera, with Ori and the Will of the Wisps’ golden sunset on their screens. The front handheld, the Ally X20, has a translucent shell." data-caption="The Ally X20 (front) and Lenovo Legion Go 2 (behind)." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-3.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The Ally X20 (front) and Lenovo Legion Go 2 (behind).	</figcaption>
</figure>
<p class="has-drop-cap wp-block-paragraph">When I first told you about the “<a href="https://www.theverge.com/games/940722/asus-xbox-ally-x20-special-edition-oled-screen">OLED Xbox Ally X of my dreams</a>,” I had to curb my enthusiasm a bit. That’s partly because I hadn’t yet tried the handheld myself, and partly because Asus was only planning to sell it<strong><em> </em></strong><em>bundled</em> with a pair of expensive AR glasses! I’m happy to say both things are no longer true. </p>

<p class="wp-block-paragraph">Asus will sell a standalone version of the OLED Ally as well, spokesperson Anthony Spence confirms to <em>The Verge</em>. “We are actively discussing the release schedule for a standalone version of the new Ally. Please stay tuned for upcoming announcements.”</p>

<p class="wp-block-paragraph">And after spending two hours with the OLED Ally at the company’s California offices, I think it might even give the new <a href="https://www.theverge.com/games/941360/intel-arc-g3-extreme-msi-claw-next-gen-handheld-preview?preview=true&amp;vm_preview=83a524aa76717bd657bebbdd6ed8035e">MSI Claw 8 EX AI Plus</a> a run for its money.</p>

<figure class="wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"><img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-12.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="Ori and the Will of the Wisps&lt;em&gt;, an HDR showcase, looks great on the OLED screen.&lt;/em&gt;" data-portal-copyright="" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-7.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The Xbox button glows green now; you can turn it off or change its brightness&lt;/em&gt;." data-portal-copyright="" /></figure>

<p class="wp-block-paragraph">Today, the $1,000 Asus Xbox Ally X is suddenly <a href="https://www.theverge.com/games/949010/best-handheld-gaming-pc">the best deal in town because of RAMageddon</a>, while the MSI Claw 8 EX offers <a href="https://www.theverge.com/games/941360/intel-arc-g3-extreme-msi-claw-next-gen-handheld-preview?preview=true&amp;vm_preview=83a524aa76717bd657bebbdd6ed8035e">a generational leap in performance</a> for those who have a staggering $1,800 to spend.</p>

<p class="wp-block-paragraph">But the OLED Ally might offer a third choice for deep-pocketed gamers: the most comfortable and refined handheld yet. </p>

<h2 class="wp-block-heading">A clearer screen</h2>

<p class="wp-block-paragraph">I already prefer Asus’ 7.4-inch OLED screen over the 8.8-inch one that Lenovo picked for <a href="https://www.theverge.com/games/949010/best-handheld-gaming-pc#:~:text=The%20best%20screen%3A%20Legion%20Go%202%20Z2">the Legion Go 2</a> — yes, the one I previously called “the best handheld screen money can buy.” And I definitely prefer it over the MSI Claw 8 EX’s 8-inch IPS panel.</p>

<p class="wp-block-paragraph">Even though the Ally’s screen is smaller, shorter, and slightly lower resolution — 1080p rather than 1200p — it is <em>so much clearer</em> in person because of its anti-glare cover glass and the brighter panel underneath.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-4.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="The purple MSI Claw EX, top, shows the full dark reflection of my face, while the bottom translucent Xbox Ally is clear. I’m holding the Claw right above the Ally." title="The purple MSI Claw EX, top, shows the full dark reflection of my face, while the bottom translucent Xbox Ally is clear. I’m holding the Claw right above the Ally." data-has-syndication-rights="1" data-caption="&lt;em&gt;So much more glare on the MSI Claw (top) than the Ally X20 (bottom). Not sure why the Ally has higher-res textures here, though.  &lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">I brought along a Legion Go 2 and a Claw 8 EX to compare directly to the OLED Xbox Ally X20. With harsh overhead indoor lighting, I had to look through the reflection of my own face on rivals’ glassy screens, but the OLED Ally’s was crystal clear. And while it’s only a little brighter than the Legion Go 2, with 1,400-nit peaks instead of 1,000-nit peaks, it’s <em>much</em> brighter than the Claw EX’s 500-nit screen. I recently took a road trip with the Claw EX and had to squint even at max brightness because of all the glare.</p>

<p class="wp-block-paragraph">A 7.4-inch screen may not sound much bigger than the 7-inch ones on previous Allys, but it makes a difference. Those earlier ones feel a little claustrophobic for me after testing 8-inch handhelds, but I didn’t feel that at all in my couple hours with the Ally X20.</p>

<h2 class="wp-block-heading">Even comfier controls</h2>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-18.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="The back of the Ally shows its frosted translucent frame and distinct rubberized grip." title="The back of the Ally shows its frosted translucent frame and distinct rubberized grip." data-has-syndication-rights="1" data-caption="&lt;em&gt;The translucent frame now has distinct grip components&lt;/em&gt;." data-portal-copyright="" />
<p class="wp-block-paragraph">Last year’s Xbox Ally X showed me that <a href="https://www.theverge.com/hands-on/776797/xbox-ally-x-prongs-comfort-editorial">handhelds are better with prongs</a>, and I have to hand it to the MSI Claw EX for adding manta ray fins for an even beefier grip. But Asus now has cushy rubberized grips, too, rather than simply a textured plastic shell, for even more comfort. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-23.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="The stippling is much finer and thus a bit less grippy on the Claw. " title="The stippling is much finer and thus a bit less grippy on the Claw. " data-has-syndication-rights="1" data-caption="&lt;em&gt;The MSI Claw 8 EX with stippled hard plastic grip (left) versus the Ally X20 with rubberized grip (right). &lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">The new ABXY face buttons are the most satisfying ones I’ve felt on a handheld yet, quieter, and flush with the handheld’s shell when you press them down. The bumpers feel slightly better, and the screen doesn’t get quite as hot in use due to the reworked fans and airflow. I’m not sure about the triggers yet; I don’t like the squeak my Xbox Ally X review unit’s triggers developed, and these ones feel pretty similar. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-9.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="The front right corner of the Ally in shallow focus shows its joystick texture and the height of its abxy buttons. " title="The front right corner of the Ally in shallow focus shows its joystick texture and the height of its abxy buttons. " data-has-syndication-rights="1" data-caption="&lt;em&gt;The face buttons are notably improved.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">But I’m <em>so</em> happy to say my old nemesis, the Xbox Ally X “Library” button, is well and truly dead. When I accidentally pressed the new “Action” button that replaces it (it’s the upper-right gold button with a picture of a single horizontal bar), it simply took a screenshot instead of yanking me out of my game. I still think the Start button should be the top button, though.</p>

<h2 class="wp-block-heading">The trick D-pad really works</h2>

<p class="wp-block-paragraph">A transforming D-pad that spins to go from eight-way to four-way by lowering four of its corners? I was ready to write it off as a gimmick — until I fired up <em>Hollow Knight: Silksong</em>. It was instantly the difference between nailing every single one of Hornet’s diagonal attacks, letting her float and sting again and again, or me sometimes missing the diagonal input and watching my warrior fall to the ground.</p>

<div class="c-image-compare alignnone wp-block-vox-media-image-compare">
	<div class="c-image-compare__images">
		
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/1.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/2.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
	</div>
	<div class="c-image-compare__caption">
		<em>Sliding image comparison: Drag the handle left and right to see how the D-pad changes.</em>	</div>
</div>

<p class="wp-block-paragraph">You transform it by pulling up on the D-pad’s horizontal edge with your fingernails and rotating it a quarter-turn. Hopefully it doesn’t become an extra point of mechanical failure; it felt tight and premium to me. The clicky dome switches underneath won’t satisfy those who prefer membrane D-pads, but I like it.</p>

<h2 class="wp-block-heading">How about performance?</h2>

<p class="wp-block-paragraph">Asus wasn’t ready to let me run true benchmarks, but I did fire up two games on the Xbox Ally X20 and the MSI Claw 8 EX for direct comparisons, setting both processors to 25 watts and loading the same exact save.</p>

<p class="wp-block-paragraph">In <em>Cyberpunk 2077</em>, the Claw EX offered 61 frames per second in the same location that the Ally X20 offered 44fps. In <em>Returnal</em>, the Claw EX offered 62fps where the Ally X20 offered 41. Both handhelds drained their battery at roughly the same rate of 36 watts, meaning their 80-watt-hour batteries should last about two hours on a charge.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-5.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="I’m holding the purple Claw above the frosted translucent Ally again, this time with Returnal on the screen, again with lots of reflection of my own face on the Claw but not the Ally." title="I’m holding the purple Claw above the frosted translucent Ally again, this time with Returnal on the screen, again with lots of reflection of my own face on the Claw but not the Ally." data-has-syndication-rights="1" data-caption="Returnal&lt;em&gt; on the MSI Claw EX (top) and the Ally X20 (bottom).&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">That means the Claw may have 40 or 50 percent more performance with no battery penalty — but it’s not the whole story. First, the OLED Ally has a 30–120Hz variable refresh rate (VRR) screen, meaning it should look smoother at even lower frame rates than the 48–120Hz panels in the Claw EX and the original Ally. It definitely seemed smooth in my brief demo.</p>

<p class="wp-block-paragraph">Second, as I’ll eventually discuss in my full Claw EX review, that Intel chip is having some growing pains with drivers. You may even be able to see it in my <em>Returnal</em> comparison photo in this story: There’s less volumetric fog and less ground cover than you see with the AMD chip in the Ally.</p>

<p class="wp-block-paragraph">I’m also experiencing stutter or uneven frame pacing in some games with the Intel Claw, like <em>Clair Obscur: Expedition 33</em> and <em>Star Wars Jedi: Survivor</em>, where I’ll get more than 50fps but they still don’t always feel smooth, and <em>Indiana Jones and the Great Circle</em> keeps freezing on me entirely. Intel tells me it’s working on issues like these, though, and its latest drivers have already fixed most of <a href="https://www.theverge.com/games/952637/msi-claw-8-ex-ai-plus-intel-g3-extreme-steam-deck-hands-on">the <em>Expedition 33</em> graphical glitches we saw</a> on Intel.</p>

<p class="wp-block-paragraph">Third, the Ally’s fans were notably quieter than the Claw’s during these two tests. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-ally-x20-sean-hollister-1-21.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="The Ally in front of the Claw, on a wooden table, standing up by itself thanks to a Mechanism kickstand foot in back and its own two prongs in front." title="The Ally in front of the Claw, on a wooden table, standing up by itself thanks to a Mechanism kickstand foot in back and its own two prongs in front." data-has-syndication-rights="1" data-caption="&lt;em&gt;The Ally X20 is a tad heavier than the Xbox Ally X, but still fits the same Mechanism third-party mounting grips and stands.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph"><a href="https://www.theverge.com/tech/880812/ramageddon-ram-shortage-memory-crisis-price-2026-phones-laptops">Because of RAMageddon</a>, every gaming handheld is too expensive today, and the OLED Ally will surely be the same. It’s almost certain to cost more than today’s $1,000 Xbox Ally X, so I wouldn’t wait for this new one if that’s as much as you’re willing to spend. But if you’re looking for the best handheld at any price, the OLED Ally might be worth waiting for.</p>

<p class="wp-block-paragraph"><em>Photography by Sean Hollister / The Verge</em></p>
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					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[This free Mac app reveals the truth about your mystery USB-C cables]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/gadgets/963759/whatcable-usb-c-cable-tester-app-mac" />
			<id>https://www.theverge.com/?p=963759</id>
			<updated>2026-07-13T08:07:11-04:00</updated>
			<published>2026-07-13T06:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Nearly three years ago, I showed you an awesome $8 cable tester that quickly tells you if your USB-C cable is likely fast, slow, powerful, or weak. Sadly, that gadget got discontinued, and I’ve never found anything as intuitive or inexpensive since. But if you’ve got a Mac with Apple Silicon chips, you can simply [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="WhatCable. | Photo by Sean Hollister / The Verge" data-portal-copyright="Photo by Sean Hollister / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/331A1872.jpg?quality=90&#038;strip=all&#038;crop=8,15.600243753809,85,84.399756246191" />
	<figcaption>
	WhatCable. | Photo by Sean Hollister / The Verge	</figcaption>
</figure>
<p class="wp-block-paragraph">Nearly three years ago, I showed you <a href="https://www.theverge.com/2023/8/3/23693041/i-love-this-usb-c-cable-tester-its-my-new-decoder-ring">an awesome $8 cable tester</a> that quickly tells you if your USB-C cable is likely fast, slow, powerful, or weak. Sadly, that gadget got discontinued, and I’ve never found anything as intuitive or inexpensive since. But if you’ve got a Mac with Apple Silicon chips, you can simply download an even more impressive tester for free. </p>

<p class="wp-block-paragraph"><a href="https://www.whatcable.uk/">It’s called WhatCable</a>, and it works by reading the data your Mac already collects about attached USB devices, data that Apple doesn’t normally pass along to you. Just click a little widget that lives in the menu bar atop your Mac, and you can see every USB-C cable and device attached to your computer.</p>

<p class="wp-block-paragraph"> Here’s how creator Darryl Morley explained it to me:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">Every Apple Silicon Mac has a port controller chip that handles USB Power Delivery negotiation. When you plug in a cable with an e-marker, the port controller sends a &#8220;Discover Identity&#8221; message to the chip in the cable and gets back a structured message: vendor ID, speed rating, current rating, voltage limits, whether it&#8217;s active or passive, and so on.</p>



<p class="wp-block-paragraph">macOS writes that response into the IOKit registry. WhatCable reads it using Apple&#8217;s public APIs. No root access, no private entitlements. The data isn&#8217;t hidden, Apple&#8217;s firmware does the negotiation and publishes the result. It&#8217;s just not surfaced anywhere in standard macOS tooling. WhatCable reads what&#8217;s already there.</p>



<p class="wp-block-paragraph">The e-marker is one source. WhatCable also reads from the Mac&#8217;s own hardware, the actual negotiated connection speed, Thunderbolt link speed, and live voltage and current at each port. The connected device tells us what it is, who made it, and what it supports. Put all three together, cable, device, and Mac, and WhatCable can tell you not just what everything claims to support, but what&#8217;s actually happening on the connection right now, and which part is the bottleneck if something isn&#8217;t performing as expected.</p>
</blockquote>

<p class="wp-block-paragraph">Want to see it in action? I took photos while testing some of my favorite cables this week. It’s not a perfect solution, as cables can lie about their capabilities, but WhatCable genuinely helped me find a bad cable along the way.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/IMG_20260709_162157_223.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">When I plugged in the short, lightweight Satechi cable you see above into two ports on my MacBook Pro, I got this:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-003.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The important part here is “Cable rated for 5 A at up to 20V (~100W)”. It’s a good charge cable.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">I know from experience that this info is correct, and that means it’s still a valuable cable. 480Mbps USB 2.0 is very slow, but the cable is self-reporting it can charge at 100 watts, nearly as fast as my Mac can charge.</p>

<p class="wp-block-paragraph">That’s slightly more useful info than my $8 tester can provide. It, too, shows that the cable only offers USB 2.0 speeds and probably offers 60W or better charging because an e-marker exists. But it can’t read e-marker data to tell that this cable supports 100W charging speeds. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-006.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Sure enough, I’m getting more than 60W when I plug a 140W battery into my Mac:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-005.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">WhatCable can detect that I’m connected to a 100W charger, too:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-004.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“Plugged in - 100W charger.”&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">Now, let’s try one of <a href="https://www.theverge.com/gadgets/651102/here-are-my-five-favorite-usb-c-cables-all-with-tricks-up-their-sleeves">my five favorite USB-C cables</a> yet — my 10Gbps, 100W Supercalla cable with magnetic winding beads:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-007.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;My Supercalla cable.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">That’s strange: The cable’s e-marker does claim it’s 10Gbps and 100W, but the Mac isn’t treating it that way!</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-009.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“Slow USB device or charge-only cable.”&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">When I plug in a fast 10Gbps SSD, I’m not getting that speed with this cord:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-010.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">And it appears that’s because my daily driver cable is finally wearing out. Guess it’s time to retire this one! </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-011.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“Connection dropped 3 times.”&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">Now let’s try the theoretically latest and greatest cable in my drawer: a 240W USB4 40Gbps cable. </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-013.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Again, the e-marker seems to validate those speeds, even if the Mac isn’t connecting to itself at that rate.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-014.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“40 Gbps, Thunderbolt 4 class.”&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">Once I plug in the drive, WhatCable detects that the Mac has a 10Gbps link:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-016.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“Device runs at 10 Gbps.”&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">That’s more like it: This 25GB transfer is measured in seconds instead of minutes:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-015_76a82e.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Here’s a cable that arrived at my home just the other day exclusively for 100W charging. I’m not expecting more than USB 2.0 480Mbps data; on Amazon, the company only advertised USB 2.0 speeds: </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-017.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">But WhatCable says its own e-marker advertises 10Gbps USB 3 data… could it be? </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-018.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“Cable speed: USB 3.2 Gen 2 (10 Gbps).” &lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">I’m afraid not: This cable’s e-marker wrote checks its body couldn’t cash. Minutes, not seconds, for the same 25GB transfer:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/teste-2.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Here, my $8 tester did a better job, immediately detecting that the cable doesn’t support SS (SuperSpeed, aka USB 3).  </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/teste-1.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Note that the SS (SuperSpeed) light isn’t lit.&lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">It delivers on the 5 amp charging speeds, though:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-019_f33581.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;“20Gbps capable.” But is it really? &lt;/em&gt;" data-portal-copyright="" />
<p class="wp-block-paragraph">Next, I thought I’d plug in my magnetic accordion USB-A to USB-C cable, which is definitely only capable of 480Mbps USB 2.0 speeds: </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-021.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Strangely, the Mac insists it’s running at 10Gbps… while connected to my external battery. That seems wrong! </p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-020.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Last but not least, here’s the old faithful cable that came with a LaCie drive I bought way back in 2019, one I’ve always turned to for stability and speed:</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-022.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">It’s reporting as a 20Gbps Thunderbolt cable, even though it says 10Gbps on the end. I don’t have one handy, but I’ll have to try it with a Thunderbolt drive to check!</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/whatcable-sean-hollister-verge-023.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="" />
<p class="wp-block-paragraph">Morley isn’t the first to realize a MacBook could be a USB-C cable tester. <a href="https://www.reddit.com/r/UsbCHardware/comments/1n21qjo/i_avoided_buying_a_usbc_tester_by_building_a_mac/">USB Connection Information</a> is a similar paid app that arrived a year ago. But Morley’s version is free, and he tells me it “will always stay free at its core,” though you can pay £9.99 to get <a href="https://www.whatcable.uk/pro">the Pro version</a> that offers a real-time power monitor, diagnostics, and a terminal view. </p>

<p class="wp-block-paragraph">He’s also now built an even simpler version of the idea <a href="https://www.whatport.app/">called WhatPort</a> that simply monitors what each of your Mac’s USB-C ports is doing right now, including power, data, and video.</p>

<p class="wp-block-paragraph">Morley tells me he won’t be able to build a version of WhatCable for Windows because “there’s too much hardware variance and the Windows APIs don&#8217;t expose what WhatCable needs,” and says Android and iOS similarly don’t provide enough low-level access.</p>

<p class="wp-block-paragraph">“If anyone has a workaround, I&#8217;d love to hear it,” he says.</p>

<p class="wp-block-paragraph">But he’s already working on a Linux port and is continuing to update the Mac version. You can follow along with the updates <a href="https://github.com/darrylmorley/whatcable/releases">at his GitHub page</a>.</p>

<p class="wp-block-paragraph"><em>Photos by Sean Hollister / The Verge</em></p>
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