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	<title type="text">Fallout 4 | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2022-10-20T11:44:50+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/fallout" />
	<id>https://www.theverge.com/rss/fallout/index.xml</id>
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	<icon>https://platform.theverge.com/wp-content/uploads/sites/2/2025/01/verge-rss-large_80b47e.png?w=150&amp;h=150&amp;crop=1</icon>
		<entry>
			
			<author>
				<name>Jon Porter</name>
			</author>
			
			<title type="html"><![CDATA[Fallout: London modders drop zombie Queen Elizabeth II character for obvious reasons]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2022/10/20/23414167/fallout-london-mod-zombie-ghoul-queen-elizabeth-prince-charles" />
			<id>https://www.theverge.com/2022/10/20/23414167/fallout-london-mod-zombie-ghoul-queen-elizabeth-prince-charles</id>
			<updated>2022-10-20T07:44:50-04:00</updated>
			<published>2022-10-20T07:44:50-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The makers of Fallout: London, an ambitious mod for Fallout 4 set in everyone's favorite post-apocalyptic hellscape, have announced they're cutting two characters based on the late Queen Elizabeth II and then-Prince Charles. The announcement was initially made on Twitter on September 8th shortly after the Queen's death, but the team's project lead Dean Carter [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="Concept artwork of the now-cancelled “Feral Queen” character. | Image: &lt;a href=&quot;https://www.artstation.com/artwork/XBVo43&quot;&gt;Tony Sart&lt;/a&gt;" data-portal-copyright="Image: &lt;a href=&quot;https://www.artstation.com/artwork/XBVo43&quot;&gt;Tony Sart&lt;/a&gt;" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24125963/tony_sart_flon_03_02.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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	Concept artwork of the now-cancelled “Feral Queen” character. | Image: <a href="https://www.artstation.com/artwork/XBVo43">Tony Sart</a>	</figcaption>
</figure>
<p>The makers of <em>Fallout: London</em>, an ambitious mod for <em>Fallout 4</em> set in <a href="https://en.wikipedia.org/wiki/2022_United_Kingdom_government_crisis">everyone's favorite post-apocalyptic hellscape</a>, have announced they're cutting two characters based on the late Queen Elizabeth II and then-Prince Charles. The announcement was <a href="https://twitter.com/FalloutLondon/status/1567954050213376000">initially made on Twitter</a> on September 8th shortly after the Queen's death, but the team's project lead Dean Carter officially announced the change <a href="https://youtu.be/co-YfR3NA9w?t=714">during a recent development update</a>.</p>
<p>"We have always maintained that if she was to pass away before the mod was complete we would change it," Carter said. "Do not expect them in there. There's no point asking in the comments. There's no point moaning. It' …</p>
<p><a href="https://www.theverge.com/2022/10/20/23414167/fallout-london-mod-zombie-ghoul-queen-elizabeth-prince-charles">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Alice Jovanée</name>
			</author>
			
			<title type="html"><![CDATA[How to migrate your games from the Bethesda game launcher]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/23046452/bethesda-game-launcher-how-to-migrate-games" />
			<id>https://www.theverge.com/23046452/bethesda-game-launcher-how-to-migrate-games</id>
			<updated>2022-04-28T16:40:07-04:00</updated>
			<published>2022-04-28T16:40:07-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="How to" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The Bethesda.net game launcher is giving up the ghost as of May 11th, so Bethesda is allowing anyone who has purchased games on their exclusive platform to migrate their purchases to Steam. The launcher and your library will remain accessible after May 11th, but Bethesda has recommended that users begin the process as soon as [&#8230;]]]></summary>
			
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<img alt="" data-caption="The Bethesda game launcher is no more. | Illustration by Alex Castro / The Verge" data-portal-copyright="Illustration by Alex Castro / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/16309946/acastro_199529_1777_bethesda_0002.0.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The Bethesda game launcher is no more. | Illustration by Alex Castro / The Verge	</figcaption>
</figure>
<p>The Bethesda.net game launcher is <a href="https://www.theverge.com/2022/2/22/22945874/bethesda-launcher-steam-migrate-games-wallet">giving up the ghost as of May 11th</a>, so Bethesda is allowing anyone who has purchased games on their exclusive platform to migrate their purchases to Steam. The launcher and your library will remain accessible after May 11th, but Bethesda has recommended that users begin the process as soon as possible.</p>
<p>In the process of migrating your games, Bethesda has noted that your entire game library and wallet will be accompanied by all of your saved games - meaning that you shouldn't have to worry about losing your 500-plus-hour playthrough of <em>Fallout 76. </em>However, we'd recommend backing up those files wherever appli …</p>
<p><a href="https://www.theverge.com/23046452/bethesda-game-launcher-how-to-migrate-games">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[This Fallout 4 Dogmeat statue looks amazing]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/6/11/17447966/fallout-4-dogmeat-statue-thinkgeek" />
			<id>https://www.theverge.com/2018/6/11/17447966/fallout-4-dogmeat-statue-thinkgeek</id>
			<updated>2018-06-11T00:01:21-04:00</updated>
			<published>2018-06-11T00:01:21-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[People are naturally very excited about the Fallout 76 power armor helmet that was announced today. But here's the thing: that helmet is not a good dog. Fallout 4 companion Dogmeat, on the other hand, is a very good dog, and now you can get a wonderfully detailed statue of him. The figure is part [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/11513609/Fallout_16th_Scale_Dogmeat_Statue_2.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>People are naturally very excited about <a href="https://www.theverge.com/2018/6/10/17447684/fallout-76-collectors-edition-wearable-power-armor-map-e3-2018-bethesda">the <em>Fallout 76</em> power armor helmet that was announced today.</a> But here's the thing: that helmet is not a good dog. <em>Fallout 4</em> companion Dogmeat, on the other hand, is a very good dog, and now you can get a wonderfully detailed statue of him.</p>
<p>The figure is part of a new <em>Fallout</em> line from ThinkGeek. You can also get replica plasma sniper rifles, figures featuring T-51 Power Armor and Vault Girl, and a wearable power fist. But clearly the most important part of the line is Dogmeat, who it should also be noted is wearing metallic armor to help survive the wasteland.</p>
<p>It's not clear how much they will cost, a …</p>
<p><a href="https://www.theverge.com/2018/6/11/17447966/fallout-4-dogmeat-statue-thinkgeek">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Megan Farokhmanesh</name>
			</author>
			
			<title type="html"><![CDATA[Two million people tuned into Bethesda’s day-long stream of a toy]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/5/30/17408600/bethesda-fallout-76-twitch-stream" />
			<id>https://www.theverge.com/2018/5/30/17408600/bethesda-fallout-76-twitch-stream</id>
			<updated>2018-05-30T11:09:00-04:00</updated>
			<published>2018-05-30T11:09:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="TL;DR" />
							<summary type="html"><![CDATA[For almost 24 hours, eager Fallout fans showed up online in droves to watch… well, basically nothing. On its Twitch channel yesterday morning, developer Bethesda streamed a continuous shot of a Vault Boy statue, placed against the background of a monitor displaying the message "Please stand by." (Its official Twitter and Facebook accounts posted the [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/11447201/Screen_Shot_2018_05_30_at_9.17.00_AM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>For almost 24 hours, eager <em>Fallout</em> fans showed up online in droves to watch… well, basically nothing. On its <a href="https://www.twitch.tv/bethesda">Twitch channel</a> yesterday morning, developer Bethesda streamed a continuous shot of a Vault Boy statue, placed against the background of a monitor displaying the message "Please stand by." (Its official <a href="https://twitter.com/BethesdaStudios/status/1001478823257542662">Twitter</a> and <a href="https://www.facebook.com/BethesdaGameStudios/videos/1747079552002689/">Facebook</a> accounts posted the same message around the same time.) Occasionally, <a href="https://www.polygon.com/2018/5/29/17406578/fallout-twitch-stream-bethesda-best-moments">something weird would happen</a> - like a strange sort-of puppet show or someone would appear and play with balloons to break up the monotony.</p>
<p>The stream ended with a teaser for <a href="https://www.theverge.com/2018/5/30/17405406/bethesda-fallout-76-trailer"><em>Fallout 76</em></a><em>,</em> but not before Bethesda's Todd Howard made an appearance to  …</p>
<p><a href="https://www.theverge.com/2018/5/30/17408600/bethesda-fallout-76-twitch-stream">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Bethesda teases Fallout 76 ahead of E3]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/5/30/17405406/bethesda-fallout-76-trailer" />
			<id>https://www.theverge.com/2018/5/30/17405406/bethesda-fallout-76-trailer</id>
			<updated>2018-05-30T10:03:42-04:00</updated>
			<published>2018-05-30T10:03:42-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Bethesda is returning to the wasteland. Ahead of E3 next month, the developer officially announced Fallout 76 - though we don't know much about the game aside from the name. A brief teaser showed the inside of a fallout shelter, but that's about it. We expect to hear more about the game at Bethesda's E3 [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/11447189/Capture.JPG?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Bethesda is returning to the wasteland. Ahead of E3 next month, the developer officially announced <em>Fallout</em> 76 - though we don't know much about the game aside from the name. A brief teaser showed the inside of a fallout shelter, but that's about it. We expect to hear more about the game at Bethesda's E3 press conference on June 10th. It's slated for release on Xbox One, PS4, and PC when it does eventually launch, and it's being developed by Bethesda Game Studios, the same team behind <em>Skyrim</em> and <em>Fallout 4</em>.</p>
<p>The publisher teased the news yesterday with <a href="https://twitter.com/BethesdaStudios/status/1001478823257542662">a cryptic tweet</a>, which was followed by a Twitch stream that lasted for close to a day and sh …</p>
<p><a href="https://www.theverge.com/2018/5/30/17405406/bethesda-fallout-76-trailer">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Adi Robertson</name>
			</author>
			
			<title type="html"><![CDATA[New HTC Vive buyers are getting a free Fallout 4 VR preorder code]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/10/2/16387858/vive-fallout-4-vr-free-bundle-viveport-bethesda-htc" />
			<id>https://www.theverge.com/2017/10/2/16387858/vive-fallout-4-vr-free-bundle-viveport-bethesda-htc</id>
			<updated>2017-10-02T09:00:01-04:00</updated>
			<published>2017-10-02T09:00:01-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[HTC is launching a Vive virtual reality headset bundle that includes a free copy of the upcoming Vive game Fallout 4 VR. Starting today, people who buy a Vive will also get a redemption code for the VR adaptation of Bethesda Softworks' 2015 title. The game is set for release on December 12th. For people [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/9370855/FO4VR_PR_092917_VB_landscape.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>HTC is launching a Vive virtual reality headset bundle that includes a free copy of the upcoming Vive game <em>Fallout 4 VR</em>. Starting today, people who buy a Vive will also get a redemption code for the VR adaptation of Bethesda Softworks' 2015 title. The game is set for release <a href="https://www.theverge.com/2017/8/23/16188974/fallout-doom-skyrim-vr-release-dates">on December 12th</a>. For people who already own a Vive and buy <em>Fallout 4 VR</em> separately, HTC is offering three free months of its subscription gaming service Viveport, which normally costs $6.99 a month.</p>
<p>HTC dropped the Vive's price <a href="https://www.theverge.com/2017/8/21/16176862/htc-vive-vr-headset-price-cut">to $599</a> this summer, and throwing in <em>Fallout 4 VR</em> makes it a little more attractive. Since this is effectively a preorder, it's worth weighing  …</p>
<p><a href="https://www.theverge.com/2017/10/2/16387858/vive-fallout-4-vr-free-bundle-viveport-bethesda-htc">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Bethesda announces release dates for Fallout, Doom, and Skyrim VR]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/8/23/16188974/fallout-doom-skyrim-vr-release-dates" />
			<id>https://www.theverge.com/2017/8/23/16188974/fallout-doom-skyrim-vr-release-dates</id>
			<updated>2017-08-23T08:59:32-04:00</updated>
			<published>2017-08-23T08:59:32-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[Three of Bethesda's biggest franchises are coming to virtual reality, and today the publisher announced release dates for all of them - and they're all coming out this year. It starts with the VR version of Skyrim on November 17th, which will be coming to PlayStation VR, followed by Doom VFR on December 1st for [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8698379/Fallout4_VATS_730x411.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Three of Bethesda's biggest franchises are coming to virtual reality, and today <a href="https://bethesda.net/en/article/1zLHPywhhKwOWeOag8g8AY/welcome-to-quakecon-2017-video-and-news">the publisher announced release dates for all of them</a> - and they're all coming out this year. It starts with the VR version of <em>Skyrim</em> on November 17th, which will be coming to PlayStation VR, followed by <em>Doom VFR</em> on December 1st for both PSVR and the HTC Vive. Finally, <em>Fallout 4</em> will be available on the Vive on December 12th.</p>
<p>With these releases, Bethesda is one of a small number of major game publishers to support VR with adapted versions of its biggest games. That said, <a href="https://www.theverge.com/2017/6/16/15814724/fallout-4-skyrim-vr-bethesda-hands-on-e3-2017">based on our time with <em>Fallout</em> and <em>Skyrim</em></a>, it seems like not every blockbuster game is suit …</p>
<p><a href="https://www.theverge.com/2017/8/23/16188974/fallout-doom-skyrim-vr-release-dates">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Bethesda is bringing back the Fallout 4 Pip-Boy for a limited time]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/circuitbreaker/2017/8/10/16125156/fallout-4-pipboy-release-date-price" />
			<id>https://www.theverge.com/circuitbreaker/2017/8/10/16125156/fallout-4-pipboy-release-date-price</id>
			<updated>2017-08-10T09:48:48-04:00</updated>
			<published>2017-08-10T09:48:48-04:00</published>
			<category scheme="https://www.theverge.com" term="Circuit Breaker" /><category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The Pip-Boys are coming back. Today Bethesda announced a new "game of the year" version of Fallout 4, which will include the post-apocalyptic RPG along with all of its many expansions and add-ons. More importantly, the developer also revealed that it's bringing back the Pip-Boy, a real-world version of the iconic wrist-worn computer featured in [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/4219251/IMG_6079.0.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>The Pip-Boys are coming back. <a href="https://bethesda.net/en/article/1flg4XQFe4UcUGSCqe4k2S/fallout-4-game-of-the-year-edition">Today Bethesda announced</a> a new "game of the year" version of <em>Fallout 4</em>, which will include the post-apocalyptic RPG along with all of its many expansions and add-ons. More importantly, the developer also revealed that it's bringing back the Pip-Boy, <a href="https://www.theverge.com/2015/11/2/9655846/fallout-4-pip-boy-photo-gallery">a real-world version of the iconic wrist-worn computer</a> featured in the games that works with your smartphone. The Pip-Boys will be available bundled with the new edition of the game for $99.99, and Bethesda says they will be "exclusively available in North America at select retailers." If history repeats itself, you can expect them to sell out fast when they are avai …</p>
<p><a href="https://www.theverge.com/circuitbreaker/2017/8/10/16125156/fallout-4-pipboy-release-date-price">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chris Plante</name>
			</author>
			
			<title type="html"><![CDATA[This Fallout 4 mod looks like a mash-up of True Detective, Silent Hill, and The Witch]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/5/29/15708962/fallout-4-mod-horror-pc-games-bethesda" />
			<id>https://www.theverge.com/2017/5/29/15708962/fallout-4-mod-horror-pc-games-bethesda</id>
			<updated>2017-05-29T10:59:03-04:00</updated>
			<published>2017-05-29T10:59:03-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[For an apocalyptic wasteland, Fallout 4 is quite colorful. Its vista often contrasts the vibrant red and oranges of settlements with a clear blue sky. It isn't safe, but it's hardly frightening. Fallout 4 modders l00ping and TreyM intend to change that. Their new creation, via Kotaku, sucks up the pigment of the world, and [&#8230;]]]></summary>
			
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<p>For an apocalyptic wasteland, <em>Fallout 4</em> is quite colorful. Its vista often contrasts the vibrant red and oranges of settlements with a clear blue sky. It isn't safe, but it's hardly frightening. <em>Fallout 4 </em>modders <a href="http://www.nexusmods.com/fallout4/users/918859">l00ping</a> and <a href="http://www.nexusmods.com/fallout4/users/2624590/?">TreyM</a> intend to change that. Their new creation, <a href="http://kotaku.com/creepy-mod-transforms-fallout-4-into-a-horror-movie-1795623024">via <em>Kotaku</em></a>, sucks up the pigment of the world, and replaces it with muted neutrals and haze.</p>
<p>A horror mod, <em>Pilgrim - Dread the Commonwealth</em> is inspired by the film <em>The Witch</em>. But its focus on gothic horror and spooky nature calls to mind everything from <em>True Detective </em>to <em>Silent Hill</em> to <em>Stalker: Shadows of Chernobyl</em>.</p>
<p>The mod creators haven't re-created the props or set of …</p>
<p><a href="https://www.theverge.com/2017/5/29/15708962/fallout-4-mod-horror-pc-games-bethesda">Read the full story at The Verge.</a></p>
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				<name>Andrew Webster</name>
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			<title type="html"><![CDATA[Fallout gets the fine art treatment with these gorgeous new prints]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/2/2/14473678/fallout-4-art-prints-cook-and-becker" />
			<id>https://www.theverge.com/2017/2/2/14473678/fallout-4-art-prints-cook-and-becker</id>
			<updated>2017-02-02T03:00:02-05:00</updated>
			<published>2017-02-02T03:00:02-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Design" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Fallout 4" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[For its latest video game collaboration, art gallery Cook &#38; Becker is heading to the nuclear wasteland. Today the gallery announced a new collaboration with Fallout creator Bethesda, which will start with a series of high-end prints featuring concept art from the post-apocalyptic RPG Fallout 4. Cook &#38; Becker describes the prints as "museum-grade," and [&#8230;]]]></summary>
			
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<p>For its latest video game collaboration, art gallery Cook &amp; Becker is heading to the nuclear wasteland. Today the gallery announced a new collaboration with <em>Fallout</em> creator Bethesda, which will start with a series of high-end prints featuring concept art from <a href="http://www.theverge.com/2015/11/9/9693246/fallout-4-review-ps4-xbox-pc">the post-apocalyptic RPG <em>Fallout 4</em></a>.</p>
<p>Cook &amp; Becker describes the prints as "museum-grade," and they'll be available in limited quantities. Each one is hand numbered and features the signature of the original artist. They cover a range of locations, from the bustling city of Diamond City to a Red Rocket gas station to the Prydwen airship high above the Commonwealth. There's even a 1950s- …</p>
<p><a href="https://www.theverge.com/2017/2/2/14473678/fallout-4-art-prints-cook-and-becker">Read the full story at The Verge.</a></p>
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