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	<title type="text">Sony PlayStation at E3 2017: all of the latest news, trailers, and announcements &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2017-06-16T16:00:39+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/12/15788816/sony-playstation-e3-2017-news-trailers-announcements-uncharted-days-gone" />
	<id>https://www.theverge.com/rss/stream/15552857</id>
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		<entry>
			
			<author>
				<name>Rich McCormick</name>
			</author>
			
			<title type="html"><![CDATA[The 21 best game trailers of E3 2017]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo" />
			<id>https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo</id>
			<updated>2017-06-16T12:00:39-04:00</updated>
			<published>2017-06-16T12:00:39-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Rejoice, for E3 is over for another year, and we can all take a breath. The world's biggest video games trade show brings such a flurry of news that it's hard to stop and take it in before you're whisked to the next keynote, the next conference, or the next big reveal. It's only now, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Photo by Christian Petersen/Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8697599/696086076.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Rejoice, for E3 is over for another year, and we can all take a breath. The world's biggest video games trade show brings such a flurry of news that it's hard to stop and take it in before you're whisked to the next keynote, the next conference, or the next big reveal.</p>
<p>It's only now, with E3 over, that we can really take time to look back at some of the most impressive, intriguing, or downright bizarre games to get announced or outlined further at the show. Below you'll find some of the trailers that are worth rewatching - or that you might have missed - from the last week.</p>
<div class="youtube-embed"><iframe title="Super Mario Odyssey - Game Trailer - Nintendo E3 2017" src="https://www.youtube.com/embed/wGQHQc_3ycE?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p><em><strong>Super Mario Odyssey</strong></em></p>
<p>Nintendo closed its E3 presentation - a prese …</p>
<p><a href="https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chris Plante</name>
			</author>
			
			<title type="html"><![CDATA[God of War director used John Woo’s masterpiece to sell the developer on his huge idea]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/15/15812162/god-of-war-ps4-preview-e3-2017" />
			<id>https://www.theverge.com/2017/6/15/15812162/god-of-war-ps4-preview-e3-2017</id>
			<updated>2017-06-15T16:42:16-04:00</updated>
			<published>2017-06-15T16:42:16-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[Last E3, Cory Barlog revealed a wildly ambitious plan for his update on God of War: the game would take place in a single, uninterrupted shot. This year, the director shared that, in the early days of production, some members of the development team were hesitant to take on the ambitious plan. So, to show [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="God of War" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8694819/large.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Last E3, Cory Barlog revealed a wildly ambitious plan for his update on <em>God of War</em>: the game would take place in a single, uninterrupted shot. This year, the director shared that, in the early days of production, some members of the development team were hesitant to take on the ambitious plan. So, to show the power of the film technique when done well, he screened the hospital scene from John Woo's action movie masterpiece, <em>Hard Boiled</em>.</p>
<p>"There's that great one shot [in <em>Hard Boiled</em>]," Barlog said, "where Tequila and, I can never remember the other guy's name, are shooting there way into the hospital. They end up having a conversation as they …</p>
<p><a href="https://www.theverge.com/2017/6/15/15812162/god-of-war-ps4-preview-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chris Plante</name>
			</author>
			
			<title type="html"><![CDATA[God of War director: there will be no quick time events]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/15/15811678/god-of-war-ps4-director-no-qtes-quick-time-events" />
			<id>https://www.theverge.com/2017/6/15/15811678/god-of-war-ps4-director-no-qtes-quick-time-events</id>
			<updated>2017-06-15T15:19:40-04:00</updated>
			<published>2017-06-15T15:19:40-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Interview" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[Sony's new God of War on PS4 will be the first game in the series to ditch quick time events, according to its director Cory Barlog. The franchise is arguably most responsible for popularizing the quick time event design, which allows players to have minimal input into elaborate and cinematic action sequences. Typically referred to [&#8230;]]]></summary>
			
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<p>Sony's new <em>God of War</em> on PS4 will be the first game in the series to ditch quick time events, according to its director Cory Barlog. The franchise is arguably most responsible for popularizing the quick time event design, which allows players to have minimal input into elaborate and cinematic action sequences.</p>
<p>Typically referred to as QTEs, the design requires players to obey an on-screen button prompt with precise timing (e.g., tapping the triangle button as it flashes on screen). Failing a QTE typically triggers a fail state, beginning the sequence all over again.</p>
<p>In typical QTEs for the franchise, which debuted in 2005, Kratos performs  …</p>
<p><a href="https://www.theverge.com/2017/6/15/15811678/god-of-war-ps4-director-no-qtes-quick-time-events">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chris Plante</name>
			</author>
			
			<title type="html"><![CDATA[PS4’s exclusive zombie game Days Gone deserves a chance to be itself]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/15/15805912/days-gone-ps4-exclusive-zombie-game-gameplay-e3-2017" />
			<id>https://www.theverge.com/2017/6/15/15805912/days-gone-ps4-exclusive-zombie-game-gameplay-e3-2017</id>
			<updated>2017-06-15T12:04:32-04:00</updated>
			<published>2017-06-15T12:04:32-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[An extended demonstration of Days Gone came a few announcements into PlayStation's E3 press event, surrounded by the rest of the console's upcoming releases. This is fitting placement for a game that, as it's being presented in behind-closed-doors sessions, feels buried beneath the features of its contemporaries, never elucidating how or if it will be [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8689205/Days_Gone.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>An extended demonstration of <em>Days Gone</em> came a few announcements into PlayStation's E3 press event, surrounded by the rest of the console's upcoming releases. This is fitting placement for a game that, as it's being presented in behind-closed-doors sessions, feels buried beneath the features of its contemporaries, never elucidating how or if it will be ready to break loose and establish its own identity.</p>
<figure class="wp-block-pullquote alignleft"><blockquote><p>Finally, a video game set beneath sequoia</p></blockquote></figure>
<p>An open-world zombie game, <em>Days Gone</em> follows the members of a motorcycle-club-cum-survivalist-group stationed in the Pacific Northwest, raising the question: <a href="https://www.theverge.com/2013/8/15/4621514/gone-home-review"><em>is there</em></a><em> </em><a href="https://www.theverge.com/2017/4/25/15421938/what-remains-of-edith-finch-review-ps4-pc"><em>a tax incentive</em></a><em> </em><a href="https://www.theverge.com/2017/6/11/15779490/life-is-strange-before-the-storm-trailer-xbox-one-e3-2017"><em>to set video game …</em></a></p>
<p><a href="https://www.theverge.com/2017/6/15/15805912/days-gone-ps4-exclusive-zombie-game-gameplay-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chris Plante</name>
			</author>
			
			<title type="html"><![CDATA[Spider-Man developer: you can’t murder villains by tossing them off skyscrapers]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/14/15803002/spider-man-ps4-sony-developer-insomniac-games-marvel-e3-2017" />
			<id>https://www.theverge.com/2017/6/14/15803002/spider-man-ps4-sony-developer-insomniac-games-marvel-e3-2017</id>
			<updated>2017-06-14T15:09:40-04:00</updated>
			<published>2017-06-14T15:09:40-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[If you paid close attention to the 9-minute Spider-Man demo at Sony's E3 2017 event, you might have noticed the superhero knocking a goon off a skyscraper - only to sling him safely back onto the building. Bryan Intihar, creative director of Insomniac Games, explained that the game won't allow players to use Spidey's abilities [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8686899/Screen_Shot_2017_06_14_at_11.50.51_AM.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>If you paid close attention to the <a href="https://www.theverge.com/2017/6/12/15741410/spider-man-trailer-gameplay-ps4-playstation-sony-exclusive-e3-2017">9-minute <em>Spider-Man</em> demo at Sony's E3 2017 event</a>, you might have noticed the superhero knocking a goon off a skyscraper - only to sling him safely back onto the building. Bryan Intihar, creative director of Insomniac Games, explained that the game won't allow players to use Spidey's abilities to kill villains, or anybody else for that matter.</p>
<p>"We wouldn't not allow that," said Intihar. "Marvel would not allow that, the world would not allow that."</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8686933/spider_man_gif.gif?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="" data-portal-copyright="">
<p>Intihar didn't provide specifics about how the game prevents Spider-Man from committing first-degree murder, or you know, accidentally bumpy somebody a little t …</p>
<p><a href="https://www.theverge.com/2017/6/14/15803002/spider-man-ps4-sony-developer-insomniac-games-marvel-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Megan Farokhmanesh</name>
			</author>
			
			<title type="html"><![CDATA[Far Cry 5 may have something to say, but its E3 demo focuses on the usual wacky combat]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15792804/far-cry-5-e3-demo-combat-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15792804/far-cry-5-e3-demo-combat-e3-2017</id>
			<updated>2017-06-13T15:00:02-04:00</updated>
			<published>2017-06-13T15:00:02-04:00</published>
			<category scheme="https://www.theverge.com" term="Verge Archives" />
							<summary type="html"><![CDATA[Far Cry 5's announcement rode in on a wave of controversy. Where past games took players to far-off lands where the player murdered the locals, Far Cry 5 is set in a small Montana county. The enemy is a group of largely white Americans. Its heroes are a ragtag group of resistance fighters, fighting against [&#8230;]]]></summary>
			
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<p><em>Far Cry 5</em>'s announcement rode in on a wave of <a href="https://www.theverge.com/2017/5/24/15685670/far-cry-5-setting-art-e3-2017-ubisoft">controversy</a>. Where past games took players to far-off lands where the player murdered the locals, <em>Far Cry 5</em> is set in a small Montana county. The enemy is a group of largely white Americans. Its heroes are a ragtag group of resistance fighters, fighting against a cult - a group whose imagery is drenched in patriotic Americana and Christian symbols.</p>
<p>But its first demo, for all of the conversations around the change to the game, felt largely like the <em>Far Cry</em> games that preceded it - its Montana location serving less as a statement than as a playground.</p>
<p>A great deal of buzz around the game has bee …</p>
<p><a href="https://www.theverge.com/2017/6/13/15792804/far-cry-5-e3-demo-combat-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sam Byford</name>
			</author>
			
			<title type="html"><![CDATA[Why Monster Hunter World is one of the biggest announcements at E3]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15789856/monster-hunter-world-ps4-xbox-one-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15789856/monster-hunter-world-ps4-xbox-one-e3-2017</id>
			<updated>2017-06-13T07:00:06-04:00</updated>
			<published>2017-06-13T07:00:06-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Xbox" />
							<summary type="html"><![CDATA[Sony's E3 keynote wasn't too big on major reveals, largely focusing on known quantities like God of War and Uncharted: The Lost Legacy. There was one announcement, however, that really did shock me despite not even making it into our roundup of the event: Monster Hunter World, a new game coming next year for PS4, [&#8230;]]]></summary>
			
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<p>Sony's E3 keynote wasn't too big on major reveals, largely focusing on known quantities like <em>God of War</em> and <em>Uncharted: The Lost Legacy</em>. There was one announcement, however, that really did shock me despite not even making it into <a href="https://www.theverge.com/2017/6/12/15788728/sony-e3-2017-playstation-ps4-games-trailers-news-2017-conference">our roundup of the event</a>: <em>Monster Hunter World</em>, a new game coming next year for PS4, Xbox One, and later PC.</p>
<p>I don't blame my colleague Chaim for omitting it - <em>Monster Hunter</em> has never quite broken through in the West, and its presence in Sony's keynote probably left a lot of viewers nonplussed. But trust me, <em>Monster Hunter World</em> is huge news. Here's why.</p>
<h2 class="wp-block-heading" id="V9fWx0">What is <em>Monster Hunter</em>?</h2>
<p><em>Monster Hunter</em> is an action-RPG seri …</p>
<p><a href="https://www.theverge.com/2017/6/13/15789856/monster-hunter-world-ps4-xbox-one-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sam Byford</name>
			</author>
			
			<title type="html"><![CDATA[Hidden Agenda is a PS4 crime thriller party game where your phone is the controller]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15790014/hidden-agenda-ps4-playlink-sony-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15790014/hidden-agenda-ps4-playlink-sony-e3-2017</id>
			<updated>2017-06-13T05:31:04-04:00</updated>
			<published>2017-06-13T05:31:04-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Sony" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[One of my favorite PS4 games is Until Dawn, Supermassive's cinematic horror adventure from 2015. The game took Heavy Rain's branching story structure and applied it to a self-aware slasher tale, which felt like a much more natural fit - even if you made the wrong call and let a character die in an gory [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8677143/Screen_Shot_2017_06_13_at_18.26.34.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>One of my favorite PS4 games is <a href="https://www.theverge.com/2015/8/24/9187447/until-dawn-review-playstation-4"><em>Until Dawn</em></a>, Supermassive's cinematic horror adventure from 2015. The game took <em>Heavy Rain</em>'s branching story structure and applied it to a self-aware slasher tale, which felt like a much more natural fit - even if you made the wrong call and let a character die in an gory instant, the story would just keep going. And though it was a single-player game by design, it turned out to work really well with a bunch of people on a sofa yelling frantic instructions to the player.</p>
<p>For Supermassive's next game, the British studio is expanding on that idea. <em>Hidden Agenda</em> is a new narrative-driven PS4 crime thriller that's …</p>
<p><a href="https://www.theverge.com/2017/6/13/15790014/hidden-agenda-ps4-playlink-sony-e3-2017">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Sony at E3 2017: the 6 most important PlayStation announcements]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/12/15788728/sony-e3-2017-playstation-ps4-games-trailers-news-2017-conference" />
			<id>https://www.theverge.com/2017/6/12/15788728/sony-e3-2017-playstation-ps4-games-trailers-news-2017-conference</id>
			<updated>2017-06-12T23:10:04-04:00</updated>
			<published>2017-06-12T23:10:04-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Sony" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Sony's E3 presentation may not have had a lot in the form of new announcements, with most of the trailers and news offering new clips and extended looks on already revealed games. That said, there were some interesting notes and a few surprises. We've rounded up the most important ones here. Uncharted: The Lost Legacy [&#8230;]]]></summary>
			
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<p>Sony's E3 presentation may not have had a lot in the form of new announcements, with most of the trailers and news offering new clips and extended looks on already revealed games.</p>
<p>That said, there were some interesting notes and a few surprises. We've rounded up the most important ones here.</p>
<h3 class="wp-block-heading" id="RyYPHL"><a href="https://www.theverge.com/2017/6/12/15776936/uncharted-lost-legacy-trailer-gameplay-sony-playstation-e3-2017"><em>Uncharted: The Lost Legacy</em> reveals its MacGuffin in new story trailer</a></h3>
<p><em>The Lost Legacy</em> is the first <em>Uncharted</em> game to not star Nathan Drake, but our new heroes - <em>Uncharted 2 </em>treasure hunter Chloe Frazer and <em>Uncharted 4: A Thief's End </em>mercenary Nadine Ross - don't seem to be straying too far from the series' roots. This time? They're after the tusk of Gan …</p>
<p><a href="https://www.theverge.com/2017/6/12/15788728/sony-e3-2017-playstation-ps4-games-trailers-news-2017-conference">Read the full story at The Verge.</a></p>
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				<name>Nick Statt</name>
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			<title type="html"><![CDATA[Bungie is bumping up Destiny 2’s console release date to September 6th]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/12/15788934/destiny-2-bungie-new-release-date-september-6-e3-2017" />
			<id>https://www.theverge.com/2017/6/12/15788934/destiny-2-bungie-new-release-date-september-6-e3-2017</id>
			<updated>2017-06-12T22:25:38-04:00</updated>
			<published>2017-06-12T22:25:38-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Sony" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Bungie will release Destiny 2 for PlayStation 4 and Xbox One on September 6th, two days before the official launch date Bungie announced at the game's reveal event last month. The new release date was slipped into the very end of the newest cinematic trailer for Destiny 2, which Sony showed off here at its [&#8230;]]]></summary>
			
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<p>Bungie will release <em>Destiny 2</em> for PlayStation 4 and Xbox One on September 6th, two days before the official launch date Bungie announced at the <a href="https://www.theverge.com/2017/3/30/15096628/destiny-2-reveal-trailer-release-date">game's reveal event last month</a>. The new release date was slipped into the very end of the <a href="https://www.theverge.com/2017/6/12/15788574/destiny-2-trailer-gameplay-pc-ps4-release-date-announced-e3-2017">newest cinematic trailer for <em>Destiny 2</em></a>, which Sony showed off here at its E3 press conference. Soon after, publisher Activision also confirmed the PC release date - almost two months later, on <a href="https://www.pcgamesn.com/destiny-2/destiny-2-pc-release-date-story-expansions-gameplay">October 24th</a>.</p>
<p>It was originally assumed that this new release date was a PlayStation exclusive, part of Sony's ongoing deal with Bungie and publisher Activision that's lasted since the original game's launch in September  …</p>
<p><a href="https://www.theverge.com/2017/6/12/15788934/destiny-2-bungie-new-release-date-september-6-e3-2017">Read the full story at The Verge.</a></p>
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