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	<title type="text">Nintendo at E3 2017: all of the latest news, trailers, and announcements &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2017-06-16T23:14:01+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15792806/nintendo-e3-2017-news-trailers-announcements-switch-super-mario-odyssey" />
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		<entry>
			
			<author>
				<name>Natt Garun</name>
			</author>
			
			<title type="html"><![CDATA[Forget Super Mario Odyssey, this competitive sushi eating game is the Nintendo title I need]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/16/15822466/sushi-striker-nintendo-3ds-game-trailer-e3-2017" />
			<id>https://www.theverge.com/2017/6/16/15822466/sushi-striker-nintendo-3ds-game-trailer-e3-2017</id>
			<updated>2017-06-16T19:14:01-04:00</updated>
			<published>2017-06-16T19:14:01-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="TL;DR" /><category scheme="https://www.theverge.com" term="Watch This" />
							<summary type="html"><![CDATA[I did not attend this year's E3, so my knowledge of what happened in gaming this week is based off my colleagues' adventures in New Donk City, live reports from the exhibition halls of Los Angeles Convention Center, and their struggle to understand why some games bother to exist. And while some games looked intriguing, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8702187/3DS_SushiStrikerTheWayofSushido_scrn14_E3.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>I did not attend this year's E3, so my knowledge of what happened in gaming this week is based off my colleagues' adventures in <a href="https://www.theverge.com/2017/6/13/15795268/nintendo-e3-booth-tour-new-donk-city-super-mario-odyssey-2017">New Donk City</a>, <a href="https://www.theverge.com/2017/6/10/15776284/e3-2017-news-games-list-xbox-playstation-nintendo">live reports from the exhibition halls</a> of Los Angeles Convention Center, and their struggle to understand <a href="https://www.theverge.com/2017/6/14/15798734/garfield-go-pokemon-go-clone-augmented-reality-game-terrible">why some games bother to exist</a>. And while some games looked intriguing, it appears my peers failed to inform me of a new title that I wholly identify with; a game that involves eating as many sushi as possible and flinging empty plates at your opponent.</p>
<p>Are you still here for this? Great. This is <a href="https://e3.nintendo.com/games/sushi-striker-the-way-of-sushido-3ds/"><em>Sushi Striker: The Way of Sushido</em></a><em>. </em>Nintendo describes its genre as "Conveyor Belt Sushi Puzzle Action …</p>
<p><a href="https://www.theverge.com/2017/6/16/15822466/sushi-striker-nintendo-3ds-game-trailer-e3-2017">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Rich McCormick</name>
			</author>
			
			<title type="html"><![CDATA[The 21 best game trailers of E3 2017]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo" />
			<id>https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo</id>
			<updated>2017-06-16T12:00:39-04:00</updated>
			<published>2017-06-16T12:00:39-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Rejoice, for E3 is over for another year, and we can all take a breath. The world's biggest video games trade show brings such a flurry of news that it's hard to stop and take it in before you're whisked to the next keynote, the next conference, or the next big reveal. It's only now, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Photo by Christian Petersen/Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8697599/696086076.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Rejoice, for E3 is over for another year, and we can all take a breath. The world's biggest video games trade show brings such a flurry of news that it's hard to stop and take it in before you're whisked to the next keynote, the next conference, or the next big reveal.</p>
<p>It's only now, with E3 over, that we can really take time to look back at some of the most impressive, intriguing, or downright bizarre games to get announced or outlined further at the show. Below you'll find some of the trailers that are worth rewatching - or that you might have missed - from the last week.</p>
<div class="youtube-embed"><iframe title="Super Mario Odyssey - Game Trailer - Nintendo E3 2017" src="https://www.youtube.com/embed/wGQHQc_3ycE?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p><em><strong>Super Mario Odyssey</strong></em></p>
<p>Nintendo closed its E3 presentation - a prese …</p>
<p><a href="https://www.theverge.com/2017/6/16/15814768/e3-2017-games-trailers-xbox-playstation-ea-bethesda-nintendo">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sam Byford</name>
			</author>
			
			<title type="html"><![CDATA[This Nintendo Switch keyboard is bad, so I fixed it]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/circuitbreaker/2017/6/15/15807000/hori-nintendo-switch-keyboard-better-idea" />
			<id>https://www.theverge.com/circuitbreaker/2017/6/15/15807000/hori-nintendo-switch-keyboard-better-idea</id>
			<updated>2017-06-15T02:43:33-04:00</updated>
			<published>2017-06-15T02:43:33-04:00</published>
			<category scheme="https://www.theverge.com" term="Circuit Breaker" /><category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="TL;DR" />
							<summary type="html"><![CDATA[Hori is a well-respected Japanese video game accessory maker that's been pumping out solid fighting sticks, gamepads, and screen protectors for pretty much as long as such things have existed. But I'm sorry, Hori, your new officially licensed Nintendo Switch keyboard is a deeply pointless product, and I'm here to suggest some improvements. To be [&#8230;]]]></summary>
			
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<p>Hori is a well-respected Japanese video game accessory maker that's been pumping out solid fighting sticks, gamepads, and screen protectors for pretty much as long as such things have existed. But I'm sorry, Hori, your new officially licensed Nintendo Switch keyboard is a deeply pointless product, and I'm here to suggest some improvements.</p>
<p>To be clear, a Nintendo Switch keyboard isn't altogether a bad idea - at least not in Japan, where popular MMO <em>Dragon Quest X</em> is coming out soon. It's just that this one has some… issues.</p>
<ul class="wp-block-list"><li>It's almost certainly just a rebranded white label model with a Nintendo Switch logo stuck on top. That isn't exactly  …</li></ul>
<p><a href="https://www.theverge.com/circuitbreaker/2017/6/15/15807000/hori-nintendo-switch-keyboard-better-idea">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Samus Returns is a confident throwback to Metroid’s roots]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/14/15797610/metroid-samus-returns-nintendo-3ds-preview-interview-e3-2017" />
			<id>https://www.theverge.com/2017/6/14/15797610/metroid-samus-returns-nintendo-3ds-preview-interview-e3-2017</id>
			<updated>2017-06-14T08:30:00-04:00</updated>
			<published>2017-06-14T08:30:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[After years of neglect, Metroid is back: yesterday Nintendo revealed two new entries in the iconic sci-fi exploration series. One, Metroid Prime 4 on Switch, isn't due for some time. But the Nintendo 3DS title Samus Returns is launching on September 15th, and it's not just the first proper Metroid game since 2010 - it's [&#8230;]]]></summary>
			
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<p>After years of neglect, <em>Metroid</em> is back: yesterday Nintendo revealed two new entries in the iconic sci-fi exploration series. One, <a href="https://www.theverge.com/2017/6/13/15782806/metroid-prime-4-nintendo-switch-announced-e3-2017"><em>Metroid Prime 4</em> on Switch</a>, isn't due for some time. But the Nintendo 3DS title <em>Samus Returns</em> is launching on September 15th, and it's not just the first proper <em>Metroid</em> game since 2010 - it's also a return to the series's roots. <em>Samus Returns</em> is a remake of <em>Metroid II</em> on the original Game Boy, and it's the first traditional 2D <em>Metroid</em> release in over a decade. The announcement may have come as a surprise to many, but it's far from a new idea for series co-creator Yoshio Sakamoto. "I've been wanting to create a 2D <em> …</em></p>
<p><a href="https://www.theverge.com/2017/6/14/15797610/metroid-samus-returns-nintendo-3ds-preview-interview-e3-2017">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Megan Farokhmanesh</name>
			</author>
			
			<title type="html"><![CDATA[What Nintendo got right and wrong at E3]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/14/15794362/nintendo-e3-2017-wins-wrong" />
			<id>https://www.theverge.com/2017/6/14/15794362/nintendo-e3-2017-wins-wrong</id>
			<updated>2017-06-14T08:00:03-04:00</updated>
			<published>2017-06-14T08:00:03-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[Up until the official start of E3 on Tuesday, Nintendo's presence has been limited to appearing on the stages of other companies. Mario + Rabbids Kingdom Battle, confirmed with an appearance from Shigeru Miyamoto himself at Ubisoft's press conference, is being produced by that publisher. Downloadable Zelda-themed Skyrim items appeared during the Bethesda event. And [&#8230;]]]></summary>
			
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<p>Up until the official start of E3 on Tuesday, Nintendo's presence has been limited to appearing on the stages of other companies. <em>Mario + Rabbids Kingdom Battle</em>, <a href="https://www.theverge.com/2017/6/12/15749998/nintendo-ubisoft-e3-2017-mario-rabbids-kingdom-battle-trailer">confirmed</a> with an appearance from Shigeru Miyamoto himself at Ubisoft's press conference, is being produced by that publisher. Downloadable <em>Zelda</em>-themed <em>Skyrim</em> items appeared during the Bethesda event. And a giant Switch showed up in Microsoft's presentation on <em>Minecraft</em>.</p>
<p>No wonder Nintendo didn't bother with a big stage show at E3. Once again, the company opted for a prerecorded 30-minute Nintendo Direct stream, filled with announcements and gameplay footage.</p>
<p>The idea that E3 can …</p>
<p><a href="https://www.theverge.com/2017/6/14/15794362/nintendo-e3-2017-wins-wrong">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Chaim Gartenberg</name>
			</author>
			
			<title type="html"><![CDATA[Take a video tour of Nintendo’s E3 booth and a humongous re-creation of New Donk City]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15795268/nintendo-e3-booth-tour-new-donk-city-super-mario-odyssey-2017" />
			<id>https://www.theverge.com/2017/6/13/15795268/nintendo-e3-booth-tour-new-donk-city-super-mario-odyssey-2017</id>
			<updated>2017-06-13T17:38:14-04:00</updated>
			<published>2017-06-13T17:38:14-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[E3 2017 has officially kicked off, and thousands of journalists, gaming industry people, and, for the first time ever, members of the public have flooded the Los Angeles Convention Center for the largest gaming show in the world. And virtually everyone seemed to be packing Nintendo's massive E3 booth for a chance to get their [&#8230;]]]></summary>
			
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<p>E3 2017 has officially kicked off, and thousands of journalists, gaming industry people, and, for the first time ever, members of the public have flooded the Los Angeles Convention Center for the largest gaming show in the world. And virtually everyone seemed to be packing Nintendo's massive E3 booth for a chance to get their hands on <em>Super Mario Odyssey</em>, the upcoming <em>Mario</em> adventure for the Nintendo Switch.</p>
<p>So it's fitting that the booth is decked out as New Donk City - one of the levels in <em>Odyssey - </em>from top to bottom. Times Square-esque billboards line the walls, Donkey Kong-themed street signs pop out over the crowd, and crosswalk indic …</p>
<p><a href="https://www.theverge.com/2017/6/13/15795268/nintendo-e3-booth-tour-new-donk-city-super-mario-odyssey-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Nick Statt</name>
			</author>
			
			<title type="html"><![CDATA[Watch over 20 minutes of Super Mario Odyssey, Nintendo’s weirdest Mario yet]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15794010/nintendo-super-mario-odyssey-gameplay-footage-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15794010/nintendo-super-mario-odyssey-gameplay-footage-e3-2017</id>
			<updated>2017-06-13T14:05:22-04:00</updated>
			<published>2017-06-13T14:05:22-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="E3" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" /><category scheme="https://www.theverge.com" term="TL;DR" /><category scheme="https://www.theverge.com" term="Watch This" />
							<summary type="html"><![CDATA[Nintendo's E3 press conference this morning dedicated a healthy chunk of time to Super Mario Odyssey, the wonderfully weird and wildly ambitious new Mario coming to the Switch on October 27th. We got a new trailer, but we also got more than 20 minutes of new gameplay shown off live. Not only did we get [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8679801/super_mario_odyssey.gif?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Nintendo's <a href="https://www.theverge.com/2017/6/13/15792806/nintendo-e3-2017-news-trailers-announcements-switch-super-mario-odyssey">E3 press conference this morning</a> dedicated a healthy chunk of time to <em>Super Mario Odyssey,</em> the wonderfully weird and wildly ambitious new Mario <a href="https://www.theverge.com/2017/6/13/15776618/new-super-mario-odyssey-trailer-release-date-nintendo-e3-2017">coming to the Switch on October 27th</a>. We got a new trailer, but we also got more than 20 minutes of new gameplay shown off live.</p>
<p>Not only did we get a in-depth look at the New York-like New Donk City, but we met Mario's new anthropomorphic hat, Cappy, and got a look at how the game's new possession system will let you transform into countless enemies and objects throughout <em>Odyssey</em>. That includes everything from taxis and electrical current - so you can travel along power lines - to the ic …</p>
<p><a href="https://www.theverge.com/2017/6/13/15794010/nintendo-super-mario-odyssey-gameplay-footage-e3-2017">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Nintendo on 4K’s limited audience, the need to do e-sports differently, and listening to fans]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15785774/nintendo-switch-4k-esports-reggie-fils-aime-interview-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15785774/nintendo-switch-4k-esports-reggie-fils-aime-interview-e3-2017</id>
			<updated>2017-06-13T13:30:02-04:00</updated>
			<published>2017-06-13T13:30:02-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Esports" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[This morning Nintendo showed off a slate of experiences coming to Nintendo Switch, including a new trailer for Super Mario Odyssey and reveals of new Metroid and Pok&#233;mon games. With a new console, new games, and new initiatives like mobile and subscription services, it's shaping up to be a very busy year for Nintendo. Just [&#8230;]]]></summary>
			
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<p>This morning Nintendo showed off a slate of experiences coming to Nintendo Switch, including a new trailer for <em>Super Mario Odyssey</em> and reveals of new <em>Metroid</em> and <em>Pok&eacute;mon</em> games. With a new console, new games, and new initiatives like mobile and subscription services, it's shaping up to be a very busy year for Nintendo. Just ahead of the company's E3 spotlight, I had the chance to talk to Nintendo of America president Reggie Fils-Aim&eacute; about a range of topics, from e-sports to 4K consoles. Here's what he had to say.</p>
<h3 class="wp-block-heading" id="8g5ICH">Why the 4K audience is "a bit too limited"</h3><blockquote class="wp-block-quote has-text-align-none is-layout-flow wp-block-quote-is-layout-flow">
<p>The Nintendo mission is to reach as many consumers as possible and to have them engage  …</p></blockquote>
<p><a href="https://www.theverge.com/2017/6/13/15785774/nintendo-switch-4k-esports-reggie-fils-aime-interview-e3-2017">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Super Mario Odyssey is big, complex, and surprisingly hard]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15788152/super-mario-odyssey-nintendo-switch-preview-e3-2017" />
			<id>https://www.theverge.com/2017/6/13/15788152/super-mario-odyssey-nintendo-switch-preview-e3-2017</id>
			<updated>2017-06-13T13:30:02-04:00</updated>
			<published>2017-06-13T13:30:02-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[Mario's next big adventure, Super Mario Odyssey on Nintendo Switch, follows the open-world formula established by Super Mario 64. In Odyssey you'll explore huge spaces, uncovering secrets and collectables, traversing everything from the rooftops of skyscrapers to icy underground caverns. I had the chance to play a 10 minute-long demo of the game here at [&#8230;]]]></summary>
			
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<p>Mario's next big adventure, <em>Super Mario Odyssey</em> on Nintendo Switch, follows the open-world formula established by <em>Super Mario 64</em>. In <em>Odyssey</em> you'll explore huge spaces, uncovering secrets and collectables, traversing everything from the rooftops of skyscrapers to icy underground caverns. I had the chance to play a 10 minute-long demo of the game here at E3, and while it introduces a number of clever and inventive new gameplay twists, there was one aspect that stood out the most: this game is really hard.</p>
<p>The area I played - New Donk City - is a New York-style urban cityscape, complete with tall buildings, yellow taxis, green parks, and prop …</p>
<p><a href="https://www.theverge.com/2017/6/13/15788152/super-mario-odyssey-nintendo-switch-preview-e3-2017">Read the full story at The Verge.</a></p>
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				<name>Andrew Webster</name>
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			<title type="html"><![CDATA[How Nintendo is avoiding the mistakes of the Wii U with Switch]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2017/6/13/15784484/how-nintendo-is-avoiding-the-mistakes-of-the-wii-u-with-switch" />
			<id>https://www.theverge.com/2017/6/13/15784484/how-nintendo-is-avoiding-the-mistakes-of-the-wii-u-with-switch</id>
			<updated>2017-06-13T13:30:02-04:00</updated>
			<published>2017-06-13T13:30:02-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[Since its debut in March, the Nintendo Switch has largely been a success - especially compared to its ill-fated predecessor, the Wii U. The console had the biggest initial two-day sales of any Nintendo console, and the company predicts that it will sell 13 million units by next April. Today at E3, Nintendo showed off [&#8230;]]]></summary>
			
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<p>Since its debut in March, the Nintendo Switch has largely been a success - especially compared to its ill-fated predecessor, the Wii U. The console had the biggest initial two-day sales of any Nintendo console, and the company predicts that it will sell 13 million units by next April. Today at E3, Nintendo showed off a slate of games intended to keep that momentum going forward, including major first-party titles like <em>Super Mario Odyssey</em>, <em>Pok&eacute;mon</em>, and <em>Metroid Prime 4</em>, as well as third-party games like <em>FIFA 18</em> and <em>Rocket League</em>. According to Nintendo of America president Reggie Fils-Aim&eacute;, the early success and future plans of Switch actually  …</p>
<p><a href="https://www.theverge.com/2017/6/13/15784484/how-nintendo-is-avoiding-the-mistakes-of-the-wii-u-with-switch">Read the full story at The Verge.</a></p>
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