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	<title type="text">Red Dead Online: everything you need to know about Rockstar’s multiplayer Wild West &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2019-02-12T18:28:31+00:00</updated>

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		<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Online’s next update makes life tougher for griefers]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2019/2/12/18222066/red-dead-online-update-griefing-bounties" />
			<id>https://www.theverge.com/2019/2/12/18222066/red-dead-online-update-griefing-bounties</id>
			<updated>2019-02-12T13:28:31-05:00</updated>
			<published>2019-02-12T13:28:31-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The world of Red Dead Online is getting a bit safer. Today Rockstar announced the next update for the game, which is focused primarily on reducing griefing, a problem that has plagued the online game since its debut late last year. The update will include a handful of changes, the combination of which should make [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13754476/8b6c87b389b292174b806f2ce9daa88388e54c47.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>The world of <em>Red Dead Online</em> is getting a bit safer. Today Rockstar <a href="https://www.rockstargames.com/newswire/article/60840/Red-Dead-Online-Beta-Update">announced the next update</a> for the game, which is focused primarily on reducing griefing, <a href="https://www.theverge.com/2018/11/27/18114780/red-dead-online-rdr2-preview-hands-on-ps4-xbox">a problem that has plagued the online game since its debut late last year</a>.</p>
<p>The update will include a handful of changes, the combination of which should make for an overall more pleasant experience. One of the biggest changes comes down to player visibility. Now, you'll only be able to see other players if they're within 150 meters of you, which should make it tougher for griefers to hunt down and annoy specific players. Similarly, those whom the game deems "overly aggressive players" w …</p>
<p><a href="https://www.theverge.com/2019/2/12/18222066/red-dead-online-update-griefing-bounties">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Patricia Hernandez</name>
			</author>
			
			<title type="html"><![CDATA[Playing Red Dead Online as a black character means enduring racist garbage]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2019/1/15/18183843/red-dead-online-black-character-racism" />
			<id>https://www.theverge.com/2019/1/15/18183843/red-dead-online-black-character-racism</id>
			<updated>2019-01-15T13:18:46-05:00</updated>
			<published>2019-01-15T13:18:46-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Internet Culture" />
							<summary type="html"><![CDATA[The joys of Red Dead Redemption 2's open world are in its details. You must eat, you must bathe, you must shave, you must clean your guns. Minor characters all have elaborate routines, suggestions of a life beyond the player. Even background scenery demands attention. This onerous devotion to a rewarding cowboy fantasy birthed a [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13692388/acastro_190115_3167_Red_Dead_Racism_0001.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>The joys of <em>Red Dead Redemption 2</em>'s open world are in its details. You must eat, you must bathe, you must shave, you must clean your guns. Minor characters all have <a href="https://www.theverge.com/2018/11/10/18080374/red-dead-redemption-2-npc-character-routines-rockstar">elaborate routines</a>, suggestions of a life beyond the player. Even background scenery demands attention. This onerous devotion to a rewarding cowboy fantasy birthed a culture that expects that developers Rockstar Games have accounted for nearly anything the player might do within its digital borders. <em>Red Dead</em> also takes place in 1899 - three years after the Supreme Court legalized racial segregation, midway through the presidency of a man who fought in the Civil War - which means, …</p>
<p><a href="https://www.theverge.com/2019/1/15/18183843/red-dead-online-black-character-racism">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Online’s new mode sounds like smaller-scale Fortnite]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2019/1/10/18176914/red-dead-online-rdr2-battle-royale-gun-rush-fortnite" />
			<id>https://www.theverge.com/2019/1/10/18176914/red-dead-online-rdr2-battle-royale-gun-rush-fortnite</id>
			<updated>2019-01-10T11:02:54-05:00</updated>
			<published>2019-01-10T11:02:54-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[When Red Dead Online launched in November, it included a mode that was a refreshing take on the now-ubiquitous battle royale format. Called "make it count," it had players fighting to be the last one standing, with only knives and bows at their disposal. It was wonderfully tense and slow, but if you're looking for [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13681572/7751db791d20f588cea5c9c84e3d48b3bbc2cbfb.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>When <em>Red Dead Online</em> launched in November, it included a mode that was <a href="https://www.theverge.com/2018/11/29/18116848/red-dead-online-rdr2-battle-royale-make-it-count-fortnite">a refreshing take on the now-ubiquitous battle royale format</a>. Called "make it count," it had players fighting to be the last one standing, with only knives and bows at their disposal. It was wonderfully tense and slow, but if you're looking for a more traditional battle royale match, the game's latest mode sounds a lot like <em>Fortnite</em> and <em>PUBG</em>, but on a smaller scale.</p>
<div class="wp-block-vox-media-highlight vox-media-highlight alignnone"><img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13122787/RDR2_Screenshot_080_copy.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="Red Dead Redemption 2" title="Red Dead Redemption 2" data-has-syndication-rights="1" data-caption="" data-portal-copyright="">
<h3 class="wp-block-heading" id="iCY6YH">Read next: <a href="https://www.theverge.com/2018/10/25/18021082/red-dead-redemption-2-review-xbox-one-ps4"><em>Red Dead Redemption 2</em> review</a></h3></div>
<p>Included in today's <em>Red Dead Online</em> update is a mode called "gun rush," which sounds very familiar. "You'll put your survival instincts to the test, gathering weapons  …</p>
<p><a href="https://www.theverge.com/2019/1/10/18176914/red-dead-online-rdr2-battle-royale-gun-rush-fortnite">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Online’s battle royale mode is slow, tense, and nothing like Fortnite]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/11/29/18116848/red-dead-online-rdr2-battle-royale-make-it-count-fortnite" />
			<id>https://www.theverge.com/2018/11/29/18116848/red-dead-online-rdr2-battle-royale-make-it-count-fortnite</id>
			<updated>2018-11-29T09:31:18-05:00</updated>
			<published>2018-11-29T09:31:18-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[The explosive popularity of Fortnite and PUBG means that battle royale has become a genre in of itself. This year, some of the biggest names in gaming have adopted battle royale, ranging from Call of Duty's fast-paced battles to Supercell's mobile-friendly Brawl Stars. Now, Rockstar is getting in on the action with Red Dead Online, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13588889/Red_Dead_Redemption_2_20181128172854.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>The explosive popularity of <em>Fortnite</em> and <em>PUBG</em> means that battle royale has become a genre in of itself. This year, some of the biggest names in gaming have adopted battle royale, ranging <a href="https://www.theverge.com/2018/10/19/17999972/call-of-duty-black-ops-4-review-blackout-battle-royale-pubg-fortnite">from <em>Call of Duty</em>'s fast-paced battles</a> to <a href="https://www.theverge.com/2018/11/14/18093052/supercell-brawl-stars-global-launch-iphone-android">Supercell's mobile-friendly <em>Brawl Stars</em></a>. Now, Rockstar is getting in on the action with <em>Red Dead Online</em>, the multiplayer spinoff for <a href="https://www.theverge.com/2018/10/25/18021082/red-dead-redemption-2-review-xbox-one-ps4"><em>Red Dead Redemption 2</em></a>.</p>
<p>While the main appeal for <em>Red Dead Online</em> is <a href="https://www.theverge.com/2018/11/27/18114780/red-dead-online-rdr2-preview-hands-on-ps4-xbox">its story-driven "free roam" mode</a>, it also offers a number of competitive options, including a BR-style mode called "make it count." It may have been inspired by the battle royale blockbusters, but it offers something  …</p>
<p><a href="https://www.theverge.com/2018/11/29/18116848/red-dead-online-rdr2-battle-royale-make-it-count-fortnite">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Online’s early hours are full of violence, beauty, and annoying griefers]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/11/27/18114780/red-dead-online-rdr2-preview-hands-on-ps4-xbox" />
			<id>https://www.theverge.com/2018/11/27/18114780/red-dead-online-rdr2-preview-hands-on-ps4-xbox</id>
			<updated>2018-11-27T15:18:29-05:00</updated>
			<published>2018-11-27T15:18:29-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[During the earliest moments of Red Dead Online, the multiplayer spinoff of Red Dead Redemption 2, you could almost mistake it for a traditional single-player experience. It has all of the series' hallmarks: tense shootouts; long, quiet rides on horseback; lengthy, well-acted cutscenes; and an open-ended nature that gives a real sense of freedom out [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13557951/Red_Dead_Redemption_2_20181127105341.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>During the earliest moments of <em>Red Dead Online</em>, the multiplayer spinoff of <em>Red Dead Redemption 2</em>, you could almost mistake it for a traditional single-player experience. It has all of the series' hallmarks: tense shootouts; long, quiet rides on horseback; lengthy, well-acted cutscenes; and an open-ended nature that gives a real sense of freedom out in the frontier. You can sit down by a fire and drink some coffee, or you can go hunting for deer in the woods. It's up to you.</p>
<p>But that feeling doesn't last forever. There's a good chance that while you're enjoying one those nice contemplative moments, or even doing something simple like checkin …</p>
<p><a href="https://www.theverge.com/2018/11/27/18114780/red-dead-online-rdr2-preview-hands-on-ps4-xbox">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Online’s beta starts tomorrow]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/11/26/18112314/red-dead-redemption-2-online-beta-release-date-ps4-xbox" />
			<id>https://www.theverge.com/2018/11/26/18112314/red-dead-redemption-2-online-beta-release-date-ps4-xbox</id>
			<updated>2018-11-26T11:00:05-05:00</updated>
			<published>2018-11-26T11:00:05-05:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Almost exactly a month after Red Dead Redemption 2 launched, developer Rockstar has announced that the game's online mode will start rolling out this week. The beta for Red Dead Online will actually be available tomorrow for some users, as Rockstar is staggering the launch, likely to avoid the server issues that plagued GTA Online [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13329327/Red_Dead_Redemption_2_20181023000458.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Almost exactly a month <a href="https://www.theverge.com/2018/10/25/18021082/red-dead-redemption-2-review-xbox-one-ps4">after <em>Red Dead Redemption 2</em> launched</a>, developer Rockstar has announced that the game's online mode will start rolling out this week. The beta for <em>Red Dead Online</em> will actually be available tomorrow for some users, as Rockstar is staggering the launch, likely to avoid the <a href="https://www.theverge.com/2013/10/1/4790206/grand-theft-auto-online-early-server-issues">server issues that plagued <em>GTA Online</em></a> when it debuted several years ago.</p>
<div class="wp-block-vox-media-highlight vox-media-highlight alignnone"><img src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/13122787/RDR2_Screenshot_080_copy.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="Red Dead Redemption 2" title="Red Dead Redemption 2" data-has-syndication-rights="1" data-caption="" data-portal-copyright="">
<h3 class="wp-block-heading" id="iCY6YH">Read next: <a href="https://www.theverge.com/2018/10/25/18021082/red-dead-redemption-2-review-xbox-one-ps4"><em>Red Dead Redemption 2</em> review</a></h3></div>
<p>Those who purchased the "ultimate edition" of the game will have access to the <em>Red Dead Online</em> beta starting on Tuesday, November 27th, and on Wednesday, it will open up to anyone who played <em>Red Dead Redemption 2</em> when it launched on Octobe …</p>
<p><a href="https://www.theverge.com/2018/11/26/18112314/red-dead-redemption-2-online-beta-release-date-ps4-xbox">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Red Dead Redemption 2’s online mode is coming in November]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2018/9/19/17879388/red-dead-online-beta-release-date" />
			<id>https://www.theverge.com/2018/9/19/17879388/red-dead-online-beta-release-date</id>
			<updated>2018-09-19T13:30:01-04:00</updated>
			<published>2018-09-19T13:30:01-04:00</published>
			<category scheme="https://www.theverge.com" term="Culture" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Next month, Rockstar is releasing Red Dead Redemption 2, and we already know the Western will feature a robust single-player mode. What we haven't heard about, however, is the much-anticipated online mode for the game. Today, the developer provided a few concrete details about the experience, which will be known as Red Dead Online. Here's [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/8632155/red_dead_redemption_2_screenshot_01_1920.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Next month, Rockstar is releasing <em>Red Dead Redemption 2</em>, and we already know the Western will feature <a href="https://www.theverge.com/2018/8/9/17670566/red-dead-redemption-2-gameplay-trailer-rockstar">a robust single-player mode</a>. What we haven't heard about, however, is the much-anticipated online mode for the game. Today, <a href="https://www.rockstargames.com/newswire/article/60579/Red-Dead-Online">the developer provided a few concrete details about the experience</a>, which will be known as <em>Red Dead Online</em>. Here's how Rockstar describes it:</p>
<blockquote class="wp-block-quote has-text-align-none is-layout-flow wp-block-quote-is-layout-flow">
<p><em>Red Dead Online</em> is an evolution of the classic multiplayer experience in the original <em>Red Dead Redemption</em>, blending narrative with competitive and cooperative gameplay in fun new ways. Using the gameplay of the upcoming <em>Red Dead Redemption 2</em> as a foundation, <em>Red Dead Online</em> will  …</p></blockquote>
<p><a href="https://www.theverge.com/2018/9/19/17879388/red-dead-online-beta-release-date">Read the full story at The Verge.</a></p>
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