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	<title type="text">Final Fantasy VII Rebirth: all the news and updates &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2024-04-02T20:35:02+00:00</updated>

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		<entry>
			
			<author>
				<name>Ash Parrish</name>
			</author>
			
			<title type="html"><![CDATA[Final Fantasy VII Rebirth’s biggest twist is concealed in a tiny detail]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/4/2/24119195/final-fantasy-vii-rebirth-plot-twist-buster-sword-animation" />
			<id>https://www.theverge.com/2024/4/2/24119195/final-fantasy-vii-rebirth-plot-twist-buster-sword-animation</id>
			<updated>2024-04-02T16:35:02-04:00</updated>
			<published>2024-04-02T16:35:02-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[I'm in awe of how smart the developers of Final Fantasy VII Rebirth are. After seeing a post comparing Cloud during the Nibelheim flashback and his arrival at the city much later in the game, my mind is reeling from the subtle brilliance in how Square used the tiniest of animation details to convey one [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24669733/01_ff7rebirth_ss01_yy2ao4sh0.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>I'm in awe of how <a href="https://www.theverge.com/2024/2/29/24086758/final-fantasy-vii-rebirth-interview-naoki-hamaguchi-yoshinori-kitase">smart the developers of <em>Final Fantasy VII Rebirth</em> are</a>. After seeing a post comparing Cloud during the Nibelheim flashback and his arrival at the city much later in the game, my mind is <em>reeling</em> from the subtle brilliance in how Square used the tiniest of animation details to convey one of the biggest, most shocking plot twists in <em>Final Fantasy</em> narrative history.</p>
<p><strong>Spoilers for <em>Final Fantasy VII Rebirth</em> to follow.</strong></p>
<p>In <a href="https://x.com/pwtizza/status/1774663845472301318?s=20">a clip shared on X by pwtizza</a>, Cloud, with one of his big-ass swords strapped to his back, is seen sitting at the top of Nibelheim's famous water tower. In the right half of the clip, Cloud removes his sword befo …</p>
<p><a href="https://www.theverge.com/2024/4/2/24119195/final-fantasy-vii-rebirth-plot-twist-buster-sword-animation">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Definitely don’t start your Final Fantasy VII experience with Rebirth]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/2/29/24085625/final-fantasy-7-rebirth-best-start" />
			<id>https://www.theverge.com/2024/2/29/24085625/final-fantasy-7-rebirth-best-start</id>
			<updated>2024-02-29T14:00:00-05:00</updated>
			<published>2024-02-29T14:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Final Fantasy VII Rebirth is an excellent game and an important evolution for the franchise. It mashes together a traditional RPG with a large open world, managing to feel both modern and like it's sticking to its 32-bit roots. What it is not, however, is a good place to get started with the multipart story [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25309349/EN_25_ff7rebirth_SS_0207_Trailer.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p><em>Final Fantasy VII Rebirth</em> is <a href="https://www.theverge.com/24079544/final-fantasy-7-rebirth-review-ps5">an excellent game</a> and an important evolution for the franchise. It mashes together a traditional RPG with a large open world, managing to feel both modern and like it's sticking to its 32-bit roots. What it is not, however, is a good place to get started with the multipart story that is <em>Final Fantasy VII</em> - despite what its creators might say.</p>
<p>Prior to <em>Rebirth</em>'s launch, creative director and <a href="https://hard-drive.net/hd/video-games/square-enix-reveals-final-fantasy-fashion-collection-thats-just-zippers/">zipper aficionado</a> Tetsuya Nomura talked about how the game was designed in part to be welcoming to newcomers (always a commendable goal). "In fact," <a href="https://twitter.com/finalfantasyvii/status/1537561006917943300">he said in 2022</a>, "new players might even enjoy starting their <em>Final Fantasy  …</em></p>
<p><a href="https://www.theverge.com/2024/2/29/24085625/final-fantasy-7-rebirth-best-start">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Ash Parrish</name>
			</author>
			
			<title type="html"><![CDATA[Final Fantasy VII Rebirth’s creators want you to embrace the stress]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/2/29/24086758/final-fantasy-vii-rebirth-interview-naoki-hamaguchi-yoshinori-kitase" />
			<id>https://www.theverge.com/2024/2/29/24086758/final-fantasy-vii-rebirth-interview-naoki-hamaguchi-yoshinori-kitase</id>
			<updated>2024-02-29T13:08:08-05:00</updated>
			<published>2024-02-29T13:08:08-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Interview" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[There's a moment in Final Fantasy VII Rebirth - one I won't spoil but will say it's not That Moment - where I could hardly breathe. The story had taken a slight detour away from the events of the original's continuity but not so much to be wholly different. Characters were in the same places [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25311584/EN_01_ff7rebirth_SS_0207_Trailer.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>There's a moment in <a href="https://www.theverge.com/24079544/final-fantasy-7-rebirth-review-ps5"><em>Final Fantasy VII Rebirth</em></a> - one I won't spoil but will say <a href="https://www.theverge.com/2024/1/29/24054529/my-emotions-are-reaching-their-limit-break">it's not That Moment</a> - where I could hardly breathe. The story had taken a slight detour away from the events of the original's continuity but not so much to be wholly different. Characters were in the same places and had the same attitudes as they did before but were remixed just so. I had no idea how everything was going to shake out, which stressed me out because up to that point, I was deeply invested in predicting how <em>Rebirth</em> would depart from its predecessor.</p>
<p>That anxiety is exactly what Naoki Hamaguchi, director of <em>Final Fantasy VII Rebirth</em>, wants players  …</p>
<p><a href="https://www.theverge.com/2024/2/29/24086758/final-fantasy-vii-rebirth-interview-naoki-hamaguchi-yoshinori-kitase">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Ash Parrish</name>
			</author>
			
			<title type="html"><![CDATA[The Queen’s Blood card game is just as good as Final Fantasy VII Rebirth itself]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/2/26/24081238/final-fantasy-7-rebirth-queens-blood-triple-triad" />
			<id>https://www.theverge.com/2024/2/26/24081238/final-fantasy-7-rebirth-queens-blood-triple-triad</id>
			<updated>2024-02-26T15:10:22-05:00</updated>
			<published>2024-02-26T15:10:22-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[I have a pet conspiracy theory. The greatest minds in card game design don't work at Wizards of the Coast on Magic: The Gathering or at Ravensburger on the Disney-themed breakout hit Lorcana. But somehow, through some eldritch pact made with the gods of the collectible card game, Square Enix managed to snag the greatest [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25306241/EN_02_ff7rebirth_SS_0923_minigame_png_jpgcopy.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>I have a pet conspiracy theory.</p>
<p>The greatest minds in card game design don't work at Wizards of the Coast on <em>Magic: The Gathering</em> or at Ravensburger on the <a href="https://www.polygon.com/23342656/mtg-lorcana-disney-tcg-ccg-first-cards-mickey-stitch-elsa-robinhood-maleficent">Disney-themed breakout hit <em>Lorcana</em></a>. But somehow, through some eldritch pact made with the gods of the collectible card game, Square Enix managed to snag the greatest minds in card game design and has kept them in a vault for the last 30 years working on <em>Final Fantasy </em>card minigames. That's the best explanation I can come up with for how good <a href="https://www.polygon.com/24062207/final-fantasy-7-rebirth-queens-blood-is-a-very-good-gwent"><em>Final Fantasy VII Rebirth</em>'s Queen's Blood card game</a> is.</p>
<p>This minigame has nearly eclipsed my enjoyment of <em>Rebirth</em> itself, a game a number of critic …</p>
<p><a href="https://www.theverge.com/2024/2/26/24081238/final-fantasy-7-rebirth-queens-blood-triple-triad">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Final Fantasy VII Rebirth is a modern open-world RPG with the soul of 1997]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/24079544/final-fantasy-7-rebirth-review-ps5" />
			<id>https://www.theverge.com/24079544/final-fantasy-7-rebirth-review-ps5</id>
			<updated>2024-02-22T09:00:00-05:00</updated>
			<published>2024-02-22T09:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Games Review" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[Here's something I never thought I'd say: the original Final Fantasy VII was too short. I've played through the classic RPG, which spans three discs and more than 30 hours, multiple times and always thought I largely understood it. And yet I now realize that various elements of its convoluted plot have actually escaped me. [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25298079/EN_02_ff7rebirth_SS_0207_Int.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Here's something I never thought I'd say: the original <em>Final Fantasy VII</em> was too short. I've played through the classic RPG, which spans three discs and more than 30 hours, multiple times and always thought I largely understood it. And yet I now realize that various elements of its convoluted plot have actually escaped me. So here I am, a few decades later, and I finally understand (most of) what the hell is going on - and that's because of <em>Final Fantasy VII Rebirth</em>.</p>
<p>It's the follow-up to <a href="https://www.theverge.com/2020/4/6/21207441/final-fantasy-7-remake-ff7-review-ps4">2020's <em>Final Fantasy VII Remake</em></a>, and the second part in a planned trilogy that reimagines and expands upon the 1997 original. It's a game that introduces  …</p>
<p><a href="https://www.theverge.com/24079544/final-fantasy-7-rebirth-review-ps5">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Watch 11 minutes of Final Fantasy VII Rebirth gameplay features — and the final trailer]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/2/6/24064121/final-fantasy-vii-rebirth-final-trailer-gameplay-video" />
			<id>https://www.theverge.com/2024/2/6/24064121/final-fantasy-vii-rebirth-final-trailer-gameplay-video</id>
			<updated>2024-02-06T19:17:29-05:00</updated>
			<published>2024-02-06T19:17:29-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Cosmo Canyon. Nibelheim. Dolphin racing. Vincent Valentine. A one-winged Sephiroth. Marlene's dad Dyne. Mini-game after mini-game after mini-game to play. "The world will be saved, but will you?" asks the game's trailer, with almost zero subtlety that the events of this game will determine Aerith's infamous fate. Final Fantasy VII Rebirth is coming February 29th, [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25271214/SCR_20240206_oise.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p>Cosmo Canyon. Nibelheim. Dolphin racing. Vincent Valentine. A one-winged Sephiroth. Marlene's dad Dyne. Mini-game after mini-game after mini-game to play. "The world will be saved, but will you?" asks the game's trailer, with almost zero subtlety that the events of this game will determine Aerith's infamous fate.</p>
<p><em>Final Fantasy VII Rebirth </em>is coming February 29th, and both Sony and Square Enix want to make damn sure that fans know this game is a can't-miss <em>event - </em>even though it's <em>not</em> the conclusion to the remake of <em>Final Fantasy VII</em> and will have another game following it.</p>
<div class="youtube-embed"><iframe title="FINAL FANTASY VII REBIRTH Final Trailer" src="https://www.youtube.com/embed/Q56cRDseTGQ?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p>But as a huge fan of the original PS1 title who initially held out  …</p>
<p><a href="https://www.theverge.com/2024/2/6/24064121/final-fantasy-vii-rebirth-final-trailer-gameplay-video">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Sony just let slip a Final Fantasy VII Rebirth playable demo is imminent]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/2024/2/5/24062927/sony-final-fantasy-vii-rebirth-demo" />
			<id>https://www.theverge.com/2024/2/5/24062927/sony-final-fantasy-vii-rebirth-demo</id>
			<updated>2024-02-05T19:43:25-05:00</updated>
			<published>2024-02-05T19:43:25-05:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Final Fantasy VII Rebirth is nearly here. It's coming February 29th, and yes, we will find out what happens to Aerith unless the game's producer was playing us. But we won't have to wait that long to get a taste, because Sony will release a playable demo as soon as tomorrow, February 6th. That's the [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Square Enix" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24669733/01_ff7rebirth_ss01_yy2ao4sh0.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p><em>Final Fantasy VII Rebirth </em>is nearly here. It's coming February 29th, and yes, <a href="https://www.theverge.com/2024/1/29/24054529/my-emotions-are-reaching-their-limit-break">we will find out what happens to Aerith</a> unless the game's producer was playing us. But we won't have to wait that long to get a taste, because Sony will release a playable demo as soon as tomorrow, February 6th.</p>
<p>That's the word <a href="https://twitter.com/wario64/status/1754662533250891848?s=46&amp;t=s7yjJ2YTk92nj3NQJLk0ww">from Wario64</a>, who spotted a trailer for the demo on PlayStation Network, one you can watch below - and the news that the demo will let you "step into the shoes of either Cloud or Sephiroth during the Nibelheim episode."</p>
<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter alignnone"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-dnt="true"><p lang="en" dir="ltr">PSN confirms that a Final Fantasy VII Rebirth demo is coming tomorrow (says it's "out now" but I think the trailer was me …</p></blockquote></div></figure>
<p><a href="https://www.theverge.com/2024/2/5/24062927/sony-final-fantasy-vii-rebirth-demo">Read the full story at The Verge.</a></p>
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