Created as part of a 48-hour game development challenge known as the Ludum Dare, Super Mario Summary condenses all 32 levels from the original Super Mario Bros. into a single frame each. The game was created by Johan Petiz, creative director for Swedish developer Free Lunch Design, and relies on the same basic mechanics of the original: collect coins, smash Goombas, and reach the flagpole. The result is a surprisingly challenging and entertaining Flash-based browser game, perfect for lunch hour entertainment at the office.
Play this: ‘Super Mario Bros.’ tribute re-imagines each level as a single frame
A submission for a 48 hour game development challenge has condensed all 32 levels from Super Mario Bros. into a single frame for each.
A submission for a 48 hour game development challenge has condensed all 32 levels from Super Mario Bros. into a single frame for each.


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