If you haven’t seen Prometheus, don’t worry, Inventing Interactive’s interview with designer Ash Thorp won’t spoil very much at all. If you have, you’ll be familiar with the movies futuristic computer user interface design that Thorp helped to create. In Inventing Interactive’s interview, Thorp discusses his creative technique and the importance of harmonizing design work with the themes of the film. Thorp has worked on a number of other notable projects, like Sherlock Holmes: A Game of Shadows and The Tourist, as well a several high-profile video games.
Ash Thorp on designing the UI of ‘Prometheus’
InventingInteractive talks to Prometheus user interface designer Ash Thorp about his work on the project.
InventingInteractive talks to Prometheus user interface designer Ash Thorp about his work on the project.


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