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Watch this: a guide to CG animations from 1964

Take a look back at how computer generated animations were created decades ago.

Take a look back at how computer generated animations were created decades ago.

AT&T archives CG animations
AT&T archives CG animations
AT&T archives CG animations
Andrew Webster
is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.

We often take CG for granted in modern films — everything from sci-fi flicks to action-heavy blockbusters include plenty of computer generated visuals. But in 1964 the process wasn’t quite so widespread. In this film from AT&T’s archives — charmingly titled A Computer Technique For the Production of Animated Movies — you can see just how CG animations were created decades ago. And the 16-minute film doesn’t just explain how the process works, it’s also an example: as the introduction explains “this very film was produced entirely by the process which is about to be described.”


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