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An oral history of LucasArts

Andrew Webster
is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.

LucasArts may not be making new games anymore, but over the years it crafted some of the most influential interactive experiences ever — from space sims like Star Wars: X-Wing to graphic adventures like Maniac Mansion. If you’re in the mood to reminisce, Jaz Rignall has delved into the company’s history in a lengthy profile at US Gamer. It’s not a definitive history, but it’s a very personal one, filled with plenty of thoughts from the creators who were there in the beginning. It covers everything from George Lucas’ involvement in designing titles to why writing classic adventure games made Ron Gilbert a better tweeter. “I’m probably really good at Twitter,” he says, “because we had to do text in 80 characters.” Be sure to check out the whole thing at US Gamer.

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