Epic v. Google: everything we learned in Fortnite court
See all Stories
S
Samsung agreed to take 12 percent of Fortnite revenue — not 30 percent.
We knew this — it’s #95 here — but Sweeney says Samsung offered Epic a special deal. “Samsung agreed to waive its normal 30 percent fee... and charge us just 12 percent of revenue for every transaction it processed,” he says.
Sweeney also says the two-step download process (Fortnite Launcher, then Fortnite) was all about updates. Every week when Epic offered a new version of Fortnite, users would have to download the game all over again if not for the launcher, Sweeney says.
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
Loading comments
Getting the conversation ready...
Most Popular
Most Popular
- Xbox’s former COO has ‘serious concerns’ about her abrupt departure
- One of Google’s Android partners turned 1.3 million set-top boxes into a botnet
- New Zelda and GTA represent a games industry that no longer exists
- HomePod Mini 2 first look: Three things I love and one disappointment
- The 16GB Raspberry Pi 5 got another ‘unavoidable’ RAM price hike











