I’m a little late to this, but this line at the end of John Gruber’s latest post on the possible use cases for Apple’s VR headset jumped out to me:
I believe Apple must have answers to the question of why we will want to buy it, carry it, and use it in addition to and alongside all the devices we already buy, carry, and use. Why else bring it to market? But damned if I can imagine those answers, given the state of chip, display, and battery technology today.
Just a reminder that the first-gen Apple Watch launched without these answers dialed in, and it took three generations (and a total UI rethink) before it came into focus as a great product. I think these headsets are going to take longer than that!
[Daring Fireball]











