More from WWDC 2023 news: Apple Vision Pro, Mac Pro, iOS 17, and more

Apple has completed the Mac’s move away from Intel. Now it needs to prove Mac Pro upgrades can keep up with pro users.
David, Nilay, and Dan hopped into a studio in Cupertino so we could talk about their impressions of the Vision Pro, and then, the WVFRM crew stopped by for a deeply fun and chaotic lightning round. But stay tuned, because this is just the first of many Vergecasts this week.
Apple’s new Proton-like Game Porting Toolkit for macOS has already allowed people, like this Redditor, to get Windows PC-only DirectX 12 games running on Apple Silicon, including Cyberpunk 2077 and Diablo IV.
Did it get them running smoothly? Not so much (although I wonder what it would look like on a Mac Studio or Mac Pro), but to be fair, it’s already ahead of how the game ran at launch on a base PS4 or Xbox One.
Text:
The Wall Street Journal’s Joanna Stern: Apple Vision Pro: I Tried the New Mixed-Reality Headset
Wired’s Lauren Goode: Hands on With Apple’s Vision Pro: The Opposite of Disappearing
TechCrunch’s Matthew Panzarino: First impressions: Yes, Apple Vision Pro works and yes, it’s good
Video:
Good Morning America: Tim Cook says Apple Vision Pro will change how people engage with tech


Apple let Good Morning America film Robin Roberts using the new device. There’s nothing too surprising about her experience, especially if you’ve read other impressions. And it doesn’t appear that Apple’s EyeSight feature is active, meaning you can’t see Roberts’ eyes while she’s using the headset.
But if you wanted to see the Vision Pro in a setting that wasn’t Apple’s keynote video, you might want to watch this video.
The feature auto-deletes verification codes after they’re autofilled from Messages and, now, Mail (spotted by Twitter user aaronp613, who contributes to AppleDB).
On Android, which has had the feature since it first debuted in 2021 in India, codes are deleted after 24 hours, but iOS does so immediately after they’re autofilled.
To quote my colleague Dan Seifert in Slack: “FINALLY.”


Remember Heavy Rain? The Vision Pro’s dial-in-your-preferred-amount-of-reality feature legitimately sounds awesome to me, because it’s a 2010 gamer’s dream come true.
(Minor note: I had forgotten that the game strongly implies these glasses cause brain damage.)
We didn’t see the Vision Pro used for:
Fitness, VR gaming, AR gaming, really any gaming you can’t do on a normal television, in a car, on a bus or train, at a sports game or concert, at a social gathering, to access the metaverse, to interpret the world around you, while a human is moving more than a meter per second, while drinking a beverage, or literally anything outdoors.
Everywhere Apple imagines you’ll use its $3,499 headset



Apple needs developers to make the case for its new augmented reality headset.


I’ve been wondering for weeks what term Apple would land on: AR? VR? Mixed reality? Something else? Based on this teaser for a Good Morning America interview airing tomorrow, it sounds like Cook’s term of choice is “spatial computing.” We heard it a few times in the keynote today, and I suspect we’re going to hear it a lot more going forward. A lot more.
[ABC News]
We’ll have much more, including hands-on reactions to the new Vision Pro, to come. Stay tuned.




















