4 – Breaking News & Latest Updates 2026
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WWDC 2025

Each year at WWDC, Apple’s Worldwide Developers Conference, the company showcases what’s next for its biggest platforms — iOS, macOS, iPadOS and more — and what developers can do to make apps and services for them.

Jay Peters
Jay Peters
The Vergecast vs. Waveform WWDC trivia challenge is live!

You can watch it on the WVFRM YouTube channel or listen to it in the Vergecast and Waveform podcast feeds. I’m not going to spoil the winner, but I will say that Nilay, David, and Dan holds their own against some tough competition.

Umar Shakir
Umar Shakir
xrOS lives!

Apple’s Vision Pro virtual reality headset (yes, it’s VR) runs on “visionOS.” But if you dig into the developer sessions at WWDC, you’ll notice “xrOS” on various slides and named videos. It was the rumored name and also probably the internal name for the operating system. And now it gets to have a legacy.

Apple’s Vision Pro is the Retina display moment for headsets

I tried the Vision Pro, and just like the introduction of the iPhone 4 over a decade ago, there’s no going back from here.

Alex Heath
Jay Peters
Jay Peters
“Vision Pro outclassed Meta Quest Pro and every other headset I’ve ever tried to a degree that is utterly show-stopping.”

High praise for Apple’s Vision Pro headset from UploadVR.

The Mac Pro ends the Apple Silicon transition, but it’s just one step in a much bigger journey

Apple has completed the Mac’s move away from Intel. Now it needs to prove Mac Pro upgrades can keep up with pro users.

Jon Porter
Richard Lawler
Richard Lawler
Cyberpunk 2077 the way it was always meant to be played — hacked onto an M1 MacBook.

Apple’s new Proton-like Game Porting Toolkit for macOS has already allowed people, like this Redditor, to get Windows PC-only DirectX 12 games running on Apple Silicon, including Cyberpunk 2077 and Diablo IV.

Did it get them running smoothly? Not so much (although I wonder what it would look like on a Mac Studio or Mac Pro), but to be fair, it’s already ahead of how the game ran at launch on a base PS4 or Xbox One.

Apple finally made a TVApple finally made a TV
David Pierce
What’s so ‘pro’ about Apple’s Vision Pro headset?

Apple needs developers to make the case for its new augmented reality headset.

Tom Warren
I wore the Apple Vision Pro. It’s the best headset demo ever.
Play

Apple’s new don’t-call-it-a-VR-headset is the best riff on some very familiar ideas, but still searching for a purpose.

Nilay Patel
Alex Heath
Alex Heath
Here’s our first look at Apple’s Vision Pro headset.

We’ll have much more, including hands-on reactions to the new Vision Pro, to come. Stay tuned.

Adi Robertson
Adi Robertson
Apple says running Unity apps on visionOS will be easy.

Apple’s WWDC State of the Union is giving us more details about how developers can work with visionOS. That includes confirmation that Unity apps are supposed to run easily on the Vision Pro — including alongside other, non-Unity apps.

A screenshot of a Unity app running in visionOS.
Richard Lawler
Richard Lawler
Apple’s introduction to mixed reality has a price, and it’s $3,499.

Ready to slap some virtual 4K screens on your face? That’s the price when Apple’s Vision Pro headset is available “early next year” in the US via Apple Stores and Apple.com. More countries will join the last “later in the year.”

Apple Vision Pro, price $3,499
Apple Vision Pro, price $3,499
Image: Apple
Richard Lawler
Richard Lawler
Ok, so the front-facing eye display rumor was real.

Now we’ve seen some pictures of Apple’s Vision Pro headset, complete with the rumored display that can show the user’s eyes to indicate they’re in mixed reality and not screened off in a private virtual reality.

What are your first impressions? Tasteful or creepy.

Image: Apple
Richard Lawler
Richard Lawler
Engage Game mode.

One of the new features in macOS Sonoma (which should come in handy once Death Stranding launches on the platform) is the ability to enable “Game mode” to prioritize gaming on the Apple Silicon CPU and GPU, along with lowered audio latency on AirPods and doubled BT sampling rate on Xbox and PS controllers.

Apple MacBook shown with DualSense PS5 controller and AirPods.
Apple MacBook shown with DualSense PS5 controller and AirPods.
Image: Apple