Diablo IV is a massive game — and it was built by a massive team. According to MobyGames, more than 9,000 people were featured in the game’s credits. That doesn’t mean that was the size of the development staff — 475 people were credited in the “thanks” section, for instance — but still, that’s one big number.
Andrew Webster

Senior entertainment editor
Senior entertainment editor
More From Andrew Webster
The roguelike Web of Wyrd has a new gameplay trailer, and it sure does look like Mike Mignola’s art in motion. Unfortunately, the game doesn’t have a release date yet — it’s listed as “coming soon” for Xbox, PlayStation, Switch, and PC.


A lot happened in the first season of Foundation, so you’d be forgiven for forgetting some of the major plot points. If you need to catch up fast, Apple has released this three-minute-long recap just a few days before the second season premieres on Apple TV Plus.
A new studio called Gardens announced a big round of funding today, but the more interesting thing is what this team — made up of developers from iconic titles like Journey, Blaseball, and What Remains of Edith Finch — is trying to build. It sounds like a fascinating mix of indie ideas at AAA scale, according to director Chris Bell:
“We’re including novel cooperative gameplay that rewards players who help each other, which can encourage friendship and dialogue with PvP and conflict in interesting and subversive ways. We’re growing the world we want to play in every day, a world designed to offer new experiences every time you play, growing and evolving for years to come.”
And just look at this teaser art!
That’s EA Sports FC, if you’ve forgotten, and we’ll be getting gameplay and (presumably) a release date during a livestream on July 13th at 12:30PM ET. We’ll have all the news right here, but in the meantime, here’s a CG trailer that doesn’t reveal much of anything aside from a very dramatic voice over from Daniel Kaluuya.
















