That’s an overall average — many 4K 60FPS games pull over 160W, and some are well over 180W. You also might be surprised when they’re gulping the juice: pause menus average 137W, far more than cutscenes and loading screens. Multiplayer lobbies average 122W. The company’s working on tools to help/shame developers into lowering those.
Sean Hollister

Senior Editor
Senior Editor
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Facebook famously provided new employees with a Little Red Book full of propaganda, designed to help establish a productive and secretive culture at the company. Among other things, it contained an email from Mark himself asking a leaker to fall on their own sword.
Now, you no longer have to be an employee to read the “Please Resign” email for yourself.
ICYMI, we’re now sticking our gadgets into a CT scanner that spits out ghostly 3D images of their insides. We’ve got more videos like this Polaroid on the way — but if there’s some small gadget you think The Verge’s audience would love to see scanned, hit me up! I’m at sean@theverge.com.

See inside a classic Polaroid, PalmPilot, and more.
Come back Saturday morning to find out.
Update: It’s a Polaroid — after we used a new CT scanner to digitally melt it down to its densest components. And here’s how its ejection mechanism works.








