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Games Review

The sequel to PC Building Simulator feels like it’s still under construction

A host of bugs and undercooked features keep the addictive building simulator from reaching its full potential

Alice Jovanée
Signalis is old-school PlayStation-era horror at its best

If you miss the days of old-school Resident Evil and Silent Hill, this is just the thing

Andrew Webster
Bayonetta 3’s biggest sin is its unwillingness to commit to the bit

After hours of fun, a late-game plot shift undermines the entire game, Bayonetta’s character, and ultimately the franchise

Ash Parrish
Gotham Knights’ beautiful world and wonderful writing are undermined by sluggish fighting

The new open-world action game has shades of Arkham but is let down by performance issues

Tauriq Moosa
A Plague Tale gets bigger and more ferocious with sequel Requiem

Not all of the changes are for the better with the new game, but the core remains unlike anything else out there

Andrew Webster
Overwatch 2 is less of a sequel and more of a remix

Second verse, same as the first

Ash Parrish
Splatoon remains the most playful and stylish shooter around in third outing

And now it has a killer single-player campaign, too

Andrew Webster
Xenoblade Chronicles 3 is as enjoyable as it is inscrutable

Prepare to spend considerable time and brain power playing this game

Ash Parrish
Stray improves adventure games by turning you into a cat

A change in perspective is just what the genre needed

Andrew Webster
Nintendo Switch Sports isn’t a must-own, but it’s a great party game

Your kids will love this — your arms will not

Ash Parrish
Kirby and the Forgotten Land is as sweet and slight as cotton candy

A very joyful game belies a kinda empty one

Ash Parrish
Ghostwire: Tokyo is creepy, thrilling, and a game that respects your time

An eerie mix of white knuckle action and quiet exploration

Andrew Webster
There’s still nothing quite like Gran Turismo

Gran Turismo 7 returns to the series’ roots

Sam Byford
Elden Ring is a sprawling fantasy epic so good I don’t want it to end

After 40 hours, I’m just getting started with FromSoftware’s latest release

Andrew Webster
Horizon Forbidden West’s incredible world is easy to get lost in

Where most open world games can offer a paralyzing amount of choices, Horizon Forbidden West doesn’t feel too overwhelming

Ash Parrish
Sifu’s toughest battle is with its own origins

Sloclap’s love letter to kung fu won’t be received by everyone

Ash Parrish
Pokémon Legends: Arceus breathes new life into Pokémon

By going back in time, the game moves the series forward

Andrew Webster
Halo Infinite campaign review: playing the hits

Infinite in name, not quite yet in scope

Sam Byford
Kid A Mnesia Exhibition is an unsettling and beautiful Radiohead art exhibit

Kid A Mnesia Exhibition isn’t a traditional video game

Jay Peters