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GeForce Now latency.
Phil Eisler, who leads the GeForce Now team at Nvidia, is discussing its cloud gaming platform:
“We’ve found over time that we get closer and closer to the quality of playing locally. Our cloud gaming servers are more powerful than consoles, so we’re able to run higher frame rates and add more visual effects.”
In terms of latency improvements, Eisler says:
“Well, one one way is that we’ve improved the frame rate, so originally it was 30 frames per second and then we increased it to 60 and then 120 and up to 240.”
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