Sony
It’s hard to imagine a company with a greater influence on consumer electronics than Sony. You can trace a direct line from the Walkman -- the first portable media player -- to the smartphone. Today Sony is a massive force in gaming, making the PlayStation and publishing games for it and other platforms. Sony image sensors are in iPhones as well as its own mirrorless cameras. Not to mention the OLED TVs; smartphones; noise-canceling headphones; music, tv, and film publishing; and, yes, robot dogs.

Sony’s Into the Spider-Verse sequel is a bigger, bolder, more ambitious film than its predecessor — and a powerful deconstruction of Marvel’s Spider-Man mythos.

There are smarter and much bigger speakers to choose from, but this tiny little thing offers surprisingly crisp sound for its low price.


The subtext: twelve of those games you just saw announced at Sony’s PlayStation Showcase are also coming to Xbox.
Which is helpful, considering at least one of Sony’s reveal trailers was crafted to exclude competitors.






I wouldn’t call the OG a great game, but I thought Polygon’s 2015 take was spot-on: it’s a game about making dumb, dumb mistakes while blasting aliens and laughing at your friends. Nothing like squishing allies with an ill-timed drop pod! Originally isometric, the just-announced sequel is full 3D like Earth Defense Force, another guilty pleasure of mine.
Here’s the full quote from PlayStation CEO Jim Ryan, which could really mean anything:
We do have some fairly interesting and quite aggressive plans to accelerate our initiatives in the space of the cloud that will unfold over the course of the coming months.
My mind immediately goes to my scoop from last month about Sony’s new cloud gaming push.
That’s straight from Sony’s big business strategy presentation today.
The figure is admittedly a month out of date... but between bad word-of-mouth about poor PC performance, the March finale of HBO’s The Last of Us TV show, and the general tendency of big heavily marketed single-player games to burn brightly at first, it’s reasonably likely the game had the lion’s share of sales at launch.









The WF-C700N earbuds fit great, sound decent, and offer plenty of software tricks. But even within Sony’s own lineup, you might have better options.






Sony just announced upgraded software and accessories for its $9,000 professional Airpeak S1 drone released in 2021.
The new, denser 3,938mAh battery packs ($400 each) enable the increased flight time, along with a new lighter-weight Gremsy gimbal ($4,000) that is designed for more accurate imaging in industrial applications. It works better with smaller lenses like the 24mm f/2.8 G.
And with Sony’s new RTK kit ($4,000) the Airpeak can be controlled more reliably and accurately, especially around areas of strong interference — think wind turbines. It also enables repeat missions with centimeter-accurate positioning compared to the previous meter-accurate GNSS system.
Listen, I’m just saying, CNN Airport would definitely be a better name for a streaming service than Max. We tried to figure out what’s next for this service, then looked into Twitter’s big fight with Substack, Sony’s cloud and mobile gaming plans, and more.
Also: Nilay is still wrong about CarPlay. That’s the main takeaway from this episode.

LG’s G3 and Samsung’s S95C promise the brightest, most impressive picture we’ve ever seen from OLED TVs — and that’s on top of other advantages like perfect blacks and excellent gaming performance.
Eben Upton, CEO of Raspberry Pi, on Sony’s minority investment and AITRIOS deal that extends the companies’ existing relationship:
“This transaction will allow us to expand our partnership, bringing Sony Semiconductor Solutions’ line of AI products to the Raspberry Pi ecosystem, and helping our users to build exciting new machine-learning applications at the edge.”



































