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Halo Infinite ray tracing arrives in March.
AMD has just revealed that Halo Infinite will get ray tracing support in Season 3. During AMD’s next-gen GPU event, the company revealed Halo Infinite will get ray-traced shadows in Arena and Big Team Battle modes, with improved lighting, sharper shadows, and increased performance on RX 7000 GPUs. 343 Industries delayed Halo Infinite Season 3 to March, and it’s set to include additional forge updates, in-game reporting, new maps, and new abilities.
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