When I recently met with Meta’s top executives, I wanted to know about more than the company’s first AR glasses, Orion.
The kinds of devices Meta wants to make next
A peek into the hardware development process at Reality Labs: “If there’s a part of your body that could potentially host a wearable that could do AI, there’s a good chance we’ve had a team run that down.”
A peek into the hardware development process at Reality Labs: “If there’s a part of your body that could potentially host a wearable that could do AI, there’s a good chance we’ve had a team run that down.”


In the weeks leading up to our meeting, reports had surfaced about new devices the company’s hardware division, Reality Labs, was working on, from camera earbuds to mixed reality goggles. I had also been hearing rumors of tinkering on new variations of AI-enabled wearables. During my interview with Meta CTO Andrew “Boz” Bosworth just before this year’s Connect conference, we discussed not only some of these possible future products but also how Meta approaches hardware development in general, which I haven’t seen the company explain publicly before.
“If there’s a concept that you could imagine, we either have had or do have somebody building a thing around it,” Bosworth told me. He described a multiphase development process for how Reality Labs takes products from inception to shipping. First, there’s a “pre-discovery team” that is “prototyping the craziest stuff.” They put a “proof of experience” together, and then, after executive review, a “small number” of these concepts graduate to what Meta calls its “discovery” phase, where a product is assigned “a few” dedicated employees to examine what the industrial design would be, along with other factors like cost.
Then, a device enters prototyping, where there are “maybe 10 times more people involved” to build hardware and software that works together. After successfully going through prototyping, a device gets onto the official product roadmap. At that point, “we’ve got a full team assigned to it and the presumptive plan is to ship it.” Roughly half of the devices that get through prototyping go to the final “engineering validation test” phase, which determines whether management kills or greenlights a product to be manufactured at scale and released. According to Bosworth, “about half” of what gets through final validation testing actually ships publicly.
He acknowledged that, somewhere early in this process, the company is tinkering with the idea of earbuds with cameras, which would presumably be used to sense the world around the wearer to aid the usefulness of the Meta AI assistant. (“We know Apple’s doing a thing there,” too, he mentioned.) He also confirmed The Information’s reporting that there is work underway on a pair of steampunk-like goggles for mixed reality. They recently moved from prediscovery to the discovery phase.
He also confirmed a recent internal decision to abandon a higher-end Quest headset codenamed La Jolla, which was slated to arrive around 2027. I reported last year that the goal was to “make it higher resolution for work use.” But Meta decided to not release La Jolla after the tepid reaction to the Quest Pro. Though Bosworth didn’t acknowledge it, I have to imagine that the weak response to Apple’s Vision Pro also played a factor in the decision.
When Meta was still called Facebook and just getting into consumer hardware, it wasn’t developing so many different products at once. Now, with the Quest line of headsets more established and its smart glasses with Ray-Ban seeing early traction, Meta seems to be thinking aggressively about what kinds of new AI-powered devices it could build next.
“We definitely don’t want to be outflanked by someone who came up with some clever, integrated wearable that we hadn’t thought about,” Bosworth said. “If there’s a part of your body that could potentially host a wearable that could do AI, there’s a good chance we’ve had a team run that down.”
In addition to my conversation with Mark Zuckerberg about his vision for AR and smart glasses, I also spoke with Bosworth about the company’s new 10-year deal with EssilorLuxottica, the parent company of Ray-Ban.
The idea for the partnership going forward, according to Bosworth, is that Meta’s “technology is just one of the components that can be in any glasses that they design. That’s what we want to have happen.”
Though it hasn’t been announced yet, here’s how he described the rationale for Meta’s plan to buy a noncontrolling stake in the eyewear giant: “They want the margin. We want the volume. That’s the tension, and we found a good solution to it, so we’re pretty excited about it.”
Overheard
“I’m particularly proud of the fact that one of my students fired Sam Altman.” – Geoffrey Hinton referring to Ilya Sutskever while accepting the Nobel Prize in physics.
In a follow-up Q&A: “OpenAI was set up with a big emphasis on safety… Over time, it turned out that Sam Altman was much less concerned with safety than with profits. And I think that’s unfortunate.”
Job board
Some interesting tech career moves you may have missed lately:
- Liam Fedus is the new head of post-training at OpenAI, replacing Barret Zoph, who left recently alongside CTO Mira Murati and research chief Bob McGrew. Meanwhile, another senior researcher who worked on the new o1 model, Luke Metz, is leaving.
- Peter J. Liu, a decade-plus veteran of Google Brain and, more recently, DeepMind, has formed a new AI startup with a couple of his colleagues. An interesting observation in his announcement post on X: “Recent competitive trends and a paradigm shift in scaling compute is drying up the moat around traditional foundation model companies.”
- Matt Brittin, Google’s longtime president of Europe, Middle East, and Africa is leaving in the new year.
- Matt Wood, Amazon’s head of AI products for AWS, who has been doing lots of interviews on behalf of the company, is suddenly leaving.
- Elon Musk keeps losing execs at Tesla. Chief information officer Nagesh Saldi, director of public policy Jos Dings, and automation safety policy lead Marc Van Impe all recently announced that they are leaving.
- Dan Riccio is retiring from Apple after leading its hardware engineering group until 2021, when he handed the role to John Ternus and took over the Vision Products Group. Ternus will now have oversight of VPG, which is still directly led by Mike Rockwell.
Elsewhere
- Everything that was announced (mostly just teased) at Tesla’s “We, Robot” robotaxi event.”
- Leaked financials reveal that OpenAI is on the same trajectory as Uber was pre-IPO, when it was burning billions of dollars to capture a new market as quickly as possible. (This time with even higher costs and more ambitious revenue projections!)
- How Google plans to “deflect and delay” its antitrust loss to the US government.
- ByteDance released AI earbuds in China that connect to Doubao, its local ChatGPT competitor.
- Amazon is on track to have more cash on its balance sheet than Apple by next year.
- Hindenburg Research’s short-seller investigation into Roblox.
- Sequoia’s latest essay on the state of the AI industry.
- Bloomberg’s profile of Lina Khan.
- The best LinkedIn career update of the year.
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