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Cities: Skylines II adds support for mods.
Following last year’s rocky launch, Cities: Skylines: II has released a new patch that introduces a whole bunch of performance fixes, along with support for code modding and a map editor that publisher Paradox Interactive previewed last year. The modding feature is still in beta, and it uses Paradox’s own platform rather than the Steam Workshop.
There’s also a new paid Beach Properties assets pack that adds new building types, variants, and palm trees.
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