As part of its v65 release, Meta has announced that Quest 3, Quest Pro, and Quest 2 owners with iOS 17 can now upload panoramic images to the Quest mobile app and view them in VR. It’s also expanding the ability to upload and view spatial videos to all iPhone users with iOS 17.
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Archives for April 2024
I have finally justified my Vision Pro purchase with the iOS version of the Delta emulator.
GamesIndustry.biz did the math to put it in perspective: Zuck’s Reality Labs has burned a billion dollars every month since June 2022, and plans to spend even more: “We continue to expect operating losses to increase meaningfully year-over-year,” CFO Susan Li said on the Q1 earnings call.
Meta is plenty profitable overall, though: it raked in $12 billion last quarter alone.
[GamesIndustry.biz]
Romulus is looking pretty scary, but if you’re in the mood for something more immersive there’s an Alien horror game for VR on the way as well. Unfortunately there’s no actual gameplay in this trailer for Rogue Incursion, but the developers at Survios describe it as a “single-player, action-horror game” launching this holiday on PS VR2, PCVR via Steam, and Meta Quest 3.
Speaking of Microsoft hedging bets, it’s been doing that with VR since day one. The original Oculus Rift shipped with an Xbox One gamepad and could stream games from Xbox, while Microsoft simultaneously pursued its HoloLens and Windows Mixed Reality initiatives.
Microsoft recently brought Word, Excel, PowerPoint and Xbox Cloud Gaming to Meta Quest, too, perhaps in preparation for today’s announce.
It’s only been dead and buried for three months, and yet Microsoft has already glommed onto a new “we don’t have to make this ourselves, OEMs will do it for us” VR headset initiative. Last time, it was Acer, Dell, HP, Lenovo and Samsung with tethered headsets; this time, it’s Meta, Asus, and Lenovo with Qualcomm-powered wireless ones.
Microsoft sure knows how to hedge its bets!


One of the odder things about the Vision Pro is that it doesn’t support a lot of standard VR and 3D video formats, like the side-by-side videos you can find in lots of places. Mike Swanson has a deep dive into Apple’s proprietary immersive video format, which uses a square frame and layered videos for each eye.
















