In 2012, The Verge broke the news that Valve was making a game console. Gabe Newell himself dished on the company’s grand plans. By 2015, the “Steam Machines” had utterly flopped. But Valve never stopped quietly working on the idea. The Steam Deck handheld became the seed for a grand reboot of Valve’s console and headset ambitions. And now, Steam Machines are back.
The new Steam Machine is for your TV, the Steam Controller is for your hands, and the Steam Frame is for your face — and they might just be the start. The company hinted there might be more SteamOS hardware later on.
We’re tracking Valve’s rebooted hardware plans in this Verge StoryStream. And if you want to know how we got here, it also contains our original Steam Machine coverage — going back over a decade.
- Valve released the CAD files for the Steam Machine.
Can’t wait to see what people make using them. Hopefully some cool front plates?
- How well does the Steam Machine work if it’s running Windows?
ETA PRIME tries to answer that question (while we’re revisiting our initial rating) with some benchmarking courtesy of the Windows drivers Valve released earlier this month. As Videocardz points out, on this unit with 64GB of RAM, the results were pretty close across the three games tested, with SteamOS winning in 1080p across Cyberpunk 2077, Shadow of the Tomb Raider, and Horizon Zero Dawn, but Windows moving a couple of frames per second ahead at 4K rendering.
- Today’s Vergecast: Were we too nice to the Steam Machine?
Valve’s Steam Machine might be exactly the living room console you’ve been waiting for. Or it might be too expensive, totally pointless, a waste of everyone’s money and shelf space. The Verge’s Sean Hollister joins the show to talk through all the feedback we’ve been getting about our coverage and our review. Is Valve’s history a pro or a con? Is the price reasonable or ridiculous? Who is this device actually for? We have much to discuss.
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- Jsaux confirms it’s still making front screen accessories for Valve’s Steam Machine.
After first teasing them last November, months before the Steam Machine was released, Jsaux has shared updated designs for its screen-equipped front plates for the console. Pricing and availability haven’t been announced, but the accessory will come in three versions with E Ink, color E Ink, or dot matrix displays.
The Steam Machine fits my TV, my desk, and my life

Photo: Kelsey McClellan / The VergeFor the last couple weeks, I’ve been in an extremely lucky position: I’ve been spending a lot of time playing games on Valve’s Steam Machine.
We gave the Steam Machine a 6, and I don’t disagree with my colleague Sean Hollister’s review. But even though I already own a PS5 and an Xbox Series X, and even though I’ve experienced the Steam Machine’s drawbacks for myself, I would spend the $1,049 to buy one right now.
Read Article >- You can turn the Steam Machine into a Windows PC.
As Windows Central reports, Valve has released Windows drivers for the Steam Machine, like it previously did for the Steam Deck, so you can replace its Linux-based SteamOS if you want. However, the Steam Machine still doesn’t support dual-booting, so you can only have one OS installed at a time.
- Valve just open-sourced its e-ink screen for the Steam Machine.
As spotted by Brad Lynch, you can now find the complete instructions, files, and BOM to make the screen we saw at Valve HQ, which it’s now calling the “Inkterface.” (It was previously the “Mango Frunk,” likely a reference to MangoHud.) It uses a battery for power. If you’re not feeling DIY, Jsaux is working on one.
The cube was a lie: up close with our Dbrand Companion Cube before it gets destroyed

Photo by Sean Hollister / The VergeDbrand is the company that shipped a product that told Nintendo’s legal team to “go fuck yourself,” and the company that had a second set of lawyer-dodging PS5 plates ready when Sony threatened to sue over the originals. But on June 29th, the company finally ate some serious humble pie, canceling its Portal-themed Companion Cube external shell for the Steam Machine after Valve lawyered up.
I couldn’t believe it. Surely Dbrand had to have seen this coming. There must be a plan B, right?
Read Article >- Looking for a Steam Controller stand?
Mechanism’s Steam Controller Dock might fit the bill. It has a dedicated place to lock in the controller’s puck, which means you can rest and charge the controller upright while you aren’t using it.
You can preorder the Dock now for $39. It’s set to ship on July 6th.
Dbrand cancels Companion Cube because it didn’t actually ask Valve for permission

Image: DbrandDbrand announced Monday that it’s refunding everyone who bought its Steam Machine Companion Cube, which it said it made “without a license from Valve.” Dbrand announced the Portal-themed Steam Machine accessory in November and took preorders for it last Monday. But a few days later, the product had disappeared from the company’s website and the teaser video promoting it had been made private after Valve contacted the company.
Dbrand says that the Companion Cube became “the second-fastest selling product in our 15-year history, behind only the Switch 2 Killswitch” after it opened preorders on June 22nd. However, Valve’s legal team reached out to Dbrand and “requested we take down the product and launch film immediately. This was entirely within their rights, and they were direct, fair, and respectful throughout.”
Read Article >- Where did Dbrand’s Steam Machine Companion Cube go?
Dbrand opened up preorders on Monday, shortly ahead of the actual announcement of the Steam Machine’s price and release date. But the cube appears to have vanished from the company’s website, and the YouTube teaser has been made private, as noted on Reddit.
Dbrand and Valve didn’t immediately reply to requests for comment.
- “Let’s make a miracle computer out of garbage.”
At Aftermath, Chris Person (who else?) explains how to hack together a bootleg Steam Machine using a cheap castoff cryptomining GPU. It’s a high-effort, low-cost build made possible by 3D printing, open platforms, and a host of enthusiasts working together. And the power of Linux, of course.
- Valve tweaked its wording about what the Steam Machine can do.
A post on Resetera points out that now, instead of claiming that the Steam Machine is capable of “4K gaming at 60 FPS with FSR,” Valve’s website says that the PC offers “Up to 4k gaming with FSR 4.1.”
In our testing, the Steam Machine struggled to hit 4K/60FPS while using FSR with some titles, so this revised claim seems more realistic.
- So that’s what Valve was thinking.
After Valve confirmed its Steam Machines all use one 16GB RAM stick, not two 8GB ones, a helpful commenter has explained why.
jsowers:
Gotta leave one motherboard slot open for Jesus
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- Valve clarifies: all Steam Machines, for now, will ship with one 16GB stick of RAM.
In an interview with Gamers Nexus, Valve had said that the PCs would ship with either one 16GB stick of RAM or two 8GB sticks of RAM. “We misspoke here - all units will actually have one 16GB stick of RAM,” the company says in a follow-up statement to the channel. “It’s possible that this might change in future builds, but the units that customers are currently signing up for will all come with one 16GB stick of RAM.”
- Valve is leaving the door open to refreshing the Steam Machine more often than the Steam Deck.
“I think it’s a little bit less important to have a fixed performance target for 5 years or something for a product like [the Steam Machine],” Valve’s Pierre-Loup Griffais tells PC Gamer. “I don’t think we’re thinking about it with quite as long of a time frame as something like a Steam Deck.” Though it doesn’t sound like there are any near-term plans for a refresh of some kind.
How much would the Steam Machine cost to build?

Photo: Sean Hollister / The VergeThe Steam Machine is here, with a base price of $1,049. Yes, that’s nearly twice the price of a PS5, but what you’re buying here isn’t a console but a full-on PC — and a tiny one at that. Valve says it’s selling the Steam Machine basically at cost. So we asked ourselves: What would it cost to build something like the Steam Machine yourself?
You can’t literally build the same thing. The quiet 6-inch cube Valve has created isn’t reproducible off the shelf. The base model Steam Machine includes 512GB of storage and goes up to $1,349 for 2TB of storage and two additional faceplates. Across both models, the Steam Machine sports 16GB of DDR5 RAM, a custom six-core AMD mobile processor with Zen 4 architecture, and another custom AMD chip for its GPU that runs RDNA 3 and comes with 8GB of VRAM. The whole thing sits on a custom motherboard with a custom cooler that takes up nearly the whole inside of the case.
Read Article >I’m not giving up my Steam Deck for MSI’s new Claw

Photo by Sean Hollister / The VergeThis is not a review of the MSI Claw 8 EX AI Plus, the first gaming handheld available with Intel’s new Arc G3 Extreme handheld gaming chip. Now that my colleague Sean Hollister is done reviewing the Steam Machine, I’ll let him go deep on the new Claw at some point in the future. This article, instead, is my first impressions of the new MSI Claw as someone who primarily plays games on a Steam Deck OLED. Sean called the Claw the “next-gen handheld,” and I wanted to find out: Would it be a worthwhile upgrade for Deck fans like me? Could it possibly be worth the eye-watering $1,799 price?
For me, the Claw has a high bar to clear. The $789 Steam Deck OLED is my favorite handheld — maybe my favorite gadget — since the original Nintendo Switch. It’s comfortable to hold, has a great-looking display, and has a good enough battery to survive pretty much any evening of gaming for me. It lets me play the vast majority of my Steam library wherever I want. But the Deck isn’t great for every game I own; top-of-the-line AAA games occasionally play poorly, with muddy graphics, bad frame rates, or both. I will suffer through those drawbacks for many games, but every once in a while, I turn to my PS5 for titles that don’t work well on the Deck.
Read Article >Valve confirms it’s working with Intel and Nvidia on SteamOS for more GPUs


A YouTuber got SteamOS running on an MSI Claw 8 AI Plus like this one. Photo by Sean Hollister / The VergeMSI’s Intel-powered Claw gaming handhelds have so far mostly been Windows machines, meaning that anyone who picks one up has to deal with the crusty experience that is Windows on a handheld gaming PC. But now, both Valve and Intel tell The Verge that they’re working with each other, and people like YouTuber ETA Prime are already having good experiences with SteamOS on Intel.
Valve’s recently launched SteamOS 3.8 update spells out that Valve has added “initial firmware for upcoming Intel handhelds” and controller support for some MSI Claw devices, including last year’s well-received 8 AI Plus. ETA Prime actually got a beta of SteamOS 3.8 running on that machine, and while he said it’s “not perfect,” it appears that everything works pretty well, for the most part. A user on Reddit was also able to get SteamOS booted up on an Intel Arc B580 desktop GPU.
Read Article >Valve describes just how brutal RAM negotiations are in 2026

Photo: Kelsey McClellan / The VergeValve’s Steam Machine finally has a price: a whopping $1,049 for the 512GB configuration or $1,349 for the 2TB version. And those are without bundled controllers, which drive up the cost more.
The prices are so high in part because Valve isn’t subsidizing the hardware, and the company has already indicated that the component crisis forced it to reconsider its initial pricing plans. In an interview with the YouTube channel Gamers Nexus, Valve engineers discussed the reality of sourcing RAM in 2026, with take-it-or-leave-it prices as memory and other components remain in short supply, from only a few vendors like Samsung, Micron, and SK Hynix.
Read Article >- Today’s Vergecast: Is the Steam Machine worth the wait?
Valve has been trying to crack the living room for more than a decade, and the new Steam Machine is its best attempt yet. It’s a little bit PC, a little bit console, and a lot pricy — starting at $1,049, it had a lot to live up to. The Verge’s Sean Hollister has been testing the device, and shares his findings on whether the Steam Machine can hang with PlayStation and Xbox. He also explains why, despite a never-ending list of challenges, Valve is still trying to make this device work.
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The Steam Machine is the start of an even more expensive future for game consoles

Photo: Kelsey McClellan / The VergeIt’s no secret that just about every aspect of video games is getting more expensive. Game consoles are getting regular price hikes, PC components are spiking in cost, and the golden age of affordable handhelds is over, all largely due to the global RAM shortage, which has had a similarly costly impact on PC gaming, including portable devices like the Steam Deck. This all led to some trepidation around the Steam Machine, Valve’s latest attempt to bring the breadth and openness of PC gaming into a form factor designed for your living room. The fact that the device was delayed in February due specifically to the memory crisis only exacerbated this feeling. Now, Valve has finally revealed the Steam Machine’s price tag. And while it may not be quite as expensive as some feared, it’s definitely not cheap, pointing to an increasingly costly future for the console space.
First, here are the details. The most basic Steam Machine, with 512GB of memory, costs $1,049, and bundled with a Steam Controller that price jumps to $1,128. If you want the 2TB version it’ll cost you $1,349, or $1,428 with a controller. That’s not necessarily egregious by PC gaming standards, but the Steam Machine isn’t just competing with other gaming PCs. It’s a device specifically designed to create a console-like experience, and even in the increasingly expensive world of gaming consoles, the Steam Machine costs quite a bit more than its closest competition, up through the higher-end options. A 2TB Xbox Series X now costs $729.99, while a PS5 Pro is $899.99. The cheapest of the bunch, a Switch 2, will be $499.99 starting in September.
Read Article >- Here’s roughly how much Valve originally wanted Steam Machine to cost:
According to Aftermath’s Chris Person, Valve pointed to the Steam Deck’s recent price increase as an indicator. Following those changes, the PC handheld costs $789 for the 512GB version and $949 for the 1TB version. The Steam Machine, on the other hand, starts at $1,049.
Valve is working with AMD to bring FSR 4 to the Steam Machine

Photo by Everything Time Studio / The VergeThe Steam Machine is a cool little console that’s about as powerful as a PlayStation 5, according to my colleague Sean Hollister’s in-depth review. But one area where it lags behind is with its earlier version of AMD FSR upscaler: It’s just not as good as it should be. Yes, it can sharpen low-res graphics to make games look higher-res, but the PS5 (and especially the PS5 Pro) render a clearer image in motion with some games we compared.
That’s not great news for the Steam Machine, especially since it’s launching at $1,049 for the 512GB version — a higher price than anyone hoped for. But there is some hope that games on the console will look somewhat better in the future. Valve’s Pierre-Loup Griffais told The Verge that it’s working with AMD to bring FSR 4, its latest bag of upscaling and performance-improving tools, to the Steam Machine.
Read Article >Here’s how you can reserve a Steam Machine

Photo by Everything Time Studio / The VergeThe Steam Machine is here, but getting one is a little complicated. Valve is taking preorders using a reservation system, which is intended to make the process more fair and harder for bots to exploit. However, it’s a bit different than the $5 reservations Valve used for the Steam Deck.
Starting today, you can sign up for a chance to reserve the Steam Machine, choosing from four different options:
Read Article >




